default search action
22. Mensch und Computer 2022: Darmstadt, Germany
- Max Mühlhäuser, Christian Reuter, Bastian Pfleging, Thomas Kosch, Andrii Matviienko, Kathrin Gerling, Sven Mayer, Wilko Heuten, Tanja Döring, Florian Müller, Martin Schmitz:
MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4 - 7, 2022. ACM 2022, ISBN 978-1-4503-9690-5
Session 1: Privacy, Security, and Safety
- Robert Luzsa, Susanne Mayr, Emmanuel Syrmoudis, Jens Grossklags, Sophie Kuebler-Wachendorff, Johann Kranz:
Online Service Switching Intentions and Attitudes towards Data Portability - The Role of Technology-related Attitudes and Privacy. 1-13 - Andreas Renz, Matthias Baldauf, Edith Maier, Florian Alt:
Alexa, It's Me! An Online Survey on the User Experience of Smart Speaker Authentication. 14-24 - Jasmin Haunschild, Marc-André Kaufhold, Christian Reuter:
Perceptions and Use of Warning Apps - Did Recent Crises Lead to Changes in Germany? 25-40 - Philipp Hein, Dursune Gönültas, Max Bernhagen, André Dettmann, Angelika C. Bullinger:
Mid-Air Haptic Cues for Safety-Critical Communication: (Re-)Exploring Air-Vortex Rings in Human-Machine Interaction. 41-51
Session 2: Tools and Technology
- Kevin Krings, Philip Weber, Florian Jasche, Thomas Ludwig:
FADER: An Authoring Tool for Creating Augmented Reality-Based Avatars from an End-User Perspective. 52-65 - Thomas Weber, Heinrich Hußmann:
Tooling for Developing Data-Driven Applications: Overview and Outlook. 66-77 - Steeven Villa, Sven Mayer:
Cobity: A Plug-And-Play Toolbox to Deliver Haptics in Virtual Reality. 78-84 - Alexander Schäfer, Gerd Reis, Didier Stricker:
The Gesture Authoring Space: Authoring Customised Hand Gestures for Grasping Virtual Objects in Immersive Virtual Environments. 85-95 - Fiona Draxler, Laura Haller, Albrecht Schmidt, Lewis L. Chuang:
Auto-Generating Multimedia Language Learning Material for Children with Off-the-Shelf AI. 96-105
Session 3: Participation and Inclusion
- Sabrina Burtscher, Katta Spiel, Lukas Daniel Klausner, Manuel Lardelli, Dagmar Gromann:
"Es geht um Respekt, nicht um Technologie": Erkenntnisse aus einem Interessensgruppen-übergreifenden Workshop zu genderfairer Sprache und Sprachtechnologie. 106-118 - Sebastian Rottmann, Claudia Loitsch, Gerhard Weber:
Accessible Mobile Map Application and Interaction for People with Visual or Mobility Impairments. 119-127 - Fabian Hemmert, Martina Fineder, Fabienne Cezanne, Yeeun Cho, Helena Hagemeier, Anja Hungerkamp, Tobias Lischka, Caroline Nievelstein, Maike Strauch, Luis van den Berg, Nora Weber:
To Go or not to Go? A Participatory Approach to Digitally Augmenting Museum Experiences. 128-136 - Jenny Berkholz, Margarita Esau-Held, Gunnar Stevens:
Negotiating Taste for Digital Depiction: Aligning Individual Concepts of Taste Perception in a Co-Design Process. 137-146 - Yanhong Li, Zhenhan Gao, Sabrina Egger, Sven Mayer, Heinrich Hussmann:
Tangible Interfaces Support Young Children's Goal Interdependence. 147-157
Session 4: Artificial Intelligence
- Changkun Ou, Daniel Buschek, Sven Mayer, Andreas Butz:
The Human in the Infinite Loop: A Case Study on Revealing and Explaining Human-AI Interaction Loop Failures. 158-168 - Sergio Staab, Lukas Bröning, Johannes Luderschmidt, Ludger Martin:
Activity Recognition over Temporal Distance using Supervised Learning in the Context of Dementia Diagnostics: Aktivitätserkennung über zeitliche Distanz mittels Supervised Learningim Kontext der Demenzdiagnostik. 169-181 - David Halbhuber, Maximilian Seewald, Fabian Schiller, Mathias Götz, Jakob Fehle, Niels Henze:
Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games. 182-191 - Florian Lehmann, Niklas Markert, Hai Dang, Daniel Buschek:
Suggestion Lists vs. Continuous Generation: Interaction Design for Writing with Generative Models on Mobile Devices Affect Text Length, Wording and Perceived Authorship. 192-208 - Maximilian Schrapel, Dennis Grannemann, Michael Rohs:
Sign H3re: Symbol and X-Mark Writer Identification Using Audio and Motion Data from a Digital Pen. 209-218
Session 5: Augmented Reality, Virtual Reality, and Natural Interaction
- Charlotte Imenkamp, Annika Hanert, Robby Schönfeld, Thorsten Bartsch, Felix Woelk:
An AR User Interface for the Evaluation of Visuospatial Abilities. 219-228 - Jingyi Li, Linda Hirsch, Tianyang Lu, Sven Mayer, Andreas Butz:
A Touch of Realities: Car-Interior-Based Haptic Interaction Supports In-Car VR Recovery from Interruptions. 229-239 - Linda Hirsch, Jingyi Li, Sven Mayer, Andreas Butz:
A Survey of Natural Design for Interaction. 240-254 - Gordon George Brown, Julien Hust, Sebastian Büttner, Michael Prilla:
The Impact of Varying Resolution and Motion Realism of Avatars in Augmented Reality-Supported, Virtually Co-located Sales Consultations. 255-264
Session 6: Usability and User Experience
- Linda Graf, Maximilian Altmeyer, Katharina Emmerich, Marc Herrlich, Andrey Krekhov, Katta Spiel:
Development and Validation of a German Version of the Player Experience Inventory (PXI). 265-275 - Katharina Lingelbach, Nektaria Tagalidou, Patrick S. Markey, Bettina Föll, Matthias Peissner, Mathias Vukelic:
Examining Joy of Use and Usability During Mobile Phone Interactions within a Multimodal Methods Approach. 276-285 - David Halbhuber, Annika Köhler, Markus Schmidbauer, Jannik Wiese, Niels Henze:
The Effects of Auditory Latency on Experienced First-Person Shooter Players. 286-296 - Marie Goetz, Kathrin Wolter, Michael Prilla:
The Influence of Unequal Chatbot Treatment on Users in Group Chat. 297-307 - Yong Ma, Yomna Abdelrahman, Barbarella Petz, Heiko Drewes, Florian Alt, Heinrich Hussmann, Andreas Butz:
Enthusiasts, Pragmatists, and Skeptics: Investigating Users' Attitudes Towards Emotion- and Personality-Aware Voice Assistants across Cultures. 308-322
Posters: Short Papers
- Fabian Hemmert, Alexander Görts, Jana Horst, So Jeong Park, Thomas S. Huang:
Life-Death Interfaces: Tangible Ways of Legacy-Making, Grief, and Remembrance. 323-327 - Henrike Freier, Lisa Marie Gerhards, Dominik Sondern, Stephanie Schwenke, Meinald T. Thielsch:
Usability and User Experience of Medical Devices - Insights from Laypersons and Healthcare Professionals. 328-332 - Nathalie Papenfuß, Carina Spangenberger, Stephan Huber:
Side Effects of Increasing Participation in a Contextual Design Process: A Knowledge Management Case Study. 333-337 - Sebastian Weiß, Simon Kimmel, Ani Withöft, Frederike Jung, Susanne Boll, Wilko Heuten:
Elevating Stress Levels - Exploring Multimodality for Stress Induction in VR. 338-342 - Solveig Tonn, Antonia van Duijn, Moritz Schaaf, Wilfried Kunde:
Gaze-Controlled Instructions for Manual Assembly Tasks - A Usability Evaluation Study. 343-348 - Mari Karhu, Maria Karampela, Jonna Häkkilä:
Collaborating in a Crisis: Perspectives on Trust and Technological Framework in Organising a COVID-19 Online Hackathon. 349-353 - Falk Lieder, Pin-Zhen Chen, Jugoslav Stojcheski, Saksham Consul, Viktoria Pammer-Schindler:
A Cautionary Tale About AI-Generated Goal Suggestions. 354-359 - Robert Luzsa, Susanne Mayr:
Links Between Online Privacy Fatigue, Technology Attitudes and Sociodemographic Factors in a German Population Sample. 360-364 - Jessica Sehrt, Henrico Putra Neumann, Julian Niclas Wenzel, Luca Kindermann, Valentin Schwind:
The Negative Effect on Postural Ergonomics of Non-Sedentary Workplace Desks in Virtual Reality. 365-370 - Jessica Sehrt, Feng Yi Lu, Leonard Husske, Anton Roesler, Valentin Schwind:
WristConduct: Biometric User Authentication Using Bone Conduction at the Wrist. 371-375 - Reem Albaghli, Chaz Chang, Sarah Almahmeed, Nada Attar:
Untraining Ethnocentric Biases about Gender Roles: A Preliminary Empirical Study Presenting Art as Stimulus. 376-381 - Clarissa Sabrina Arlinghaus, Frank Ollermann:
Hey, Siri®! Ok, Google®! Does Talking to Voice Assistants Enhance Emotional Aspects of Mobile Phone User Experience? 382-388 - Katharina Maitz, Angela Fessl, Viktoria Pammer-Schindler, Rene Kaiser, Stefanie N. Lindstaedt:
What do Construction Workers Know about Artificial Intelligence? An Exploratory Case Study in an Austrian SME. 389-393 - Jonah-Noël Kaiser, Thu Marianski, Frederike Jung, Mikolaj Wozniak, Susanne Boll:
Informed ShoppAR - Visualizing Privacy Information in Augmented Reality. 394-398 - Katharina Maitz, Lisa Paleczek, Claudia Danielowitz:
Simultaneously Fostering Computational Thinking and Social-Emotional Competencies in 4th Graders Using Scratch: A Feasibility Study. 399-403 - Carolin Wienrich, Valentin Roß, Joachim Baumeister:
Creation of In-Situ Instructions Made Easy: Development and Evaluation of a Prototypical AR Tool. 404-408 - María Belén Giménez Ciciolli, Ahmet Kocaker, Shikha Thakur, Carolina Haro, Parmarth Rai, Sarah Rüller, Konstantin Aal, Volker Wulf:
Digital Security Story Cards for Women with a Refugee and Migrant Background. 409-419 - Rahel Maué, Rahel Flechtner:
"Hopohopo": A Virtual Reality Awareness Application about Social Anxiety Disorder. 420-424 - Niklas Tasche, Anna-Katharina Dhungel, Moreen Heine:
How to Design User-Centered Decision Support Systems in Public Budgeting? Guidelines and a Web-Based Prototype With First Insights From a Mixed-Methods Study. 425-430 - Melina Helm, Felix Carros, Johannes Schädler, Volker Wulf:
Zoomorphic Robots and People with Disabilities. 431-436 - Henrik Detjen, Stefan Schneegass:
Rescue on the Road: Design Recommendations for Vehicle Assistant Systems to Support Effective First Aid Measures. 437-441 - Mira von der Linde, Paulin M. Nospickel, Melanie Göcke, Meinald T. Thielsch:
Emergency Alerting Through Smartphone Apps: Functions, Usage and Usability Issues From the First Responder's Point of View. 442-446 - Annika Sabrina Schulz, Eva Hornecker:
Pop-Up Probes: Using Pop-up Paper Elements for Cultural Probes to Understand Domestic Routines. 447-451 - Ingmar S. Franke, Annika Elze, Matthew McGinity:
Stretching Projection ? Projection-Based Visual Control and Support for Sports Exercises: Projektionsbasierte visuelle Kontrolle und Unterstützung bei Sportübungen. 452-456 - Fenja T. Bruns, Frank Wallhoff:
Correlation Between Heart Rate, Skin Temperature and Emotional State in Exergames. 457-461 - Paula Bräuer, Athanasios Mazarakis:
A Speech-Based AI for Political Participation. 462-466 - Daniel Greve, Marcel Tiator, Christian Kreischer, Christian Geiger:
Personalized Motion Analysis with Consideration of Body Segment Shapes. 467-471 - Denis Obrezkov, Karsten Sohr, Rainer Malaka:
"Do Metaphors Influence the Usability of Access Control?": A Gamified Survey. 472-476 - David Leimstädtner, Peter Sörries, Claudia Müller-Birn:
Unfolding Values through Systematic Guidance: Conducting a Value-Centered Participatory Workshop for a Patient-Oriented Data Donation. 477-482 - Edgar Gellert, David Petersen, Matthias Böhmer:
MultiKnob - A Knob for Multiplexing Rotation Inputs by Multitouch-based Grasp Recognition. 483-487 - Nadine Flegel, Jonas Poehler, Kristof Van Laerhoven, Tilo Mentler:
"I Want My Control Room To Be...": On the Aesthetics of Interaction in a Safety-Critical Working Environment. 488-492 - Sarah Feislachen, Philip Garus, Hong Wang, Eduard Podkolin, Sarah Schlüter, Nadine Schulze Bernd, Sven Manske, Alexander Nolte, Irene-Angelica Chounta:
Sentiment Analysis of Participants Interactions in a Hackathon Context: The Example of a Slack Corpus. 493-497 - Astrid Carolus, Carolin Wienrich:
Adopting Just Another Digital Assistant or Establishing Social Interactions with a New Friend?: Conceptual Research Model of a Long-Term Analysis of First-Time Users' Adoption and Social Interactions with Smart Speakers. 498-502 - Shi Liu, Peyman Toreini, Alexander Maedche:
Designing Gaze-Aware Attention Feedback for Learning in Mixed Reality. 503-508 - Theodor Diesner-Mayer, Niels Seidel:
Supporting Gender-Neutral Writing in German. 509-512 - Nina Döllinger, Christopher Göttfert, Erik Wolf, David Mal, Marc Erich Latoschik, Carolin Wienrich:
Analyzing Eye Tracking Data in Mirror Exposure. 513-517 - Rebecca Hein, Marc Erich Latoschik, Carolin Wienrich:
Usability and User Experience of Virtual Objects Supporting Learning and Communicating in Virtual Reality. 518-522 - Wolf Elias Kaminski, Sebastian Keppler, Johann Habakuk Israel:
Physics-Based Hand-Object-Interaction for Immersive Environments. 523-527 - Sarah Faltaous, Justin Vogel, Marco Giesler, Stefan Schneegass:
Lessons Learnt from Using Electrical Muscle Stimulation to Actuate Agonist and Antagonist Muscle Pairs. 528-532 - Sarah Faltaous, Marvin Prochazka, Jonas Auda, Jonas Keppel, Nick Wittig, Uwe Gruenefeld, Stefan Schneegass:
Give Weight to VR: Manipulating Users' Perception of Weight in Virtual Reality with Electric Muscle Stimulation. 533-538 - Sara Wolf, Franzisca Maas, Pauline Künzl, Anna Hohm, Jörn Hurtienne:
UNeedS: Development of Scales to Measure the Satisfaction and Frustration of 13 Fundamental Needs. 539-544 - Otilia Pasnicu, Verena Zimmermann, Nina Gerber, Sarah Cardoso:
Autonomous Driving - Analysing the Impact of Resilience Engineering Features in Smart Car Interfaces. 545-549 - Çaglar Genç, Hayati Havlucu, Elina Puro, Ashley Colley, Jonna Häkkilä:
WearEC Kits: Designing Toolkits for Exploring Subtle Visual Outputs on Wearables with Electrochromic Displays. 550-555 - Susanne Dirks:
Ethical challenges in inclusive software development projects with people with cognitive disabilities: Ethische Herausforderungen in inklusiven Softwareentwicklungsprojekten mit Menschen mit kognitiven Beeinträchtigungen. 556-560 - Martin Westhoven:
Requirements for AI Support in Occupational Safety Risk Analysis. 561-565 - Mario A. Cypko, Lea Timmermann, Igor M. Sauer, Claudia Müller-Birn:
Towards Human-Robotic Collaboration: Observing Teamwork of Experienced Surgeons in Robotic-Assisted Surgery. 566-571
Demos: Interactive Systems or Demonstrators
- Anne F. Merkle, Michael A. Herzog, Dominik Schumacher:
Footprints Without Borders: An Interactive Installation for Tangible Communication About Consumption-Based CO₂ Emissions in an Exhibition Context: Footprints Without Borders: Eine interaktive Installation zur greifbaren Kommunikation nachfragebasierter CO₂-Emissionen im Ausstellungskontext. 572-575 - Lisa Renz, Michael A. Herzog, Dominik Schumacher:
Casino Melanoma - Gamble with Your Life: An Interactive Roulette Game to Raise Awareness of Individual Skin Cancer Risk: Casino Melanom - Spiel mit Deinem Leben: Ein interaktives Roulette-Spiel zur Sensibilisierung des individuellen Hautkrebsrisikos. 576-579 - Alexander Kalus, Martin Kocur, Niels Henze, Johanna Bogon, Valentin Schwind:
How to Induce a Physical and Virtual Rubber Hand Illusion. 580-583 - Vitus Maierhöfer, Andreas Schmid, Raphael Wimmer:
Demonstration of an Infrared Pen as an Input Device for Projected Augmented Reality Tabletops. 584-586 - Tino Hentschel, Jan Neuhöfer:
Browser-Based, VR-Enhanced Vocational Training of Nursing Staff With and Without Migration Background: Browserbasierte, VR- gestützte Ausbildung von Pflegepersonal mit und ohne Migrationshintergrund. 587-589 - Sebastian Günther, Frank Nelles, Florian Horn, Max Mühlhäuser:
Demonstrating MagneTisch: Tangibles in Motion on an Interactive Surface. 590-593 - Jonas Potthast, Valentin Grimm, Jessica Rubart:
Immersive Experience of Multidimensional Data using Mixed Reality based Scatterplots. 594-596 - Sabrina Großkopp, Tim zum Hoff, Emil Cyrill Gerhardt, Tina Malburg:
WeHub: The Social Center of Smart Homes. 597-600 - Jessica Brandenburger, Hamid Mergan, Jan Schametat, Annika Vergin, Alexandra Engel, Monique Janneck:
A Digital Application for Digital Natives to Improve Orientation Competence and Career Choice Decisions: Eine Digitale Applikation für Digital Natives zur Verbesserung der Orientierungskompetenz und Berufswahlentscheidung. 601-604 - Valentin Grimm:
A Gamification Design Tool to Improve Design Quality. 605-607 - Thomas Bublak, Marie Bofferding, Christopher Olson, Henk Jonas, Jannis Rademeier, Christian Hansen:
A Virtual Environment for Emergency Ultrasound Training during Cardiopulmonary Resuscitation. 608-610 - Florian Lang, Jesse W. Grootjen, Lewis L. Chuang, Tonja Machulla:
IDeA: A Demonstration of a Mixed Reality System to Support Living with Central Field Loss. 611-614 - Daniel Wessel, Sandra Claudy, Karlson Hanke, Christian Herzog, Robin Preiß, Christiane Wegner, Moreen Heine:
Prototypes for E-government Websites to support the Digital Sovereignty of Citizens. 615-617 - Leon Hanschmann, Ulrich Gnewuch, Alexander Maedche:
BotOrNot: A Platform for Conducting Experiments with Undisclosed Chat Agents. 618-621 - Rahel Mirijam Schneider, Hauke Steffen Wendt, Alexander Kuon:
AID-Watch - Smartwatch for People with Cognitive Impairments. 622-624
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.