0.6.13 Update


Dear Commanders,

Version 0.6.13 is now available for SALVOFor this update, story mission content for Episode 1 is now complete. Also, there has been work to make the game feel smoother when loading. For more information, please check out Discord where you will find regular progress and updates! https://discord.gg/2gxSxFQvMj

Changelog

NEW

- Added story mission 1-5


- Added story mission 1-6


- Added pre-mission story cutscenes

- Added background music for main menu

- Added credits to settings in main menu

- Added discord button to main menu

- Added effects for hangar stats upgrade/retrofit/overclock

- Added new backgrounds for missions

- Added various character art for story missions

- Added show damage numbers gameplay setting

- (Outlaws) Added  3 new enemies which can spawn when story conditions are met


IMPROVEMENTS

- Improved overall loading times

- Improved some background music volume balance

- Added better player escape sequence on mission end

- Reworked player ship collision sound effects

- Increased overall enemy/player armor resist values

- Reworked main menu items

- Enhanced missile engines effects

- Buffed commandos for Proteus carrier

- Existing encounters content is deprecated


BUG FIXES

- Fixed incorrect area of effect for some environment hazards

- Fixed player secondary units impairs/disables also applying to the primary unit

- Fixed sometimes armor indicators stuck in visible state

- Fixed cruise sometimes disabled incorrectly

- Fixed sometimes secondary unit chatter playing when there are no such units

- Fixed Tiamat carrier not breaking apart properly when destroyed

- Fixed equipping multple instances of the same active ability not working properly

Files

salvo_2018.4.36f1_0.6.13_windows_x86_64.zip 361 MB
8 days ago
salvo_2018.4.36f1_0.6.13_android_arm64.apk 307 MB
8 days ago

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