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Ken Perlin
Person information
- affiliation: New York University, USA
- award (1991): Presidential Young Investigator Award
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2020 – today
- 2024
- [j16]Xi Liu, Gizem Kayar, Ken Perlin:
A GPU-based hydrodynamic simulator with boid interactions. Parallel Comput. 119: 103062 (2024) - [c72]Keru Wang, Zhu Wang, Ken Nakagaki, Ken Perlin:
"Push-That-There": Tabletop Multi-robot Object Manipulation via Multimodal 'Object-level Instruction'. Conference on Designing Interactive Systems 2024 - [c71]Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin:
DrawTalking: Towards Building Interactive Worlds by Sketching and Speaking. CHI Extended Abstracts 2024: 113:1-113:8 - [c70]Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin:
DrawTalking: Building Interactive Worlds by Sketching and Speaking. UIST 2024: 76:1-76:25 - [c69]Yushen Hu, Keru Wang, Yuli Shao, Jan Plass, Zhu Wang, Ken Perlin:
Generative Terrain Authoring with Mid-air Hand Sketching in Virtual Reality. VRST 2024: 26:1-26:10 - [i16]Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin:
DrawTalking: Building Interactive Worlds by Sketching and Speaking. CoRR abs/2401.05631 (2024) - 2023
- [c68]Keru Wang, Zhu Wang, Ken Perlin:
Asymmetrical VR for Education. SIGGRAPH Immersive Pavilion 2023: 3:1-3:2 - [i15]Xi Liu, Gizem Kayar, Ken Perlin:
A GPU-based Hydrodynamic Simulator with Boid Interactions. CoRR abs/2311.15088 (2023) - 2022
- [j15]Ken Perlin:
The future of experiential computing. XRDS 29(1): 59-63 (2022) - [j14]Shaoyu Chen, Fabio Miranda, Nivan Ferreira, Marcos Lage, Harish Doraiswamy, Corinne Brenner, Connor DeFanti, Michael Koutsoubis, Luc Wilson, Ken Perlin, Cláudio T. Silva:
UrbanRama: Navigating Cities in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 28(12): 4685-4699 (2022) - [c67]Zhenyi He, Christof Lutteroth, Ken Perlin:
TapGazer: Text Entry with Finger Tapping and Gaze-directed Word Selection. CHI 2022: 337:1-337:16 - [c66]Jan L. Plass, Ken Perlin, Agnieszka Roginska, Chris Hovey, Fabian Fröhlich, Aniol Saurina Maso, Alvaro Olsen, Zhenyi He, Robert Pahle, Sounak Ghosh:
Designing Effective Playful Collaborative Science Learning in VR. JCSG 2022: 30-35 - [c65]Kristofer Schlachter, Benjamin Ahlbrand, Zhu Wang, Ken Perlin, Valerio Ortenzi:
Zero-Shot Multi-Modal Artist-Controlled Retrieval and Exploration of 3D Object Sets. SIGGRAPH Asia Technical Communications 2022: 10:1-10:4 - [i14]Kristofer Schlachter, Benjamin Ahlbrand, Zhu Wang, Valerio Ortenzi, Ken Perlin:
Zero-Shot Multi-Modal Artist-Controlled Retrieval and Exploration of 3D Object Sets. CoRR abs/2209.00682 (2022) - 2021
- [c64]Ken Perlin:
Future reality lab: inventing the XR future. SIGGRAPH Courses 2021: 7:1-7:63 - [c63]Zhu Wang, Anat V. Lubetzky, Ken Perlin:
Walking Balance Assessment with Eye-tracking and Spatial Data Visualization. SIGGRAPH Immersive Pavilion 2021: 10:1-10:2 - [c62]Zhenyi He, Keru Wang, Brandon Yushan Feng, Ruofei Du, Ken Perlin:
GazeChat: Enhancing Virtual Conferences with Gaze-aware 3D Photos. UIST 2021: 769-782 - [c61]Zhu Wang, Liraz Arie, Anat V. Lubetzky, Ken Perlin:
VRGaitAnalytics: Visualizing Dual Task Cost for VR Gait Assessment. VRST 2021: 15:1-15:10 - [i13]Zhenyi He, Ruofei Du, Ken Perlin:
Who is Looking at Whom? Visualizing Gaze Awareness for Remote Small-Group Conversations. CoRR abs/2107.06265 (2021) - [i12]Shaoyu Chen, Fabio Miranda, Nivan Ferreira, Marcos Lage, Harish Doraiswamy, Corinne Brenner, Connor DeFanti, Michael Koutsoubis, Luc Wilson, Ken Perlin, Cláudio T. Silva:
UrbanRama: Navigating Cities in Virtual Reality. CoRR abs/2112.06082 (2021) - 2020
- [c60]Zhenyi He, Ruofei Du, Ken Perlin:
CollaboVR: A Reconfigurable Framework for Creative Collaboration in Virtual Reality. ISMAR 2020: 542-554 - [c59]Kristopher Layng, Sebastian Herscher, Ken Perlin:
XR for Everyone, Everywhere. SIGGRAPH Educator's Forum 2020: 8:1 - [c58]Zhu Wang, Anat V. Lubetzky, Charles Hendee, Marta Gospodarek, Ken Perlin:
A Virtual Obstacle Course within Diverse Sensory Environments. SIGGRAPH Immersive Pavilion 2020: 9:1-9:2 - [c57]Kris Layng, Michael Gold, Benjamin Ahlbrand, Zhenyi He, Ken Perlin:
The Outpost. SIGGRAPH Immersive Pavilion 2020: 10:1-10:2 - [i11]Zhu Wang, Anat V. Lubetzky, Charles Hendee, Marta Gospodarek, Ken Perlin:
A Virtual Obstacle Course within Diverse Sensory Environments. CoRR abs/2006.00410 (2020)
2010 – 2019
- 2019
- [c56]Jan Gugenheimer, Christian Mai, Mark McGill, Julie R. Williamson, Frank Steinicke, Ken Perlin:
Challenges Using Head-Mounted Displays in Shared and Social Spaces. CHI Extended Abstracts 2019 - [c55]Zhenyi He, Karl Toby Rosenberg, Ken Perlin:
Exploring Configuration of Mixed Reality Spaces for Communication. CHI Extended Abstracts 2019 - [c54]Sebastian Herscher, Connor DeFanti, Nicholas Gregory Vitovitch, Corinne Brenner, Haijun Xia, Kris Layng, Ken Perlin:
CAVRN: An Exploration and Evaluation of a Collective Audience Virtual Reality Nexus Experience. UIST 2019: 1137-1150 - [i10]Zhu Wang, Anat V. Lubetzky, Marta Gospodarek, Makan TaghaviDilamani, Ken Perlin:
Virtual Environments for Rehabilitation of Postural Control Dysfunction. CoRR abs/1902.10223 (2019) - [i9]Kristofer Schlachter, Connor DeFanti, Sebastian Herscher, Ken Perlin, Jonathan Tompson:
Beyond Photo Realism for Domain Adaptation from Synthetic Data. CoRR abs/1909.01960 (2019) - [i8]Zhenyi He, Karl Rosenberg, Ken Perlin:
Exploring Configurations for Multi-user Communication in Virtual Reality. CoRR abs/1911.06877 (2019) - [i7]Zhenyi He, Ken Perlin:
Exploring Configuration of Mixed Reality Spaces for Communication. CoRR abs/1912.03863 (2019) - 2018
- [j13]Winslow Burleson, Danielle B. Harlow, Katherine J. Nilsen, Ken Perlin, Natalie Freed, Camilla Nørgaard Jensen, Byron Lahey, Patrick Lu, Kasia Muldner:
Active Learning Environments with Robotic Tangibles: Children's Physical and Virtual Spatial Programming Experiences. IEEE Trans. Learn. Technol. 11(1): 96-106 (2018) - [c53]Misha Sra, Ken Perlin, Luiz Velho, Mark T. Bolas:
Novel Interaction Techniques for Collaboration in VR. CHI Extended Abstracts 2018 - [c52]Haijun Xia, Sebastian Herscher, Ken Perlin, Daniel Wigdor:
Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality. UIST 2018: 853-866 - [i6]Zhenyi He, Fengyuan Zhu, Ken Perlin, Xiaojuan Ma:
Manifest the Invisible: Design for Situational Awareness of Physical Environments in Virtual Reality. CoRR abs/1809.05837 (2018) - [i5]Ken Perlin, Zhenyi He, Karl Rosenberg:
Chalktalk : A Visualization and Communication Language - As a Tool in the Domain of Computer Science Education. CoRR abs/1809.07166 (2018) - 2017
- [c51]Jonathan Tompson, Kristofer Schlachter, Pablo Sprechmann, Ken Perlin:
Accelerating Eulerian Fluid Simulation With Convolutional Networks. ICLR (Workshop) 2017 - [c50]Jonathan Tompson, Kristofer Schlachter, Pablo Sprechmann, Ken Perlin:
Accelerating Eulerian Fluid Simulation With Convolutional Networks. ICML 2017: 3424-3433 - [c49]David Lobser, Ken Perlin, Lily Fang, Christopher Romero:
FLOCK: a location-based, multi-user VR experience. SIGGRAPH VR Village 2017: 6:1-6:2 - [c48]Terrence Masson, Daffy, Ken Perlin:
HOLO-DOODLE: an adaptation and expansion of collaborative holojam virtual reality. SIGGRAPH VR Village 2017: 9:1-9:2 - [c47]Don Derek Haddad, Gershon Dublon, Brian D. Mayton, Spencer Russell, Xiao Xiao, Ken Perlin, Joseph A. Paradiso:
Resynthesizing reality: driving vivid virtual environments from sensor networks. SIGGRAPH Talks 2017: 51:1-51:2 - [c46]Zhenyi He, Fengyuan Zhu, Ken Perlin:
PhyShare: Sharing Physical Interaction in Virtual Reality. UIST (Adjunct Volume) 2017: 17-19 - [c45]Gabriel Barbosa Nunes, Ken Perlin:
Atypical: A Type System for Live Performances. UIST (Adjunct Volume) 2017: 61-62 - [i4]Zhenyi He, Fengyuan Zhu, Aaron Gaudette, Ken Perlin:
Robotic Haptic Proxies for Collaborative Virtual Reality. CoRR abs/1701.08879 (2017) - [i3]Zhenyi He, Fengyuan Zhu, Ken Perlin:
PhyShare: Sharing Physical Interaction in Virtual Reality. CoRR abs/1708.04139 (2017) - 2016
- [j12]Ken Perlin:
Future Reality: How Emerging Technologies Will Change Language Itself. IEEE Computer Graphics and Applications 36(3): 84-89 (2016) - [i2]Sam Royston, Connor DeFanti, Ken Perlin:
A Collaborative Untethered Virtual Reality Environment for Interactive Social Network Visualization. CoRR abs/1604.08239 (2016) - [i1]Jonathan Tompson, Kristofer Schlachter, Pablo Sprechmann, Ken Perlin:
Accelerating Eulerian Fluid Simulation With Convolutional Networks. CoRR abs/1607.03597 (2016) - 2015
- [j11]Ken Perlin:
Eccescopy: to look, is to see. XRDS 22(1): 36-39 (2015) - [c44]Hsin-Liu Cindy Kao, Ermal Dreshaj, Judith Amores, Sang-won Leigh, Xavier Benavides, Pattie Maes, Ken Perlin, Hiroshi Ishii:
clayodor: Retrieving Scents through the Manipulation of Malleable Material. TEI 2015: 697-702 - 2014
- [j10]Jonathan Tompson, Murphy Stein, Yann LeCun, Ken Perlin:
Real-Time Continuous Pose Recovery of Human Hands Using Convolutional Networks. ACM Trans. Graph. 33(5): 169:1-169:10 (2014) - [c43]Alex M. Grau, Charles Hendee, Arti S. Karkar, Huapeng Su, Michael Cole, Ken Perlin:
Mechanical force redistribution floor tiles. CHI Extended Abstracts 2014: 595-598 - [c42]Alex M. Grau, Charles Hendee, John-Ross Rizzo, Ken Perlin:
Mechanical force redistribution: enabling seamless, large-format, high-accuracy surface interaction. CHI 2014: 4137-4146 - [c41]Ken Perlin:
The coming age of computer graphics and the evolution of language. SUI 2014: 1 - [c40]David Lakatos, Matthew Blackshaw, Alex Olwal, Zachary Barryte, Ken Perlin, Hiroshi Ishii:
T(ether): spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animation. SUI 2014: 90-93 - 2013
- [p1]Jan L. Plass, Bruce D. Homer, Charles K. Kinzer, Yoo Kyung Chang, Jonathan Frye, Walter Kaczetow, Katherine Isbister, Ken Perlin:
Metrics in Simulations and Games for Learning. Game Analytics, Maximizing the Value of Player Data 2013: 697-729 - 2012
- [c39]Yuichiro Takeuchi, Ken Perlin:
ClayVision: the (elastic) image of the city. CHI 2012: 2411-2420 - [c38]Jan L. Plass, Bruce D. Homer, Elizabeth O. Hayward, Jonathan Frye, Tsu-Ting Huang, Melissa Biles, Murphy Stein, Ken Perlin:
The Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game. Edutainment 2012: 65-71 - 2011
- [c37]Ken Perlin:
The future of human/computer interfaces. IUI 2011: 215-216 - 2010
- [j9]Ares Lagae, Sylvain Lefebvre, Robert L. Cook, Tony DeRose, George Drettakis, David S. Ebert, John P. Lewis, Ken Perlin, Matthias Zwicker:
A Survey of Procedural Noise Functions. Comput. Graph. Forum 29(8): 2579-2600 (2010) - [c36]Ares Lagae, Sylvain Lefebvre, Robert L. Cook, Tony DeRose, George Drettakis, David S. Ebert, John P. Lewis, Ken Perlin, Matthias Zwicker:
State of the Art in Procedural Noise Functions. Eurographics (State of the Art Reports) 2010: 1-19 - [e2]Ken Perlin, Mary Czerwinski, Rob Miller:
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, New York, NY, USA, October 3-6, 2010. ACM 2010, ISBN 978-1-4503-0271-5 [contents] - [e1]Ken Perlin, Mary Czerwinski, Rob Miller:
Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, UIST '10, New York, New York, USA, October 3-6, 2010. ACM 2010, ISBN 978-1-4503-0462-7 [contents]
2000 – 2009
- 2009
- [j8]Ilya D. Rosenberg, Ken Perlin:
The UnMousePad: an interpolating multi-touch force-sensing input pad. ACM Trans. Graph. 28(3): 65 (2009) - [c35]Ilya D. Rosenberg, Alexander Grau, Charles Hendee, Nadim Awad, Ken Perlin:
IMPAD: an inexpensive multi-touchpressure acquisition device. CHI Extended Abstracts 2009: 3217-3222 - [c34]Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, Matthew MacLaurin, Yoshiki Ohshima, Ken Perlin, Robert Torres:
Growing up programming: democratizing the creation of dynamic, interactive media. CHI Extended Abstracts 2009: 3293-3296 - [c33]Aaron Hertzmann, Carol O'Sullivan, Ken Perlin:
Realistic human body movement for emotional expressiveness. SIGGRAPH Courses 2009: 20:1-20:27 - [c32]Ilya D. Rosenberg, Ken Perlin, Charles Hendee, Alexander Grau, Nadim Awad:
The UnMousePad: the future of touch sensing. SIGGRAPH Posters 2009 - [c31]Ilya D. Rosenberg, Ken Perlin, Charles Hendee, Alex M. Grau, Nadim Awad:
The UnMousePad: the future of touch sensing. SIGGRAPH Emerging Technologies 2009: 22:1 - 2008
- [c30]Ken Perlin, Gerry Seidman:
Autonomous Digital Actors. MIG 2008: 246-255 - [c29]Ken Perlin:
Computer graphics achievement award. SIGGRAPH Award Recipients 2008: 1:1 - [c28]Ken Perlin, Chris Hecker, Craig Reynolds, Friedrich Kirschner:
Four views of procedural character animation for computer games. Sandbox@SIGGRAPH 2008: 61-62 - 2006
- [c27]Ken Perlin:
Computer graphics and the illusion of life. GRAPP 2006 - [c26]Ken Perlin:
SIGGRAPH 2006 course notes for the web as a procedural sketchbook. SIGGRAPH Courses 2006: 1 - [c25]Esteban Clua, Bruno Feijó, Jason Della Rocca, Jon Schwartz, Maria das Graças, Ken Perlin, Romero Tori, Tiffany Barnes:
Game and interactivity in computer science educationVideo presentations are available on the citation page. SIGGRAPH Educators Program 2006: 2 - [c24]Ken Perlin:
Computer graphics and the illusion of life. VISAPP (1) 2006: 1-2 - 2005
- [c23]Ken Perlin:
The web as a procedural sketchbook. SIGGRAPH Courses 2005: 1 - [c22]Ken Perlin:
Toward Interactive Narrative. International Conference on Virtual Storytelling 2005: 135-147 - [c21]Ken Perlin, Mary Flanagan, Andrea B. Hollingshead:
The Rapunsel Project. International Conference on Virtual Storytelling 2005: 251-259 - 2004
- [j7]Dan Rosenfeld, Michael Zawadzki, Jeremi Sudol, Ken Perlin:
Physical Objects as Bidirectional User Interface Elements. IEEE Computer Graphics and Applications 24(1): 44-49 (2004) - 2003
- [b2]David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley:
Texturing and modeling - a procedural approach, Third Edition. Morgan Kaufmann series in computer graphics and geometric modeling, Elsevier 2003, ISBN 978-1-55860-848-1, pp. I-XXIII, 1-687 - [j6]Jefferson Y. Han, Ken Perlin:
Measuring bidirectional texture reflectance with a kaleidoscope. ACM Trans. Graph. 22(3): 741-748 (2003) - [c20]Ken Perlin:
Building Virtual Actors Who Can Really Act. International Conference on Virtual Storytelling 2003: 127-134 - 2002
- [j5]Ken Perlin:
Better acting in computer games: the use of procedural methods. Comput. Graph. 26(1): 3-11 (2002) - [j4]Luiz Velho, Ken Perlin, Henning Biermann, Lexing Ying:
Algorithmic shape modeling with subdivision surfaces. Comput. Graph. 26(6): 865-875 (2002) - [j3]Ken Perlin:
Improving noise. ACM Trans. Graph. 21(3): 681-682 (2002) - [c19]Bob Nicoll, Glenn Entis, Patrick Gilmore, J. C. Herz, Alex Pham, Will Wright, Ken Perlin:
Games: the dominant medium of the future. SIGGRAPH Abstracts and Applications 2002: 107-108 - 2001
- [c18]Luiz Velho, Ken Perlin, Lexing Ying, Henning Biermann:
Procedural Shape Synthesis on Subdivision Surfaces. SIBGRAPI 2001: 146-153 - 2000
- [c17]Aaron Hertzmann, Ken Perlin:
Painterly rendering for video and interaction. NPAR 2000: 7-12 - [c16]Ken Perlin, Salvatore Paxia, Joel S. Kollin:
An autostereoscopic display. SIGGRAPH 2000: 319-326 - [c15]Ken Perlin:
Creating Emotive Responsive Characters Within Virtual Worlds. Virtual Worlds 2000: 99-106
1990 – 1999
- 1999
- [c14]David Anderson, Emily Anderson, Neal Lesh, Joe Marks, Ken Perlin, David Ratajczak, Kathy Ryall:
Human-Guided Greedy Search: Combining Information Visualization and Heuristic Search. NPIVM@CIKM 1999: 21-25 - [c13]Ken Perlin, Jon Meyer:
Nested User Interface Components. ACM Symposium on User Interface Software and Technology 1999: 11-18 - 1998
- [c12]Barbara Mones-Hattal, Jacquelyn Ford Morie, Endla Burrows, Daniel Jeannette, Pete Docter, Ken Perlin, James Sayers:
Dis-illusion of life: becoming a digital character animator. SIGGRAPH Abstracts and Applications 1998: 190-191 - [c11]Ken Perlin:
Quikwriting: Continuous Stylus-Based Text Entry. ACM Symposium on User Interface Software and Technology 1998: 215-216 - 1997
- [c10]Noah Wardrip-Fruin, Jon Meyer, Ken Perlin, Ben Bederson, Jim Hollan:
A zooming sketchpad, a multiscale narrative: Pad++, PadDraw, Gray Matters. SIGGRAPH Visual Proceedings 1997: 141 - [c9]Ken Perlin:
Layered compositing of facial expression. SIGGRAPH Visual Proceedings 1997: 226-227 - 1996
- [j2]Benjamin B. Bederson, James D. Hollan, Ken Perlin, Jonathan Meyer, David Bacon, George W. Furnas:
Pad++: A Zoomable Graphical Sketchpad For Exploring Alternate Interface Physics. J. Vis. Lang. Comput. 7(1): 3-32 (1996) - [c8]Ken Perlin, Athomas Goldberg:
Improvisational animation. CHI Conference Companion 1996: 412-413 - [c7]Eric Singer, Ken Perlin, Clilly Castiglia:
Real-time responsive synthetic dancers and musicians. SIGGRAPH Visual Proceedings 1996: 117 - [c6]Ken Perlin, Athomas Goldberg:
Improv: A System for Scripting Interactive Actors in Virtual Worlds. SIGGRAPH 1996: 205-216 - 1995
- [j1]Ken Perlin:
Real Time Responsive Animation with Personality. IEEE Trans. Vis. Comput. Graph. 1(1): 5-15 (1995) - [c5]Ken Perlin, Luiz Velho:
Live paint: painting with procedural multiscale textures. SIGGRAPH 1995: 153-160 - 1994
- [c4]Allison Druin, Ken Perlin:
Immersive environments: a physical approach to the computer interface. CHI Conference Companion 1994: 325-328 - 1993
- [c3]Ken Perlin, David Fox:
Pad: an alternative approach to the computer interface. SIGGRAPH 1993: 57-64
1980 – 1989
- 1989
- [c2]Ken Perlin, Eric M. Hoffert:
Hypertexture. SIGGRAPH 1989: 253-262 - 1986
- [b1]Ken Perlin:
Synthesizing Realistic Textures by the Composition of Perceptually Motivated Functions (Graphics). New York University, USA, 1986 - 1985
- [c1]Ken Perlin:
An image synthesizer. SIGGRAPH 1985: 287-296
Coauthor Index
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last updated on 2024-10-23 20:34 CEST by the dblp team
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