FindVulkan

New in version 3.7.

Find Vulkan, which is a low-overhead, cross-platform 3D graphics and computing API.

IMPORTED Targets

This module defines IMPORTED targets if Vulkan has been found:

Vulkan::Vulkan

The main Vulkan library.

Vulkan::glslc

New in version 3.19.

The GLSLC SPIR-V compiler, if it has been found.

Vulkan::Headers

New in version 3.21.

Provides just Vulkan headers include paths, if found. No library is included in this target. This can be useful for applications that load Vulkan library dynamically.

Vulkan::glslangValidator

New in version 3.21.

The glslangValidator tool, if found. It is used to compile GLSL and HLSL shaders into SPIR-V.

Result Variables

This module defines the following variables:

Vulkan_FOUND

set to true if Vulkan was found

Vulkan_INCLUDE_DIRS

include directories for Vulkan

Vulkan_LIBRARIES

link against this library to use Vulkan

Vulkan_VERSION

New in version 3.23.

value from vulkan/vulkan_core.h

The module will also defines these cache variables:

Vulkan_INCLUDE_DIR

the Vulkan include directory

Vulkan_LIBRARY

the path to the Vulkan library

Vulkan_GLSLC_EXECUTABLE

the path to the GLSL SPIR-V compiler

Vulkan_GLSLANG_VALIDATOR_EXECUTABLE

the path to the glslangValidator tool

Hints

New in version 3.18.

The VULKAN_SDK environment variable optionally specifies the location of the Vulkan SDK root directory for the given architecture. It is typically set by sourcing the toplevel setup-env.sh script of the Vulkan SDK directory into the shell environment.