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Asim Evren Yantaç
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2020 – today
- 2024
- [c49]Damla Çay, Yekta Bakirlioglu, Asim Evren Yantaç, Aykut Coskun:
Circular Synergy City: Designing a Board Game for Fostering Collaboration Among Circular Economy Stakeholders. NordiCHI 2024: 28:1-28:14 - 2023
- [c48]Mohammad Obaid, Gökçe Elif Baykal, Güncel Kirlangiç, Tilbe Göksun, Asim Evren Yantaç:
Collective co-design activities with children for designing classroom robots. AfriCHI 2023: 229-237 - [c47]Serra Cilizoglu, Mehtap Duru Aslan, Melisa Ceyhan, Asim Evren Yantaç:
Designers' Expectations from Virtual Product Experience in Metaverse. MindTrek 2023: 13-24 - 2022
- [j9]Wafa Johal, Doga Gatos, Asim Evren Yantaç, Mohammad Obaid:
Envisioning social drones in education. Frontiers Robotics AI 9 (2022) - [c46]Sinem Semsioglu, Pelin Karaturhan, Asim Evren Yantaç:
EMOTE: An interactive online tool for designing real-time emotional AR visualizations. AH 2022: 2:1-2:8 - [c45]Saliha Akbas, Asim Evren Yantaç, Terry Eskenazi, Kemal Kuscu, Sinem Semsioglu, Onur Topal Sumer, Asli Ozturk:
Virtual Dance Mirror: A Functional Approach to Avatar Representation through Movement in Immersive VR. MOCO 2022: 25:1-25:4 - [c44]Pelin Karaturhan, Ecem Arikan, Pelin Durak, Asim Evren Yantaç, Kemal Kuscu:
Combining Momentary and Retrospective Self-Reflection in a Mobile Photo-Based Journaling Application. NordiCHI 2022: 64:1-64:12 - [c43]María Laura Ramírez Galleguillos, Damla Çay, Ipek Gürbüzsel, Ivon Bensason, Yekta Bakirlioglu, Asim Evren Yantaç, Aykut Coskun:
What is Participatory Design in Turkey? PDC (2) 2022: 294-295 - 2021
- [c42]Doga Gatos, Asli Günay, Güncel Kirlangiç, Kemal Kuscu, Asim Evren Yantaç:
How HCI Bridges Health and Design in Online Health Communities: A Systematic Review. Conference on Designing Interactive Systems 2021: 970-983 - [c41]Sinem Semsioglu, Pelin Karaturhan, Saliha Akbas, Asim Evren Yantaç:
Isles of Emotion: Emotionally Expressive Social Virtual Spaces for Reflection and Communication. Creativity & Cognition 2021: 18:1-18:10 - [c40]Pelin Karaturhan, Asim Evren Yantaç, Kemal Kuscu:
Layer Zero: An Approach for Deepening Self-reflection on Instagram Shares. HCI (14) 2021: 352-372 - [c39]Sinem Semsioglu, Asim Evren Yantaç:
Co-exploring the Design Space of Emotional AR Visualizations. HCI (44) 2021: 377-384 - [c38]Asim Evren Yantaç, Ali Vatansever, Tevfik Omaç, Ilker Kayi, Kemal Kuscu:
WorldBuilding and Mandala as a Tool for Co-Speculating on the Healthcare Domain in 2050. MindTrek 2021: 81-90 - [c37]Saliha Akbas, Kemal Kuscu, Asim Evren Yantaç, Gizem Erdem, Sinem Semsioglu, Onur Gurkan, Asli Günay, Ali Vatansever, Terry Eskenazi:
Qualitative Dimensions of Technology-Mediated Reflective Learning: The Case of VR Experience of Psychosis. VRST 2021: 25:1-25:10 - [i3]Alpay Sabuncuoglu, Asim Evren Yantaç, Tevfik Metin Sezgin:
Teaching K-12 Classrooms Data Programming: A Three-Week Workshop with Online and Unplugged Activities. CoRR abs/2110.05303 (2021) - 2020
- [c36]Damla Çay, Till Nagel, Asim Evren Yantaç:
Understanding User Experience of COVID-19 Maps through Remote Elicitation Interviews. BELIV 2020: 65-73 - [c35]Mohammad Obaid, Omar Mubin, Scott Andrew Brown, Asim Evren Yantaç, Mai Otsuki, Hideaki Kuzuoka:
DroEye: Introducing a Social Eye Prototype for Drones. HRI (Companion) 2020: 378-380 - [c34]Damla Çay, Till Nagel, Asim Evren Yantaç:
ColVis: Collaborative Visualization Design Workshops for Diverse User Groups. IV 2020: 550-558 - [c33]Doga Gatos, Asim Evren Yantaç:
"Oxygen Mask": Understanding How Autism Parents Seek Support. NordiCHI 2020: 6:1-6:11 - [c32]Güncel Kirlangiç, Mohammad Obaid, Asim Evren Yantaç:
Storytelling Before or After Prototyping with a Toolkit for Designing Classroom Robots. OZCHI 2020: 582-593 - [i2]Damla Çay, Till Nagel, Asim Evren Yantaç:
Understanding User Experience of COVID-19 Maps through Remote Elicitation Interviews. CoRR abs/2009.01465 (2020) - [i1]Damla Çay, Till Nagel, Asim Evren Yantaç:
ColVis: Collaborative Visualization Design Workshops for Diverse User Groups. CoRR abs/2009.06522 (2020)
2010 – 2019
- 2019
- [j8]Gökçe Elif Baykal, Maarten Van Mechelen, Tilbe Göksun, Asim Evren Yantaç:
Embedded figures in stories (EFiS): A method to observe preschoolers' interactions with spatial manipulatives. Int. J. Child Comput. Interact. 21: 121-129 (2019) - [j7]Damla Çay, Till Nagel, Asim Evren Yantaç:
What is happening in the city? A case study for user-centred geovisualisation design. J. Locat. Based Serv. 13(4): 270-292 (2019) - [c31]Semra Gülce Turan, Silas Ramsoe Ozaltin, Asim Evren Yantaç:
Designing calmworklight: Signaling Focus with a Desk Light. Conference on Designing Interactive Systems (Companion Volume) 2019: 301-305 - [c30]Zeynep Yildiz, Doga Gatos, Özge Subasi, Asim Evren Yantaç, Kemal Kuscu:
Examining Online Practices of an Autism Parent Community in Turkey: Goals, Needs, and Opportunities. Conference on Designing Interactive Systems 2019: 373-384 - [c29]Mehmet Aydin Baytas, Damla Çay, Yuchong Zhang, Mohammad Obaid, Asim Evren Yantaç, Morten Fjeld:
The Design of Social Drones: A Review of Studies on Autonomous Flyers in Inhabited Environments. CHI 2019: 250 - [p1]Sedef Turper Alisik, Damla Bayraktar Aksel, Asim Evren Yantaç, Ilker Kayi, F. Sibel Salman, Ahmet Içduygu, Damla Çay, Lemi Baruh, Ivon Bensason:
Seasonal Labor Migration Among Syrian Refugees and Urban Deep Map for Integration in Turkey. Data for Refugees Challenge 2019: 305-328 - 2018
- [j6]Gökçe Elif Baykal, Ilgim Veryeri Alaca, Asim Evren Yantaç, Tilbe Göksun:
A review on complementary natures of tangible user interfaces (TUIs) and early spatial learning. Int. J. Child Comput. Interact. 16: 104-113 (2018) - [j5]Mohammad Obaid, Gökçe Elif Baykal, Asim Evren Yantaç, Wolmet Barendregt:
Developing a Prototyping Method for Involving Children in the Design of Classroom Robots. Int. J. Soc. Robotics 10(2): 279-291 (2018) - [c28]Mehmet Aydin Baytas, Aykut Coskun, Asim Evren Yantaç, Morten Fjeld:
Towards Materials for Computational Heirlooms: Blockchains and Wristwatches. Conference on Designing Interactive Systems 2018: 703-717 - [c27]Gökçe Elif Baykal, Tilbe Göksun, Asim Evren Yantaç:
Customizing Developmentally Situated Design (DSD) Cards: Informing Designers about Preschoolers' Spatial Learning. CHI 2018: 592 - [c26]Sinem Semsioglu, Yagmur Gokce, Asim Evren Yantaç:
Emotionscape: Mediating Spatial Experience for Emotion Awareness and Sharing. CHI Extended Abstracts 2018 - [c25]Gökçe Elif Baykal, Maarten Van Mechelen, Tilbe Göksun, Asim Evren Yantaç:
Designing with and for Preschoolers: A Method to Observe Tangible Interactions with Spatial Manipulatives. FabLearn Europe 2018: 45-54 - 2017
- [c24]Doga Çorlu, Seyma Tasel, Semra Gülce Turan, Athanasios Gatos, Asim Evren Yantaç:
Involving Autistics in User Experience Studies: A Critical Review. Conference on Designing Interactive Systems 2017: 43-55 - [c23]Kari Daniel Karjalainen, Anna Elisabeth Sofia Romell, Photchara Ratsamee, Asim Evren Yantaç, Morten Fjeld, Mohammad Obaid:
Social Drone Companion for the Home Environment: a User-Centric Exploration. HAI 2017: 89-96 - [c22]Mehmet Aydin Baytas, Emmanuel Batis, Mathias Bylund, Damla Çay, Asim Evren Yantaç, Morten Fjeld:
Viewfinder: supporting the installation and reconfiguration of multi-camera motion capture systems with a mobile application. MUM 2017: 465-471 - [c21]Sinem Semsioglu, Yagmur Gokce, Asim Evren Yantaç:
Emotionally mediated spatial experience with AR. VRST 2017: 58:1-58:2 - [c20]Mehmet Aydin Baytas, Asim Evren Yantaç, Morten Fjeld:
LabDesignAR: configuring multi-camera motion capture systems in augmented reality. VRST 2017: 86:1-86:2 - 2016
- [j4]Alper Açik, Duygun Erol Barkana, Gökhan Akgün, Asim Evren Yantaç, Çagla Aydin:
Evaluation of a surgical interface for robotic cryoablation task using an eye-tracking system. Int. J. Hum. Comput. Stud. 95: 39-53 (2016) - [c19]Gökçe Elif Baykal, Ilgim Veryeri Alaca, Asim Evren Yantaç, Tilbe Göksun:
Developing Transmedia Puzzle Play to Facilitate Spatial Skills of Preschoolers. IDC 2016: 631-636 - [c18]Damla Çay, Asim Evren Yantaç:
Learning from the Users for Spatio-Temporal Data Visualization Explorations on Social Events. HCI (18) 2016: 124-135 - [c17]Doga Çorlu, Asim Evren Yantaç:
Preliminary Studies on Exploring Autistic Sensory Perception with Sensory Ethnography and Biosensors. HCI (16) 2016: 243-254 - [c16]Mohammad Obaid, Felix Kistler, Gabriele Kasparaviciute, Asim Evren Yantaç, Morten Fjeld:
How would you gesture navigate a drone?: a user-centered approach to control a drone. MindTrek 2016: 113-121 - [c15]Selman Yücetürk, Mohammad Obaid, Asim Evren Yantaç:
Probing Human-Soundscape Interaction Using Observational User Experience Methods. NordiCHI 2016: 33 - [c14]Piotanar Yelmi, Hüseyin Kuscu, Asim Evren Yantaç:
Towards a Sustainable Crowdsourced Sound Heritage Archive by Public Participation: The Soundsslike Project. NordiCHI 2016: 71 - [c13]Doga Çorlu, Beste Ozdeslik, Asim Evren Yantaç, Morten Fjeld:
Mediated Reality Mirror: Towards a Study with Autistic Users. NordiCHI 2016: 108 - [c12]Mohammad Obaid, Asim Evren Yantaç, Wolmet Barendregt, Güncel Kirlangiç, Tilbe Göksun:
Robo2Box: A Toolkit to Elicit Children's Design Requirements for Classroom Robots. ICSR 2016: 600-610 - 2015
- [c11]Özge Genç, Damla Çay, Asim Evren Yantaç:
Participatory Explorations on a Location Based Urban Information System. HCI (20) 2015: 357-367 - [c10]Asim Evren Yantaç, Doga Çorlu, Morten Fjeld, Andreas M. Kunz:
Exploring Diminished Reality (DR) Spaces to Augment the Attention of Individuals with Autism. ISMAR Workshops 2015: 68-73 - 2014
- [c9]Pawel W. Wozniak, Benjamin Schmidt, Lars Lischke, Zlatko Franjcic, Asim Evren Yantaç, Morten Fjeld:
MochaTop: building ad-hoc data spaces with multiple devices. CHI Extended Abstracts 2014: 2329-2334 - [c8]Asim Evren Yantaç, Simge Esin Orhun, Ayça Ünlüer:
A Challenging Design Case Study for Interactive Media Design Education: Interactive Media for Individuals with Autism. HCI (11) 2014: 185-196 - [c7]Pawel W. Wozniak, Andrzej Romanowski, Asim Evren Yantaç, Morten Fjeld:
Notes from the front lines: lessons learnt from designing for improving medical imaging data sharing. NordiCHI 2014: 381-390 - 2013
- [c6]Tommaso Piazza, Morten Fjeld, Gonzalo A. Ramos, Asim Evren Yantaç, Shengdong Zhao:
Holy smartphones and tablets, Batman!: mobile interaction's dynamic duo. APCHI 2013: 63-72 - [c5]Sicheng Chen, Miao Chen, Andreas M. Kunz, Asim Evren Yantaç, Mathias Bergmark, Anders Sundin, Morten Fjeld:
SEMarbeta: mobile sketch-gesture-video remote support for car drivers. AH 2013: 69-76 - [c4]Tommaso Piazza, Shengdong Zhao, Gonzalo A. Ramos, Asim Evren Yantaç, Morten Fjeld:
Dynamic duo: phone-tablet interaction on tabletops. CHI Extended Abstracts 2013: 2803-2804 - [c3]Asim Evren Yantaç:
A Method for Teaching Affordance for User Experience Design in Interactive Media Design Education. HCI (9) 2013: 630-638 - [c2]Andreas M. Kunz, Asim Evren Yantaç, Ali Alavi, Pawel W. Wozniak, Jonas Landgren, Zoltán Sárosi, Morten Fjeld:
Tangible tabletops for emergency response: an exploratory study. MIDI 2013: 10:1-10:8 - [c1]Pawel W. Wozniak, Margareta Lützhöft, Thomas Porathe, Asim Evren Yantaç, Morten Fjeld:
Examining interactive surfaces for maritime operations. ITS 2013: 341-344 - 2011
- [j3]Asim Evren Yantaç, Oguzhan Özcan, Ayse Emengen:
Participatory design in interactive media design education for the solution of unfamiliar design problems: a case study on a disabling environment and an emerging technology. Digit. Creativity 22(1): 40-48 (2011)
2000 – 2009
- 2009
- [j2]Oguzhan Özcan, Asim Evren Yantaç, Mary Lou O'Neil:
Breaking the rules in interactive media design education. Digit. Creativity 20(1-2): 115-124 (2009) - 2006
- [j1]Asim Evren Yantaç, Oguzhan Özcan:
The effects of the sound-image relationship within sound education for interactive media design. Digit. Creativity 17(2): 91-99 (2006)
Coauthor Index
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