FindVulkan¶
New in version 3.7.
Find Vulkan, which is a low-overhead, cross-platform 3D graphics and computing API.
IMPORTED Targets¶
This module defines IMPORTED
targets if Vulkan has been found:
Vulkan::Vulkan
The main Vulkan library.
Vulkan::glslc
New in version 3.19.
The GLSLC SPIR-V compiler, if it has been found.
Vulkan::Headers
New in version 3.21.
Provides just Vulkan headers include paths, if found. No library is included in this target. This can be useful for applications that load Vulkan library dynamically.
Vulkan::glslangValidator
New in version 3.21.
The glslangValidator tool, if found. It is used to compile GLSL and HLSL shaders into SPIR-V.
Result Variables¶
This module defines the following variables:
Vulkan_FOUND
set to true if Vulkan was found
Vulkan_INCLUDE_DIRS
include directories for Vulkan
Vulkan_LIBRARIES
link against this library to use Vulkan
Vulkan_VERSION
New in version 3.23.
value from
vulkan/vulkan_core.h
The module will also defines these cache variables:
Vulkan_INCLUDE_DIR
the Vulkan include directory
Vulkan_LIBRARY
the path to the Vulkan library
Vulkan_GLSLC_EXECUTABLE
the path to the GLSL SPIR-V compiler
Vulkan_GLSLANG_VALIDATOR_EXECUTABLE
the path to the glslangValidator tool
Hints¶
New in version 3.18.
The VULKAN_SDK
environment variable optionally specifies the
location of the Vulkan SDK root directory for the given
architecture. It is typically set by sourcing the toplevel
setup-env.sh
script of the Vulkan SDK directory into the shell
environment.