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Showing results for tags 'Batman Arkham Knight'.
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I'm not sure how difficult making this mod would be, but if anyone can pull this off, but that'd be amazing.
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- Batman Arkham Knight
- Batman
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can somone please makes some mods that allow you to change how the villains in batman arkham knight look but with tfc installer? i want to be able to change for example to face to resamble more his animated series counterpart or joker to heath ledg'ers joker.
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- Batman Arkham Knight
- villains
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(and 1 more)
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with throw counter there is an invsible wall that doesnt let you throw someone over the ledge, its the same encounter like a wall almost i want to throw the militia off ledges!!!
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I have an idea for a mod: the Spider-Man 2099 costume from the game Spider-man: shattered dimensions. This variation came to mind, as it seems to me the most successful: without the ugly translucent web cloak and with wings between the arms and body. The costume had an interesting feature: the pattern on it shimmered in the form of blue waves. But I think that's too complicated, so you could just create a texture of those patterns or something approximate like that. If you create similar wings between the arms and remove the cape, Batman would essentially open his wings by spreading his arms when planning
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- batman
- Batman Arkham Knight
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Hi! I feel a little bad making a mod request at the moment because Arkham Knight seems to be going through a renaissance at with the tools currently available. But I promise this isn't a suit request. I've been struggling to play Arkham Knight at the moment. I suffer from a form of colourblindness. I forget which one. It's rather benign and only really affects me when I play video games and Arkham Knight is one of those games. So there's two things I'm having an issue with; the the challenge map teleportation effect and the riot shield enemy. Put as simply as a I can, these two effects affect my vision in ways that cause me to mess up my combo in a frustrating way. Frustrating because I feel I'm disadvantaged in a way the devs did not account for. So when new enemies spawn into a challenge map, they infamously appear with a bright blue light effect and when this effect happens over an enemy and their attack, my eyes cannot differentiate with the blue effect and the blue counter icon. So I often get hit because I simply physically cannot see the counter icon over the bright teleportation effect. The riot shields are similarly difficult for me to see. The dull blue of the car doors and matte black of the riot shields blend into the environment in such a way that I cannot make it out with my eye. The fights often become too busy for me to make out the dull colours of the shields. Sorry for the wordy request. TL DR, is it possible for someone to outright remove the bright blue teleport effect in the challenge maps and to recolour the riot shields and car door enemy weapons to something bright and noticeable like a bright Riddler green. If not, no worries. I just wanted to ask. Thank you for reading my essay, regardless.