default search action
Journal of Visualization and Computer Animation, Volume 31
Volume 31, Number 1, January 2020
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial issue 31.1.
- Zhang Xiao, Yang Deling:
Literature review: The distributed postproduction of cultural knowledge for artworks in online museums. - Wang Bin, Weibin Liu, Weiwei Xing:
Motion capture data segmentation using Riemannian manifold learning. - Jure Demsar, Will Blewitt, Iztok Lebar Bajec:
A hybrid model for simulating grazing herds in real time. - Wei Cao, Zhixin Yang, Xiaohua Ren, Luan Lyu, Bob Zhang, Yanci Zhang, Enhua Wu:
An improved solution for deformation simulation of nonorthotropic geometric models.
Volume 31, Number 2, March 2020
- Xiaoyu Cui, Ruifan Cai, Xiangjun Tang, Zhigang Deng, Xiaogang Jin:
Cover Image.
- Daniel Thalmann, Nadia Magnenat-Thalmann:
Editorial issue 31.2.
- M. Hassaballah, Abdelraheem Mahmoud Aly, A. Abdelnaim:
Interactive fluid flow simulation in computer graphics using incompressible smoothed particle hydrodynamics. - Xianxuan Lin, Xun Wang, Frederick W. B. Li, Jinyu Li, Bailin Yang, Kaili Zhang, Tianxiang Wei:
Example-based image recoloring in an indoor environment. - Xiaoyu Cui, Ruifan Cai, Xiangjun Tang, Zhigang Deng, Xiaogang Jin:
Sketch-based shape-constrained fireworks simulation in head-mounted virtual reality.
Volume 31, Number 3, May 2020
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial issue 31.3.
- Manoj Kumar Muni, Dayal R. Parhi, Priyadarshi Biplab Kumar:
Implementation of grey wolf optimization controller for multiple humanoid navigation. - Lianyao Wu, Wanggen Wan, Xiaoqing Yu, Chunkai Ye, A. A. M. Muzahid:
A novel augmented reality framework based on monocular semi-dense simultaneous localization and mapping. - Jongmin Kim, Yeongho Seol, Hoemin Kim, Taesoo Kwon:
Interactive character posing with efficient collision handling.
Volume 31, Numbers 4-5, July 2020
- Wei Xiang, Xinran Yao, He Wang, Xiaogang Jin:
Cover Image.
- Yu Zhang, Zhongke Wu, Xingce Wang:
Cover Image.
- Jian-Jun Zhang, Nadia Magnenat-Thalmann, Daniel Thalmann, Xiaosong Yang, Weiwei Xu, Jian Chang, Feng Tian:
Editorial.
- Wei Xiang, Xinran Yao, He Wang, Xiaogang Jin:
FASTSWARM: A data-driven framework for real-time flying insect swarm simulation. - Chien-Yuan Chen, Sai-Keung Wong, Wen-Yun Liu:
Generation of small groups with rich behaviors from natural language interface. - Wen-Yun Liu, Sai-Keung Wong, Chien-Yuan Chen:
A natural language interface with casual users for crowd animation. - Jie Liao, Yanping Fu, Qingan Yan, Chunxia Xiao:
Folding patch correspondence for multiview stereo. - Jing Zhao, Wenjing Yang, Mingliang Yang, Wanrong Huang, Qiong Yang, Hongguang Zhang:
One-shot video-based person re-identification with variance subsampling algorithm. - Jie Liao, Yanping Fu, Qingan Yan, Chunxia Xiao:
Transparent object segmentation from casually captured videos. - Zhangmeng Chen, Junjun Pan, Xiaosong Yang, Hong Qin:
Hybrid features for skeleton-based action recognition based on network fusion.
- Shimin Zhao, Miaomiao Chen, Pengjie Wang, Ying Cao, Pingping Zhang, Xin Yang:
RGB-D salient object detection via deep fusion of semantics and details.
- Yu Tian, Wenjing Yang, Qingsong Liu, Qiong Yang:
Deep supervised multimodal semantic autoencoder for cross-modal retrieval. - Alexandros Koilias, Christos Mousas, Christos-Nikolaos Anagnostopoulos:
I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd. - Claudia Krogmeier, Christos Mousas:
Eye fixations and electrodermal activity during low-budget virtual reality embodiment. - Ghazanfar Ali, Myungho Lee, Jae-In Hwang:
Automatic text-to-gesture rule generation for embodied conversational agents. - Egemen Ertugrul, Han Zhang, Fang Zhu, Ping Lu, Ping Li, Bin Sheng, Enhua Wu:
Embedding 3D models in offline physical environments. - Peng Yu, Junjun Pan, Hong Qin, Aimin Hao, Haipeng Wang:
Real-time suturing simulation for virtual reality medical training. - Qi Feng, Hubert P. H. Shum, Shigeo Morishima:
Resolving hand-object occlusion for mixed reality with joint deep learning and model optimization. - Jan-Philipp Tauscher, Alexandra Witt, Sebastian Bosse, Fabian Wolf Schottky, Steve Grogorick, Susana Castillo, Marcus A. Magnor:
Exploring neural and peripheral physiological correlates of simulator sickness. - Jian Zhu, Silong Li, Ruichu Cai, Zhifeng Hao, Guoheng Huang, Bin Sheng, Enhua Wu:
Animating turbulent fluid with a robust and efficient high-order advection method. - Lijie Yang, Tianchen Xu, Jixiang Du, Hongbo Zhang, Enhua Wu:
Brushwork master: Chinese ink painting synthesis for animating brushwork process. - Seong Uk Kim, Hanyoung Jang, Jongmin Kim:
A variational U-Net for motion retargeting. - Yachun Fan, Feng Tian, Xiaohui Tan, Housen Cheng:
Facial expression animation through action units transfer in latent space. - Yanran Li, Lingteng Qiu, Li Wang, Fangde Liu, Zhao Wang, Sebastian Iulian Poiana, Xiaosong Yang, Jian-Jun Zhang:
Densely connected GCN model for motion prediction. - Yu Zhang, Zhongke Wu, Xingce Wang:
Dynamic disk B-spline curves. - Xinyue Liu, Xingce Wang, Zhongke Wu:
Extending B-spline by piecewise polynomial. - Zhaoxuan Zhang, Kun Li, Xuefeng Yin, Xinglin Piao, Yuxin Wang, Xin Yang, Baocai Yin:
Point cloud semantic scene segmentation based on coordinate convolution. - Dan Zhang, Chenlei Lv, Na Liu, Zhongke Wu, Xingce Wang:
3D face modeling from single image based on discrete shape space. - Yi-Chun Tseng, Sai-Keung Wong:
Transferring video to dynamic relief structures with water interaction. - Nan Xiang, Ruibin Wang, Tao Jiang, Li Wang, Yanran Li, Xiaosong Yang, Jian-Jun Zhang:
Sketch-based modeling with a differentiable renderer. - Zehao Ye, Guiqing Li, Biyuan Yao, Chuhua Xian:
HAO-CNN: Filament-aware hair reconstruction based on volumetric vector fields.
Volume 31, Number 6, November 2020
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 31.6.
- Rostislav Nétek, Tomas Burian, Martin Macecek:
From 360° camera toward to virtual map app: Designing low-cost pilot study. - Dhana Frerichs, Andrew Vidler, Christos Gatzidis:
Computer graphics simulation of natural mummification by desiccation. - Alexandros Koilias, Michael G. Nelson, Christos-Nikolaos Anagnostopoulos, Christos Mousas:
Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior. - Vincent Magnoux, Benoît Ozell:
Real-time visual and physical cutting of a meshless model deformed on a background grid. - Zili Zhang, Yunfei Li, Bailin Yang, Frederick W. B. Li, Xiaohui Liang:
Target-driven cloud evolution using position-based fluids. - Jiajun Shi, Chen Li, Changbo Wang, Hong Qin, Gaoqi He:
An advanced hybrid smoothed particle hydrodynamics-fluid implicit particle method on adaptive grid for condensation simulation.
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.