Studio KRAFTON Montréal’s cover photo
Studio KRAFTON Montréal

Studio KRAFTON Montréal

Computer Games

Montréal, Québec 3,832 followers

AAA game studio working on the exciting adaptation of the Korean fantasy novel, The Bird That Drinks Tears.

About us

We’re currently working on an adaptation of the acclaimed novel series The Bird That Drinks Tears, by Korean author Lee Yeongdo. This best-selling series has enchanted millions of fans with its unique fantasy world. Our goal is to create a game where gameplay and story seamlessly blend together, while pushing the boundaries of innovation in the gaming industry. At Krafton Montréal, WE ARE: - Driven developers: building a team of people who take action and get things done. - Passionate gamers: creating a memorable experience we will be proud of. - Pragmatic dreamers: we are ambitious, yet we remain focused and pick our battles wisely. We use the latest version of Unreal Engine, securing a solid tech foundation, which allows us to put our efforts where it matters most. If you would like to be part of this exciting adventure, check out our Careers section on our website as we are actively recruiting AWESOME talent to join us on our adventure!

Industry
Computer Games
Company size
51-200 employees
Headquarters
Montréal, Québec
Type
Privately Held
Founded
2022
Specialties
Video game development

Locations

Employees at Studio KRAFTON Montréal

Updates

  • En cette Journée internationale des droits des femmes, nous rendons hommage à celles qui inspirent, encouragent et soutiennent nos communautés. Nous saluons toutes les femmes: mères, sœurs, filles, conjointes, amies et collègues, dont l'influence et la contribution enrichissent notre industrie. Que cette journée soit pour vous une célébration de vos réalisations, de vos forces et de votre apport inestimable à notre belle communauté. Merci pour votre impact significatif hier, aujourd'hui et pour l’avenir. À toutes, nous souhaitons une journée mémorable! 🧡

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  • View profile for Patrik Méthé

    Head of Studio - Krafton Montréal

    730 days later   It’s hard to believe two years have already passed since the start of Krafton Montréal Studio. In our first year, we grew from just one person to a team of 30+ passionate individuals. In 2024, we more than doubled in size, now boasting a team of over 80, as we continue working on a game based on the acclaimed Korean novel series The Bird that Drinks Tears.   To support our rapid expansion, we’re currently growing our downtown Montréal office, ensuring that our team has all the space needed to collaborate and thrive. At the same time, we respect individual needs and offer the option of 100% remote work, giving everyone the freedom to work in the environment where they feel most productive.    This year, we also formalized the studio values that reflect who we are and how we work: Transparency – fostering open communication and honesty in everything we do. Engagement – staying committed to our craft and to each other. Pragmatism – striving for creative excellence while remaining grounded.   Game development is never easy—it requires persistence, innovation, and teamwork. At Krafton, the quality of the game and the well-being of the team are always at the forefront, making this journey incredibly rewarding. We are proud and deeply grateful to be part of a company that holds both its players and its developers in such high regard.   Our mission is clear and ambitious: to create games that echo through time, etching unforgettable memories into the hearts of players.    This vision motivates us every day, and as we enter our third year, we’re even more focused and committed to making it a reality.   We’re eager to share more about the game, but for now, we’ll have to keep things under wraps a little longer. Rest assured; the wait will be worth it when we finally reveal what we’ve been working on!   If you’re curious about Krafton Montréal or interested in joining our team of pragmatic dreamers, feel free to reach out!   Here’s to the next amazing chapter!   Visit us at kraftonmontreal.com

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  • Chez Studio KRAFTON Montréal, nous offrons le véritable travail hybride : chaque employé(e) choisit ce qui leur convient: vous pouvez travailler à distance 100% du temps (dans la province de Québec), vous pouvez rentrer au studio quelques jours par semaine ou tout le temps.  C’est votre choix. Nous sommes toujours à la recherche de quelques perles rares pour se joindre à notre équipe cette année. Voici les postes présentement ouverts. Nous commençons à planifier nos besoins 2025 et nous aurons plusieurs postes à combler que ce soit en programmation (Gameplay, AI, Outils, Audio), Animation, VFX, Conception de niveaux etc. Si vous ne voyez pas un poste ouvert dans votre domaine sur notre site internet, vous pouvez nous envoyer votre cv à careers.montreal@krafton.com. Au plaisir de vous parler!

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