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Tier 1Tier 2Tier 3Production (This is half of total production, when plot produces it places this ammount both in stockpile and workbench). Level 3 place directly in workbench, value indicated does not doublePowerWaterDefenseHappinessRequiresUnlocksSecretNoteStockpile to upgrade
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Community wellDirty water (3-5)-110-20Tame Mirelurk hatchling30 dirty water
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BreweryBeer, small amounts of other alcohol (6 beers)-510-325Brewing custom beersRecipes for brewing found in wild and via experimentationUnlocks brewing140 beers
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DistilleryRefined alcohol (e.g. rum, whiskey, 2 bottle/cycle)-710-550Drinkable booze tub; drunken workerQuest: Don't drink the bath water-
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Chemical plantCombat-grade chems (2)-710-5-20 (Dangerous)Medical-grade plastics-
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Pumping stationDirty water, purified water (3-5 dirty water, 3 purified water)-530-30100 dirty, 100 purified
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Hydration research labNuka Cola Melon (Once quest is complete)-730-5-10QuestResearch quest. SHAUUUN-
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Filtration plantUltra-pure water (2-8)-750-50Coal pitWater valve fills empty bottles with ultra-pure water (3x per day)Refill with Coal lumps for extra ultra-pure water -
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Lumber YardWood (10-20)-10-2-10 (noise)Saw blade hazard200
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PapermillPaper (cloth) (6-10)-50-3-15 (noise)200
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Local newspaperNew Bugle-40-550Unlocks newspaper stand; slightly higher tax (3.5/period)New Buggle newspaper relates curent events-
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Magazine pressNew perk magazines-50-5-15MagazinesRefreshes in about 2 ingame weeks-
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Coal pitCoal lumps (6-10)-20-3-15 (stench)Filtration plant200
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Coal power plant-500-5-30-
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Flare factoryFlares (2-6)-70-5-15Explodes during construction-
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ScrapyardCommon scrap (5 common scrap)-10-20100 common scrap
Bones Ceramic Cloth Concerete Glass Leather Plastic Rubber Steel Wood
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Scrap processingUncommon scrap (3-6 uncommon scrap)-20-30120 uncommon scrap (eg: springs)
Adhesive Aluminum Copper Cork Fiberglass Gears Lead Oil Screws Springs
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Tech salvageRare scrap; ASAMs (8 rare scrap)-30-50Micro Transpoder-
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Military salvageWeapon, armor, and power armor mods, and explosives (10 items)-30-5-10 (noise)Operable crane, Can climb out of hopper, RadroachDefective Institute Beacon-
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CrusherScrap components (3 common scrap, 7 uncommon scrap)-20-3-10 (noise)140 uncommon + 60 common
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Hazmat processingNuclear material scrap (6-10 scrap containing nuclear material)-50-5-30Nuclear enrichment facilityDecontamination arch, Elevator underground, shrooms, GHOULSMild radiation-
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Remelting facility--100-5-20 (noise/stench)
Can melt scrap with 2-3 processed fuel into components at 150% efficiency
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Oil wellOil (3-5)-10-2-10 (noise)50
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RefineryProcessed fuel (2 oil) (3-5)-50-3-10 (dangerous)100
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Fuel depotProcessed fuel; improved city production-70-5-10Increases Production by 15%-
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Microfusion garageMicrofusion cells and fusion cores-200-5-15 (dangerous)Tier 3 nuclearAdvanced weapons facilityReactor door opens Quest: Microfusion Research Assistant-
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Plastics and polymersPlastic (7-10)-50-3-10 (noise/stench)200
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Medical-grade plasticsSterilezed plastic (misc. item) (6-10)-70-520Chemical plantDecontamination arch, Quest: Medical Research Assistant-
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Advanced weapons facilityEnergy weapon mods, energy explosives, rare energy ammo-100-5-15 (dangerous)Microfusion garageButton fires sky laser after quest is completedQuest: Weapons Research Assistant-
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Iron mine
Mined ore (steel/concrete + lead/gold/copper/nuclear material)(2-4 ores)
-10-2-10 (dangerous)Can enter mine, Something glintingCan fast travel out of mine40
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Steel MillSteel (10-20)-40-3-10 (dangerous)Molten steel hazard400
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Munitions factoryBallistic ammo-70-5-15Not 2mm EC or DLC ammo-
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Tool and die shopTools (10)-70-50Tier 4 farms (22 food, 0/-5/-5)Discovery: Farmers use new tools-
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Nuclear enrichment facilityNuclear material (5-8)-9-10-3-30 (Dangerous)Hazmat processingBeer Recipe, 1st floorIntense radiation160
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Nuclear power plant-150-20-5-30Microfusion garage-
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Nuclear arms factoryFat Man, MIRV, and mini nukes-20-20-5-50Microfusion garage-
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Excavation PitTerraformer Materials (15-25 each)-10-2-10Can climb ladderDirt is not used for upgrading750 combined clay/gravel/sand
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Ceramics KilnCeramics and Ceramic Scrap-3-3-3-10 (stench)Potter's wheel and appropriate music.200
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Circuitry LabCircuits (4-20)-80-50Encrypted Holotape. Quest: Computer Research Assistant-
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Body Armor TechnologyBalistic Fiber-50-50Hilda Terminal-
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Crystal CavernCrystals (4-7)-20-3-10 (dangerous)Iron Mine SecretCan enter cavernCan fast travel out of cavern100
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Recruitment StationTons of Settlers-30-520Increases Recruitment of settlers-
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Solar Tower--500-5-30Tech Salvage, Advanced WeaponsSolar Panels (Power, no maintanance)TapesTerminal (Read everything)-
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Glass BlowersGlass and Glass Scrap-30-3-10 (dangerous)
On sheet of tempered glass inside that respawns
400
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ObservatorySense off pride and accomplishment (∞)-30-550Glitchy Terminal-
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Fiber Optics FactoryFiber Optics (8-14)-200-50-
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Lystraeus's cheat sheet for kinggath's Sim Settlements
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Updated by Chiruadr
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