Search the Community
Showing results for tags '111'.
-
As title says. I'm using Creation Kit fixes here from Nexus. I was able to load the cell a few days ago (only took 7 f*#@ing tries) and make a few edits. Today I'm trying to get in and refine a few things, but this god damn CK just won't load that one f*#@ing cell. It'll load any other god damn cell almost instantly. Just not the one I'm trying to work on. Tried loading CK without the plugin. Still won't load that one cell, no matter what. Is this another one of those well-documented problems that every but me knew about? :\
-
simple as that, id assume it would require the GECK, but hey, mabye not!
-
For some reason the game seems to recognize Vault 111 as The Castle. I just did the quest to take the castle and decided that I would like to move there from Sanctuary so I just get to set things: I set a couple suply lines connecting to the Castle and order my companions relocate there. I wait a couple days so the residing minutemen clean the area of mirelurk nests and whanot and I fast-travel there to start setting things up. Lo and behold! I can't access the materials I need despite the suply lines. Also I notice that my companions, who should be there with me, are nowhere to be seen whith the sole exception of Garvey and the one I had with me at the moment (Cait). Of course I open the map to see if maybe I didn't set the suply lines correctly only to find that they seem to be connecting with Vault 111 instead of Te Castle. The companions locations are a mixed bag: Strong is nowhere to be seen, Piper, Codsworth and MacCready are still in Sanctuary, Nick seems to have returned to Diamont City and Curie I find roaming arround Vault 111 (and Preston, as I said, has moved to his intended location). Also, though I'm not sure it's related, I don't seem to be able to asign the guys in the Castle to do anything else than farming. Has anyone else encountered this kind of Issue before? I have quite a lot of mods so it would be really helpfull if someone could help me identify the one that's messing things up. My modlist:
- 6 replies
-
- the castle
- settlements
-
(and 8 more)
Tagged with:
-
A mod that simply changes the 111 and other numbers on the back of the vault suits into other Logos from fallout and other sources, Brotherhood of steel logo, institute, Dc and Marvel , and hentai :P you name it A whole pack of images for people to pick from, since people often uses the Vault suit and its modded versions, with enough images it would easily become a top mod.