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Marvin Andujar
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2020 – today
- 2023
- [c35]Sarah Garcia, Marvin Andujar:
UI Design Recommendations for Multimodal XR Interfaces Using a Collaborative System. HCI (17) 2023: 3-14 - [c34]Sarah Garcia, Marvin Andujar:
Capturing Quantitative Data from UI Prototypes for AR and VR Using Online Remote User Testing. SMC 2023: 1543-1548 - [c33]Tyree Lewis, Rupal Agarwal, Marvin Andujar:
Distance Metric-Based Classification Comparisons for a Brain-Computer Interface Authentication. SMC 2023: 4714-4719 - 2022
- [j3]Rupal Agarwal, Marvin Andujar, Shaun J. Canavan:
Classification of emotions using EEG activity associated with different areas of the brain. Pattern Recognit. Lett. 162: 71-80 (2022) - [c32]Dante Tezza, Marvin Andujar:
First-Person View Drones and the FPV Pilot User Experience. HCI (5) 2022: 404-417 - [c31]Rupal Agarwal, Marvin Andujar:
Neuro-Voting: An Accuracy Evaluation of a P300-Based Brain-Computer Interface for Casting Votes. HCI (7) 2022: 409-419 - [c30]Tyree Lewis, Rupal Agarwal, Marvin Andujar:
An Ethical Discussion on BCI-Based Authentication. ICPR Workshops (4) 2022: 166-178 - 2021
- [c29]Sarah Garcia, Marvin Andujar:
Neurochat: Artistic Affective State Facial Filters in Online Video Communication. HCI (15) 2021: 23-32 - [c28]Dante Tezza, Denis Laesker, Marvin Andujar:
The Learning Experience of Becoming a FPV Drone Pilot. HRI (Companion) 2021: 239-241 - [c27]Sarah Garcia, Derek Caprio, Marvin Andujar:
A BMI-AR Framework for Hands-Free Instruction. SMC 2021: 721-726 - [c26]Sarah Garcia, Soumya Joseph Abraham, Marvin Andujar:
Exploring Perceptions of Bystander Intervention Training using Virtual Reality. IMX 2021: 253-257 - 2020
- [j2]Pierce Stegman, Chris S. Crawford, Marvin Andujar, Anton Nijholt, Juan E. Gilbert:
Brain-Computer Interface Software: A Review and Discussion. IEEE Trans. Hum. Mach. Syst. 50(2): 101-115 (2020) - [c25]Dante Tezza, Derek Caprio, Denis Laesker, Marvin Andujar:
Let's Fly! An Analysis of Flying FPV Drones Through an Online Survey. iHDI@CHI 2020 - [c24]Jamshidbek Mirzakhalov, Anoop Babu, Marvin Andujar:
Mudpoint: Evaluating Instructor Perception on a Continuous and Non-specific Feedback System. HCI (25) 2020: 270-278 - [c23]Dante Tezza, Derek Caprio, Sarah Garcia, Blanche Pinto, Denis Laesker, Marvin Andujar:
Brain-Controlled Drone Racing Game: A Qualitative Analysis. HCI (31) 2020: 350-360 - [c22]Dante Tezza, Derek Caprio, Blanche Pinto, Isabella Mantilla, Marvin Andujar:
An Analysis of Engagement Levels While Playing Brain-Controlled Games. HCI (31) 2020: 361-372 - [c21]Dante Tezza, Sarah Garcia, Marvin Andujar:
Let's Learn! An Initial Guide on Using Drones to Teach STEM for Children. HCI (26) 2020: 530-543 - [c20]Tracy Pham, Dante Tezza, Marvin Andujar:
Enhancing Drone Pilots' Engagement Through a Brain-Computer Interface. HCI (2) 2020: 706-718
2010 – 2019
- 2019
- [j1]Dante Tezza, Marvin Andujar:
The State-of-the-Art of Human-Drone Interaction: A Survey. IEEE Access 7: 167438-167454 (2019) - [c19]Bryan Hernandez-Cuevas, Elijah Sawyers, Landon Bentley, Chris S. Crawford, Marvin Andujar:
Neurophysiological Closed-Loop Control for Competitive Multi-brain Robot Interaction. AHFE (11) 2019: 141-149 - [c18]Sarah Garcia, Ronald Kauer, Denis Laesker, Jason Nguyen, Marvin Andujar:
A Virtual Reality Experience for Learning Languages. CHI Extended Abstracts 2019 - [c17]Willie McClinton, Derek Caprio, Denis Laesker, Blanche Pinto, Sarah Garcia, Marvin Andujar:
P300-Based 3D Brain Painting in Virtual Reality. CHI Extended Abstracts 2019 - [c16]Dante Tezza, Sarah Garcia, Tamjid Hossain, Marvin Andujar:
Brain eRacing: An Exploratory Study on Virtual Brain-Controlled Drones. HCI (10) 2019: 150-162 - [c15]Sarah Garcia, Denis Laesker, Derek Caprio, Ronald Kauer, Jason Nguyen, Marvin Andujar:
An Immersive Virtual Reality Experience for Learning Spanish. HCI (26) 2019: 151-161 - [c14]Willie McClinton, Sarah Garcia, Marvin Andujar:
An Immersive Brain Painting: The Effects of Brain Painting in a Virtual Reality Environment. HCI (15) 2019: 436-445 - 2018
- [c13]Robin Brewer, Marvin Andujar, Sheena Lewis Erete, Ronald A. Metoyer, Manuel A. Pérez-Quiñones, Yolanda A. Rankin:
Computer-Human Interaction Mentoring (CHIMe) 2018. CHI Extended Abstracts 2018 - [c12]Anton Nijholt, Robert J. K. Jacob, Marvin Andujar, Beste F. Yuksel, Grace Leslie:
Brain-Computer Interfaces for Artistic Expression. CHI Extended Abstracts 2018 - [c11]Shaun J. Canavan, Marvin Andujar, Lijun Yin, Anton Nijholt, Elizabeth Schotter:
Ubiquitous Emotion Recognition with Multimodal Mobile Interfaces. UbiComp/ISWC Adjunct 2018: 937-941 - [c10]Marvin Andujar, Derek Caprio:
Effectiveness of the Alpha Calibration with a Brain-Computer Interface for College Students. UbiComp/ISWC Adjunct 2018: 960-963 - 2017
- [c9]Chris S. Crawford, Marvin Andujar, Juan E. Gilbert:
Neurophysiological Heat Maps for Human-Robot Interaction Evaluation. AAAI Fall Symposia 2017: 90-93 - [c8]Ryan Lieblein, Camille Hunter, Sarah Garcia, Marvin Andujar, Chris S. Crawford, Juan E. Gilbert:
NeuroSnap: Expressing the User's Affective State with Facial Filters. HCI (15) 2017: 345-353 - [c7]Marvin Andujar, Anton Nijholt, Juan E. Gilbert:
Mobile Augmented Games in Playable Cities: Humorous Interaction with Pokémon Go. HCI (21) 2017: 575-586 - [c6]Ramandeep Kaur, Patricia Morreale, Marvin Andujar:
SmartPA: An Electronic Solution for Secure Prior Authorization Processing. HCI (20) 2017: 664-676 - [c5]Marvin Andujar, Juan E. Gilbert:
A user-centered approach towards attention visualization for learning activities. UbiComp/ISWC Adjunct 2017: 871-876 - 2015
- [c4]Chris S. Crawford, Marvin Andujar, France Jackson, Sekou L. Remy, Juan E. Gilbert:
User Experience Evaluation Towards Cooperative Brain-Robot Interaction. HCI (1) 2015: 184-193 - 2014
- [p1]Shelby Solomon Darnell, Naja A. Mack, France Jackson, Hanan Alnizami, Melva James, Joshua I. Ekandem, Ignacio Alvarez, Marvin Andujar, Dekita Moon, Juan E. Gilbert:
Human-Computer Interfaces for Speech Applications. Computing Handbook, 3rd ed. (1) 2014: 92: 1-15 - 2013
- [c3]Marvin Andujar, Juan E. Gilbert:
Let's learn!: enhancing user's engagement levels through passive brain-computer interfaces. CHI Extended Abstracts 2013: 703-708 - [c2]Marvin Andujar, Joshua I. Ekandem, Juan E. Gilbert, Patricia Morreale:
Evaluating Engagement Physiologically and Knowledge Retention Subjectively through Two Different Learning Techniques. HCI (2) 2013: 335-342 - [c1]Marvin Andujar, Lauren Aguilera, Yerika Jimenez, Farah Zabe, Patricia Morreale:
Improving hispanic high school student perceptions of computing (abstract only). SIGCSE 2013: 741
Coauthor Index
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last updated on 2024-05-08 21:03 CEST by the dblp team
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