Sunday, June 30, 2013

Gibbed Resource: Codes

Default Jane:
HED_Diff
BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Face_Diff
HED_Norm
BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROSheppard_Face_Norm_Stack
HED_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_Diff
HED_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_Norm

Default Jane Injured:
BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_PROShepard_FaceBlood_Diff

Eyebrows:
HED_Brow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_AngularBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ArchedHighBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_AssymBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_FlatDiamondBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_GroomedBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_PluckArchBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ShortArchBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_SoftArchedBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_SquareBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ThickBushyBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ThickWispyBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ThinArchedBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ThinBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_ThinnerBrow
BIOG_HMF_HED_PROMorph_R.Brow.HMF_HED_PROCustom_WispyBrow

No Eyebrows:
BIOG_HMF_HED_PROMorph_R.Base.HMF_HED_PROCustom_Blank_Norm

Makeup:
HED_Makeup_Mask
BIOG_HMF_HED_PROMorph_R.Masks.HMF_HED_PROCustom_MKup_01
BIOG_HMF_HED_PROMorph_R.Masks.HMF_HED_PROCustom_MKup_02

Complexion 1:
BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROBase_Face_Diff
BIOG_HMF_HED_PROMorph_R.Normal.HMF_HED_PROBase_Face_Norm

Complexion 2:
BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROCustom_Military_Diff
BIOG_HMF_HED_PROMorph_R.Normal.HMF_HED_PROCustom_Military_Norm

Complexion 3:

BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROCustom_Frek_Diff
BIOG_HMF_HED_PROMorph_R.Normal.HMF_HED_PROCustom_Frek_Norm

Other complexion:
BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROCustom_Rough_Diff
BIOG_HMF_HED_PROMorph_R.Normal.HMF_HED_PROCustom_Rough_Norm

BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROOld1_Face_Diff
BIOG_HMF_HED_PROMorph_R.Normal.HMF_HED_PROOld1_Face_Norm

Scalp:
BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROBase_Scalp_Bald_Diff
BIOG_HMF_HED_PROMorph_R.Normal.HMF_HED_PROBase_Scalp_Bald_Norm

biog_hmf_hir_pro.Hair_Pulled02.HMF_HIR_SCP_Pll02_Diff

BIOG_HMF_HIR_PRO.Hair_Pulled.HMF_HIR_SCP_Pll_Diff
BIOG_HMF_HIR_PRO.Hair_Pulled.HMF_HIR_SCP_Pll_Mask
BIOG_HMF_HIR_PRO.Hair_Pulled.HMF_HIR_SCP_Pll_Norm

BIOG_HMF_HIR_PRO.Hair_CrewCut.HMF_HIR_Cru_Diff
BIOG_HMF_HIR_PRO.Hair_CrewCut.HMF_HIR_Cru_Mask
BIOG_HMF_HIR_PRO.Hair_CrewCut.HMF_HIR_Cru_Norm

Lashes:
BIOG_HMF_HED_PROMorph_R.Custom.HMF_HED_PROLash_Opac_M02

Ashley:
BIOG_HMF_HED_PROMorph_R.PROAshley.Textures.HMF_HED_PROAshley_Face_Diff
BIOG_HMF_HED_PROMorph_R.PROAshley.Textures.HMF_HED_PROAshley_Face_Norm
BIOG_HMF_HED_PROMorph_R.PROAshley.Textures.HMF_HED_PROAshley_Face_Spec
BIOG_HMF_HED_PROMorph_R.PROAshley.Textures.HMF_HED_PROAshley_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROAshley.Textures.HMF_HED_PROAshley_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROAshley.Textures.HMF_HED_PROAshley_Scalp_Spec

Eva:
BIOG_HMF_HED_PROMorph_R.PROEdi.EDIc.HMF_HED_PROEDIc_Face_Diff
BIOG_HMF_HED_PROMorph_R.PROEdi.EDIc.HMF_HED_PROEDIc_Face_Norm
BIOG_HMF_HED_PROMorph_R.PROEdi.EDIc.HMF_HED_PROEDIc_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROEdi.EDIc.HMF_HED_PROEDIc_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROEdi.EDIc.HMF_HED_PROEDIc_Face_Spec
BIOG_HMF_HED_PROMorph_R.PROEdi.EDIc.HMF_HED_PROEDIc_Scalp_Spec

Jack:
BIOG_HMF_HED_PROMorph_R.PROJack.HMF_HED_PROJack_Face_Diff
BIOG_HMF_HED_PROMorph_R.PROJack.HMF_HED_PROJack_Face_Norm
BIOG_HMF_HED_PROMorph_R.PROJack.HMF_HED_PROJack_Face_Spec
BIOG_HMF_HED_PROMorph_R.PROJack.HMF_HED_PROJack_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROJack.HMF_HED_PROJack_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROJack.HMF_HED_PROJack_Scalp_Spec

Diana Allers:
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_Face_Diff
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_Face_Norm
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_Face_Spec
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_lashes
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROJessica.HMF_HED_PROJessica_Scalp_Spec

Kasumi:
BIOG_HMF_HED_PROMorph_R.PROKasumi.Textures.HMF_HED_PROKasumi_Diff
BIOG_HMF_HED_PROMorph_R.PROKasumi.Textures.HMF_HED_PROKasumi_Norm
BIOG_HMF_HED_PROMorph_R.PROKasumi.Textures.HMF_HED_PROKasumi_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROKasumi.Textures.HMF_HED_PROKasumi_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROKasumi.HMF_HED_PROKasumi_Lashes_Diff

Miranda:
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Face_Diff
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Face_Norm
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Face_Spec
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Lashes
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Scalp_Diff
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Scalp_Norm
BIOG_HMF_HED_PROMorph_R.PROMiranda.Textures.HMF_HED_PROMiranda_Scalp_Spec

Scars:
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr1
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr2
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr3
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr4
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr5
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr6
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr7
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr8
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr9
BIOG_HMF_HED_PROMorph_R.Scars.HMF_HED_PROCustom_Scr10

Default Male Shepard/Sheploo
BIOG_HMM_HED_PROMorph.Sheppard.HMM_HED_PROSheppard_Face_Diff_Stack
BIOG_HMM_HED_PROMorph.Sheppard.HMM_HED_PROSheppard_Face_Norm_Stack
BIOG_HMM_HED_PROMorph.Sheppard.HMM_HED_PROSheppard_Scalp_Diff_Stack
BIOG_HMM_HED_PROMorph.Sheppard.HMM_HED_PROSheppard_Scalp_Norm_Stack

11 comments:

  1. Hi! I've been using Gibbed and when I type all the codes in (In the right spot) I overwrite the file in Modio, but when I open the file on my Xbox nothing has changed. I re-do it on Gibbed and somehow the codes keep switching back... any advice?

    ReplyDelete
    Replies
    1. Sorry, I don't know, I have no experience with modding xbox.

      Delete
    2. The textmods don't act the same hun for mass effect 3 on xbox like they did on mass effect 2 they make your shepard orangesh and real shiny :S

      Delete
  2. Which item goes with which category? I'm trying to use the Ashley textures, but it's not completely obvious which line item goes with what category. Some are obvious but others are somewhat ambiguous. Can you clarify?

    ReplyDelete
  3. Also where to put this line item?

    BIOG_HMF_HED_PROMorph_R.PROAshley.HMF_HED_PROAshley_MDL

    Can it be used in the gibbed editor or is it a coalesced.ini file change?

    ReplyDelete
    Replies
    1. These are just data farmed from the files, so a lot of it can't be used in any applicable way it's just here as reference since I didn't want to sort it all. You'll have to test what can be used.
      And the MDL is Ashley's head - there's nothing you can do with that string.

      Delete
    2. Ok, I'll experiment. Thanks much for the quick reply.

      Delete
  4. Small question- where does the face_spec goes?

    ReplyDelete
    Replies
    1. Custom femshep does not use a spec map, only NPCs. This is datamined info for modders, so it's not organized.

      Delete
  5. Hey, because of this amazing data you farmed, I've been using Jack's norms for years. It made my Shepard look fabulous so I want to thank you for that. Also, is there a way you can find Kaidan's face norm? Thank you.

    ReplyDelete
    Replies
    1. Hi, sorry to bother you but how did you make these work? I'm trying to use Ash's norms but in game it gives me an awful look, the face of my shep remains black, as if something was missing......

      Delete

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