The game continues with many other interesting features which are being unveiled to us, while we continue getting more associates, including the non-playable Vittorio Antonio Salleta NPC which was the main in Mafia II. We do have quite a bit of districts to navigate in, where we can wiretap junction boxes and reveal important intel; for doing that we must also collect TL-49 fuses and other key items in that sector.
Besides when stealing cars, the pedestrians are also alerted when you do not have your weapons holstered or commit a crime like interrogating a mafia underboss by placing a knife under his neck. Besides that, you can pass through enemy turfs and as you progress through the game these factions will become more aggressive and try to shoot you; when a pedestrian calls the police you may be ambushed not only by the police, but also by the enemy cars at the same time.
If you do get killed, you are losing cash and to avoid that you can deposit it to your stash. Later in the game, when you do have more associates, you can call a courier and give him/her the money to make the deposit, which saves quite a bit of time.
Mafia III is a very ambitious project from Hangar 13 and has required quite a bit of work to make it happen and the open-world environment is great! There are of course bugs which you will encounter if you mainly wander off and navigate through the rich environment, meaning that the game was mainly thought for you to follow the story line and not concentrate on other activities. In most of the situations, the game details are great, the story is being told in a unique way like a documentary and we also did like the fact that you can have other allies in order to take down the Italian mob which has betrayed the main character. The driving experience is available in both Arcade and Simulation modes, while the shooting scenes are pretty brutal, well done, while sneaking behind the enemies is another route we can take for completing the objective.
Since we are talking about a software product, bugs can be fixed in time (as the 60FPS-Unlimited FPS patch) and we will surely see added features added in the near future. We would also like to have some feature returned from Mafia II like the ability to repair the car right on the street, enable a gas meter and make interaction with gas stations possible, or otherwise your engine will stop, enable usage of carwashes or the ability to pop up the trunk or hood of each car you drive. Collision detection issues must be fixed, enable the ability to walk through blood and create bloody footprints, an improvement of the melee fighting system when taking on people on the street, improved reactions of pedestrians, add the ability to pick locks of the cars instead of just breaking the windows off or enabling the possibility to pay off the police once it catches you (get away from jail card).
When being shot, Lincoln should not have his clothes clean again just after a few seconds, as soon as he heals, but remain in the current state for a bit more.
Issues with mirrors inside buildings are well known and we expect a fix soon:
Mafia III as-reviewed is currently available on Steam for about 49.99 Euros, while the Digital Deluxe version is 69.99 Euros. We do also have the option to purchase the Season Pass separately for 29.99 Euros.
Later edit: the latest game patch seems to fix the issue when Lincoln was not losing health during a heavy impact while driving.
Mafia III Game is Recommended for:
We would like to thank again to 2K and Hangar 13 for making this review possible!