Nomad Sculpt 4+
Sculpt, paint and create in 3D
Hexanomad
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- ₹ 1,999
- Offers In-App Purchases
Screenshots
Description
• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.
• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.
• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
• Decimate
Reduce the number of polygons by keeping as many details as possible.
• Face Group
Segment your mesh into subgroups with the face group tool.
• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.
• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.
• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.
• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.
• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc
• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.
• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!
• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
What’s New
Version 1.90
ios: quad remesher alt shortcut resets the density painting
ios: quad remesher allow smooth density intensity greater than 100 percent
remesh: quad remeshers now keep hidden faces
voxel: fix voxel remesh when hidden faces are present
voxel: fix crash sometimes happening due to layers
smooth: add screen painting smoothing if paint intensity is greater than 100 percent
layer: fix merge logic (voxel, join)
Ratings and Reviews
A very efficient and great sculpting app
The app does all it is supposed to do and it handles all the details quite easily the interface is quiet easy to understand
Just a request to the developer:-
Could you also please add poly tools like vertex, faces, edges manipulation because sometimes we like to create a low poly version and then sculpt on it and as there's no poly tools for vertex manipulation it gets a little difficult although it could still be done with masks. But it would really be helpful us and me would really
Appreciate it. Other than that the app is really great and it worth each penny.
A long overdue app for iPad
Saw the app in the AppStore (on my friend’s iPad), looked up online for reviews, found the developer’s forum. **realise the dedication of the man**.. Went and bought the latest iPad Air(my first apple device), downloaded the app… Not a single day of regret!!! Somebody give that man a medal
Export Isssue- Please Fix
Can’t directly import the exported obj file from nomad to Maya 2020.
In order to get the file into maya , I first have to import the obj file to zbrush and then i have to convert it to polymesh 3d and then i have to export from zbrush to get to maya or marvelous designer .
Plz fix this so the i can directly import it to maya without the help of zbrush
App Privacy
The developer, Hexanomad, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary based on, for example, the features you use or your age. Learn More
Information
- Provider
- Hexanomad
- Size
- 133.7 MB
- Category
- Graphics & Design
- Compatibility
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- iPhone
- Requires iOS 15.0 or later.
- iPad
- Requires iPadOS 15.0 or later.
- iPod touch
- Requires iOS 15.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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English, French, German, Hindi, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish
- Age Rating
- 4+
- Copyright
- © 2022 Hexanomad
- Price
- ₹ 1,999
- In-App Purchases
-
- Quad Remesher ₹ 1,499
Supports
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Family Sharing
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.