So . . . how have you all been? It’s been a while since I’ve written a blog. How are you? Oh, how am I? Let’s go over some current events as recent as [checking watch] today and see why i am posting!
I have been modding for several years now. My policy on mods has changed throughout the years but can be currently be seen as: Don’t upload my stuff on the Steam Workshop and please don’t upload anything on the Nexus site as I may do so myself in the future. Whether you like my mods or n
I've been working on something and talking about it in private channels. I thought I'd ramble about it a bit more publicly now. As you've guessed from the blog's title, I'll be chatting about the Ebon Hawk light fixture. (Exciting, I know.)
You most likely know which texture that I'm referring to but for clarity's sake, it's this one:
BioWare back in day seemed to like to source their designs from real world things and I think I've figured out where they got this design from. I
Originally, I cribbed the original form of this list from the internet. However, after I made the The TSL Warp Code List, I knew I would have to make a list for the KotOR1 warp codes. I already had the BOS:SR codes but realized that the list would be compiled much faster with the community’s help. This list and the TSL list, are living lists: if new codes are found (or introduced by way of new mods), they can be added. As with the TSL list, new codes will be attributed in the main post.
Originally I cribbed this list from the internet to assist me when I was making my Loading Screen Mods for TSL. However, after I made the Replacement Loading Screens for KotOR2: Add-On Pack for those new areas, I wound up adding those warp codes to my own list. I was recently asked about Brotherhood of Shadow warp codes on Discord recently - yes, I know it's a different game - and it reminded me of my TSL Warp Code list. So now I post it here. If you find errors, please let me know. If you h
Let's start this off with a quote from an old post. It won't be the whole thing but it's more to remind our more seasoned members about it.
Found in the TSLRCM section, that's a quote from the the READ ME FIRST thread. You know . . . it's the one that folks are supposed to read first before jumping straight in using mods with the TSLRCM. This page is supposed to act as a safety net. It helps folks manage the most basic modding of the game as many folks that come are need to the gam
Before we get into the nitty gritty, let's talk about these armors first. There are several varieties of the armors. However, they are all BoE (Bind on Equip) armor pieces. They are designed for level 70 characters and the special abilities that are currently on them are rescinded at level 75. Why would you want these? Cosmetic reasons, I suppose. If this turns you off, you may as well skip the rest.
Still interested? Let's continue.
Luckily, as I was researching one of the armor
By request, here's how I make portraits and how I make them relatively quickly without having you use GIMP, NWMax, or other 3D programs.
Of course, if you're making portraits for a Recruit mod, you wouldn't be doing such this until you had your model working in game, had the writing finalized, made new textures for your character if needed, and if it was essential - had your new voice lines finished with appropriate lip syncing. Because making portraits before then would be really dumb, ri
Let's start this off with a very recent quote.
I've thought that very thing too! Which led to a recent Status Update of mine.
Wow. That's a lot of engagement on that Status Update.
In case you're coming late to this party of sorts, let's bring you up to speed. I'm talking about a recent modder which I will not mention by name. In fact I will refer to them as "the modder in question" from here on. The modder in question has proved . . . problematic. In sh
As folks tend not to see these things, I decided to document at least for myself Star Wars related Christmas gifts I received this year. So here we go...
1. The Star Wars Logo Advent Calendar
Though we had this at the start of the month (obviously), I thought I'd include it as it did cover most of December and it was a gift . . .
Avert your eyes if a few New Trilogy characters will irreparably harm your soul
2. Mandalorian series Tiki Mugs
I have a number of Star
Instead of linking to my previous blog about this, I'm going to quote the relevant portions and then move on from there to the new points.
One thing that I don’t think I’ve previously discussed is the problem of voice overs of the character Master Vash – the Jedi we’re seeking in the M4-78 materials. Did you know that there are two voice actresses for the lines that appear in the game?
When we first see and hear Master Vash, it’s an old video that T3-M4 plays of your Exile’s trial o
Seasons Greetings! Hope you all have a Happy Life Day, or whatever holiday you do (or do not) celebrate!
This is my 2020 display which is appearing this year on my bookshelf.
In a blog from June 25th 2018, @ebmar discussed a song by Trivium that discusses a Revanchist that could be directly applied to Revan. I've kept my eyes open for a song that could also apply to the Exile - at least canon female version of the Exile. I haven't found one for the Exile but I may have found a song that could apply to Brianna and/or Visas especially with a dark sided male Exile. Lyrics follow the song embedded below, and I'll highlight some particular lyrics so you can see what jum
I'm looking for folks to contribute voice lines. The delivery of the voice lines should be for a TV announcer delivering lines indicating that's it's time for a commercial break during a TV show?
Line 1: "And we'll be right back to The Star Wars Holiday Special right after this brief commercial break!"
Line 2: "And it's now time to return to the Star Wars Holiday Special!"
If you wish to include your own take on the lines above, you're welcome to do so. However, keep the lines
All of my blogs now have one of those pictures that (usually) indicates the title of the blog. I’ve numbered all of my blogs since I’ve started creating them and I’ve finally reached 100 of these things.
Wow. 100 blogs. Someone, please call a doctor!
Instead of me rambling on yet another niche topic, I’ll now invite you to go through the previous 99 blogs and see if there’s something you may have missed from me. I’d like you to have opportunity to consider if there’s something
I have had more than a few requests to have
as a sound set. Now, the lines from SWTOR wouldn't enable me to create a full sound set for SWTOR's
but I had come up with a alternate way of creating a
sound set.
Now I haven't received the lines from these folks yet but I have been promised to have them eventually.
Don't bug these people by asking them when they're going to hand in the lines. That will annoy them and you won't get the sound set...
Spoilers follow
Thought I'd pimp out my old "Ord Mandell" video for old time's sake. It was the one of the first videos that I used GLIntercept in.
I wonder if this video and my Lonna Vash video were responsible for Mrmann's series of videos being pushed out on a more regular basis. Do you think there is something to that theory?
Hey there folks! The next soundset I plan to release will be the Imperial Agent from SWTOR. However, I'd like your help choosing the picture for the soundset, if you don't mind. Here are your choices.
1. The Standard Picture: On the Bridge
2. The Agent in Conversation
(This will be cropped to remove HUD elements)
3. Agent walking away from an explosion.
4. Same pose as picture number 1 but I replace the background with another locale
In your own words, can you tell me what you like and/or love about the M4-78 Enhancement Project. At the very least, it would be amusing to read some short entries about what you thought was worthy about the mod. If I were to work on the documentary again, it also might prove to be a helpful repository of quotes I could work.
If you dislike the M4-78 Enhancement Project, I have a whole other blog dedicated for that topic. I’m just trying to keep these areas separate. It’s just easier to
In your own words, can you tell me what you are disappointed with or downright hate about the M4-78 Enhancement Project. At the very least, it would be amusing to read some short entries about what you thought was annoying about the mod. If I were to work on the documentary again, it also might prove to be a helpful repository of quotes I could work from.
If you like (or even love) the M4-78 Enhancement Project, I have a whole other blog dedicated for that topic. It’s just easier to make
A formerly unreleased remnant of the unfinished chapter of the M4-78 Documentary
M4-78: The Problem with Master Vash
One thing that I don’t think I’ve previously discussed is the problem of voice overs of the character Master Vash – the Jedi we’re seeking in the M4-78 materials. Did you know that there are two voice actresses for the lines that appear in the game?
When we first see and hear Master Vash, it’s an old video that T3-M4 plays of your Exile’s trial on Coruscant
Here are some links that I'm either making open to the general public for the first time - or in certain cases - reminding you that I've done so before.
Mod issues are your own responsibility as I won't be providing troubleshooting.
Happy Holidays.
KotOR1 Mods
Shores of Death: Kill Everyone at the Beach Scene by Furio
Manaan Fish Fest by Furio
Evil Temple: An Alternate Temple Scene by Furio
Alternate DS Female Romance Ending by JdNoa
Slaughter the Jedi Co
I've got two missions that I'm having difficulty completing in SWTOR and I'm looking for folks that might willing to join me on these missions so I can finally be done with them. Both of these missions are on a Republic character on the "Star Forge" server. On with the mission descriptions!
1) The Shroud Revealed
"The Shroud Revealed" is the final mission in the Republic line of the Macrobinocular Missions. In it, you finally take on the character called the Shroud personally.
For this blog, I’m not covering other larger mods and their compatibility patches. These will be simple quality of life selections that will – in my humble opinion – enhance your play-through. As this section is essentially an opinion piece, your mileage may vary. This section covers the first part of the game, namely the Peragus Mining Colony and the Harbinger. All mods of the mods listed are compatible with TSLRCM.
Peragus Tweak 1.4 by VarsityPuppet
Adds dead miners to replace
For this blog, I’m not covering other larger mods and their compatibility patches. These will be simple quality of life selections that will – in my humble opinion – enhance your playthrough. As this section is essentially an opinion piece, your mileage may vary.
1) M4-78 Movies Remade - Provides higher resolution versions of the landing and take off cut scene movies that are currently in the mod.
2) Console M4-2K - It's the console from M4-78. A high-res, animated take on the
Throughout both of the games, you'll find crates in several versions. These cubes have different versions - one for each planetary location. (Excepting Taris with has three versions.)
I'll list them all, provide the file names, and put a link where you can download them all.
Why this may be important to you?
1) You're making a movie and you want to show different crates for different areas. This way you can swap the different textures in and out.
2) You're making a mod for