Ubisoft Berlin

Ubisoft Berlin

Computerspiele

Berlin, Berlin 9.862 Follower:innen

Wir erschaffen unvergessliche Spielerfahrungen in der Kreativhauptstadt!

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Wir erschaffen Großartiges in der Kreativhauptstadt! Ubisoft Berlin öffnete Anfang 2018 seine Pforten, nur wenige Minuten entfernt vom berühmten Ku‘damm und dem Berliner Zoo. Unser Fokus liegt auf der Ko-Entwicklung von Ubisofts AAA-Marken, angefangen mit der Far Cry-Serie. Unser vielfältiges Team verfolgt bei allen Projekten einen ambitionierten Ansatz. Wir stehen für Exzellenz und haben uns der Entwicklung unvergesslicher Spielerfahrungen verschrieben. Ein kosmopolitisches und kreatives Studio-Ambiente zielt darauf ab, unsere Mitarbeiter zu inspirieren, Selbstständigkeit zu fördern und miteinander zu verbinden.

Branche
Computerspiele
Größe
51–200 Beschäftigte
Hauptsitz
Berlin, Berlin
Art
Privatunternehmen
Gegründet
2018

Orte

Beschäftigte von Ubisoft Berlin

Updates

  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    Meet our mentors next month at Games Ground Berlin!

    Unternehmensseite von Games Ground Berlin anzeigen, Grafik

    2.335 Follower:innen

    Last year, Mentor Ground was an experiment that brought a lot of strong value to our guests. In light of the overwhelmingly positive response from our audience, we are excited to announce it will be back in 2024! Don't miss this unique opportunity to learn from and connect with our mentors, keen to share their expertise and guide your journey in the gaming industry! Join our special Mentor Ground sessions where you can interact, ask questions, and gain valuable insights on specific topics directly from experts and prominent players from all sides of the industry. Let's announce just some of the legendary mentors, stay tuned for the full list: Rami Ismail - Games Industry Studio & Project Advisor Jane Katsubo - Senior Concept Artist (full-time freelancer) at Larian Studios Maria Maunula - Producer at Supercell Brendan Armstrong Lead Gameplay Programmer on Helldivers 2 (Arrowhead Game Studios) Rishab Nanda - Lead Environment/Prop Artist at Ubisoft Emily McGregor - Producer on Helldivers 2 and Artist on Unannounced project at Arrowhead Game Studios Thomas Lehr- Head of Software Development at InnoGames Denis Savosin - Senior AI Engineer at Neon Koi, a PlayStation Studio Verena Lehner-Dittenberger - Concept artist at Ubisoft Adam Snook - Head of Business Development at Kwalee Julián Rojas Millán - Senior Technical Artist at Ubisoft Marie Amigues - CEO at Altagram Group - Game Localization Jan Van Hassel - Senior Level Designer at Ubisoft Aina Theede - Illustrator/Concept Artist Freelancer René Schmidt - Lead Technical Designer at Ubisoft Attilio Carotenuto - Technical Lead at Unity Charly Harbord - Head of BD The Powell Group & Founder at Outwith Reality Giacomo Bonanno - Environment Artist at Ubisoft Blagoja Milevski - Producer at Metacore Tim Kaupp - Character Artist at Ubisoft Barbara Langa - Freelance Concept Artist & Illustrator Joppe Min - VFX Artist at Ubisoft Kelly Liang - 3D Graphic Designer at Kolibri Games Martin Viidik - Technical Designer at Ubisoft Stay tuned to learn who the rest of our superstar mentors are this year! How It Works: - Book your group session with a mentor of your choice via Meet To Match - Limited to 6 mentees per mentor - One-hour focused sessions on specific topics - Receive valuable feedback in an open-table discussion format - Connect with fellow attendees who share your interests When: Our Mentor List and the Mentor Ground Schedule for GG’24 will begin to be uploaded and ready to be booked on Meet To Match platform on November 1st, so stay tuned for upcoming updates! You will be able to book slots through the Meet to Match Platform and the sessions will take place during the Business (B2B) days (14th and 15th of November) of Games Ground 2024

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  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    🌟 Ubisoft Newcomer Award: Are you the next winning team? 🌟 Submission still open until September 9 (12:00 pm). The winners of our last Ubisoft Newcomer Award, Neoludic, showcased their game “Tiny Bookshop” at the Indie Arena Booth (IAB) during gamescom 2024! 🎮✨ As part of their prize, Neoludic had the incredible opportunity to present their game to a global audience. Now, it’s your chance to shine! 🌍🏆 Participate in the Ubisoft Newcomer Award as part of the German Developer Award and you could be the next team to showcase your game at the IAB! Don’t miss this amazing opportunity to take your game to the next level. 🚀 Apply now and let your creativity be seen by the world! 🌟 https://lnkd.in/dRNRsuHQ #UbisoftNewcomerAward #DeutscherEntwicklerpreis #NewcomerAward #GermanDeveloperAward #gamescom2024

  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    Calling all independent developers working on their first game! The Ubisoft Newcomer Award once again invites all independent teams / studios and devs who are working on their first game with plans for commercial release to participate. The lucky winners are granted a mentoring with industry experts as well as a spot in the Indie Arena Booth at the Gamescom 2025. The Ubisoft Newcomer Award is a part of the ‘Deutscher Entwicklerpreis’ which will take place on December 3rd in Cologne. All indie devs willing to hand in their projects for a chance to win can register from today until September 9th at https://lnkd.in/eG9-MWqT. More info on rules and important things to know can also be found on the page.

  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    We're really proud of our colleagues in Mainz and already so excited for everything to come with #Anno117PaxRomana!

    Unternehmensseite von Ubisoft Mainz anzeigen, Grafik

    4.679 Follower:innen

    Announcing your game is truly a magical moment for any #gamedev ❤ At this year`s Ubisoft Forward, we unveiled Anno 117: Pax Romana! An Anno set in ancient Roman times, something our players asked us to do for over a decade, and we could not be prouder to make that dream come true. Happy #Anno117PaxRomana announcement everyone!

  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    Girls’Day at Ubisoft Berlin On April 25th the nation-wide job-orientation day Girls’Day took place again and Ubisoft Berlin opened its doors for 20 aspiring game developers! How are games produced? What does a programmer do? How do artists work? What is on the table of a Designer? All these questions were answered when Ubisoft Berlin welcomed 20 girls aged 10-14 to give insight into the way we are making games. The day started at 10am with a short introduction to the company and the games industry followed by a full day packed with different workshops which consisted each of a theory and a practice part: Production, Game Design, Game Art, Programming. Divided into 2 groups, the girls were asked to create their own games and develop them further in the practice parts based on the respective theory. The interesting thing here: there were no working stations or laptops installed and the girls created their games, levels, props and characters the old-fashioned way with a whiteboard, crayons, paper sheets and glue. At the end they presented their game projects to the group and took home not only a polaroid of them with their teams but also a lot of laughter, great memories and most importantly: the first steps taken in their possible future career in game development. We thank all the girls who participated as well as the great team of Ubisoft Berlin mentors who made Girls’Day possible this year! If you want to learn more about the Girls’Day at Ubisoft, you can check out our homepage: https://lnkd.in/ez2DRG2a

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  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    Develop at Ubisoft! On April 11th we celebrated with our mentees in Berlin who crossed the finish line of their 5 months mentoring program and presented their final project results! Jana and Stefanie participated in our latest edition of the Develop at Ubisoft mentoring program and worked each on their own programming project together with their mentors from Ubisoft Berlin, Jonathan and Daniel. The Develop at Ubisoft program is a mentorship opportunity for women and non-binary students and freshly graduated that offers insight into the game development areas Programming and Game Design. Applications are open around September/October and chosen mentees will be paired in a 1:1 combination with a Ubisoft expert from their respective fields. Over the course of the coming months the mentees will develop their own project – within the frame of a pre-chosen topic. In regular meetings with their mentors, the mentees can develop their project iteratively, get to know workflows of the industry, grow and learn. Jana and Stefanie, who both chose the “Escape & Space Exploration” topic did a great job on their projects and presented to us their stunning results on April 11th during the Closing Ceremony we had at Ubisoft Berlin studio. The ceremony was rounded off by doughnuts and some nice casual chats about their studies, the games industry and the mentees’ projects. Thanks a lot to everyone who participated and made the Develop at Ubisoft mentorship program a huge success for Ubisoft Berlin this year! If you are interested in the Develop at Ubisoft program, you can find more information here: https://lnkd.in/e5MgVHau

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  • Unternehmensseite von Ubisoft Berlin anzeigen, Grafik

    9.862 Follower:innen

    On April 16th we are starting our Lecture Series on Twitch. 🖊️ Throughout the year, we'll hold lectures on #gamedev topics including the possibility to ask questions to our devs directly. We will kick this off with a Panel on the topic of "Working in AAA". Tune in next Tuesday April 16th at 2pm on Twitch to get the chance to learn about how AAA games are being made at Ubisoft and how you can start your career in gaming! 🙌 https://lnkd.in/dmh76-Au

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