Jump to content

Search the Community

Showing results for tags 'Bug'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Site Support
    • Account Support
    • Vortex Support
    • Nexus Mods App
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings and Bans
  • Discussions
  • Vortex
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 12 results

  1. Its a bug i have no idea how to fix it... i swapped the lens for power armor since its all equal for spotlight etc. in vanilla already - no success i swapped the default object - no success i made all headlamp lights 255,255,255 white - no success Another engine bug? References: - light_colour_on_power_armor_display_units
  2. Hello Hello Would anyone be able to provide a starting save for Fallout London? I'm not able to start a new game, def something in my modlist preventing it, don't feel like combing through 200 mods to try and figure it out. Think if I have a starting save, should be able to get in from there and be able to play. Any help would be great, thank you.
  3. So, i started moddeling recently. I am trying to just make a helmet and i am having some issues export it's mesh. I am on a Ubuntu - Linux. Blender 3.6, when i try to export i receive the following bug report. "Python: Traceback (most recent call last): File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/operators/nif_export_op.py", line 148, in execute return NifExport(self, context).execute() File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/nif_export.py", line 273, in execute data.write(stream) File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/dependencies/nifgen/formats/nif/__init__.py", line 541, in write return type(self).to_stream(self, stream, self) File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/dependencies/nifgen/formats/nif/__init__.py", line 587, in to_stream instance.block_type_index[:] = [block_type_dct[block] for block in instance.blocks] ValueError: could not broadcast input array from shape (2,) into shape (0,)" All i did for now was basically set it for morrowind and thats about it, sadly i am out of ideas. Other's plugins, Morrowind blender plugin, doesnt seem to work, because i run into problems whit the "meshoptmizer". Thanks.
  4. Hi all, I have a large list of mods, as most of us probably do. So I'm coming to you to see if anyone has also encountered this same issue and has been able to identify which mod or mods are causing this issue where NPCs with dialog get stuck in this loop and I can't continue the conversation or the quest. My current mod list is attached for reference. I would greatly appreciate any help on this. cyberpunk2077__Modlist.txt
  5. Hey, I'm relatively new to modding FO4 and mostly followed The Midnight Ride for my modlist, went and added a few weapon mods and seem to be getting a weird bug with weapon names aftwerwards. Saw in some forums that this issue could be caused by either item sorting mods or mods like fall ui, although I don't think that I'm using any mods that should be messing with that. Only first started noticing this bug after adding West-tek optics, service rifle. Here is a screenshot of the bug I am referring to. Anyone who might have some idea as to what might be causing this and can give me some insight I would greatly appreciate, at first I thought this was pretty funny but its starting to get annoying Here is a copy of my modlist, although it seems like it is inversed. # This file was automatically generated by Mod Organizer. -Service Rifle - Unofficial Update +Service Rifle West-Tek Optics Patch +No More Green Dot for Deadpool2099's Service Rifle +More Legendary Effects +Power Armor to the People +INSTITUTE TECHNOLOGY OVERHAUL - Weapons +Cut Weapon Mods Restored +Dak's Assault Rifle Replacer Patch +Dak's Assault Rifle Replacer REDUX (remesh) +Service Rifle+Assault Rifle Reanimated - (Fixed)+Assault Rifle Reanimated +The Humble Hunting Rifle+Makeshift Textures - Far Harbor Patch+Makeshift Textures - 2K+Right-Handed Hunting Rifle +VWR - Minigun +VWR - 44 Magnum +VWR - Deliverer +Laser Reanimation Update 1.2 +Laser Rifle Reanimation +10mm HD retexture +10mm Anims +ScratchMade - New Combat Shotgun and Rifle textures +Reanimation Pack for Combat Shotgun and Rifle +Better Locational Damage - Robot Edition +Armor-Upgrade Overhaul +Capital Wasteland Robot Pack +Better Aim Models +BLD - AI Tweaks +See-Through-Scopes +Better Locational Damage +Weapons of Fate (Ballistics Overhaul) +Better Casing Ejection +Bullet Casing Redone +Munitions - An Ammo Expansion +West-Tek Optics Pack +Tactical Reload DLC Weapons +Tactical Reload Vanilla Weapons +Tactical Reload Framework-Weapons & Armor_separator +Terrain Undersides - 2 Million Sunblock +Remove Ironsight Blur +Goodneighbor View +Diamond City Billboards +Sniper Scope Overlay And Reticles Replacement +First-Person Running with Hands Animations +First-Person Swimming Animations Tweak +Hair Specular Map Removal Thingy +Enhanced Vanilla Armor and Clothing - EVAC +WAVE - Wave Animation Vanilla Enhanced +WET +Fallout 4 Particle Patch - No More Glowing Object s+Targeted Textures - Vanilla textures upscaled fixed and sized +Gloomy Glass - All transparent materials revised +Lightweight Lighting - A weather and interior lighting overhaul +Visuals_separator +You And What Army 2 +Legendary Mutation Messages Fix - Cut Content Restored +Attachment Pack - Description Tweaks and Fixes +The Attachment Pack +Content_separator +Salvage Beacons +No Sneaking in Power Armor +Legendaries They Can Use +Molotov Cocktail Nerf +Who's The General - Minutemen Quest Cleanup +Encounter Zone Recalculation (Continuous Level Scaling) +Keep Radiants in the Commonwealth UFO4P Version +Vish's Patch Hub (UFO4P) +DLC Timing +SPARS - Simple Power Armor Reduction System +Chemfluence - AI Combat Dynamics +Blocking Overhaul +Complex Vendors +Gameplay_separator +Outline Workshop Highlight Only +Crafting Highlight Fix +Extended Dialogue Interface +MCM Settings Manager +Mod Configuration Menu +User Interface_separator +Dogmeat Follow Behind +Faster Workbench Exit +Simple Offence Suppression F4 +Deadeye Weapon Effect Fix +To Your Face FO4 +Less Annoying Berry Mentats +Remember Lockpick Angle - Updated +Remove Ammo from Dropped Guns +Classic Holstered Weapons System (CHW) +BCR- Lever Action Rifle +Bullet Counted Reload System (BCR) +Unlimited Survival Mode - F4SE +Tweaks_separator +Godrays Performance Fix Redux - ESPless +Weapon Debris Crash Fix +Simple Puddle Reflection Flicker Fix (Water and Blood) +PRP Plugins +PRP Resources +Flutter Flicker Fixer For Foliage +NPC Drinking Fix +Marine Wet suit Material Fix +Marine Combat Armor Material Fix +Fixed Gobo Effects +Fixed Protectron Textures +Wetness Shader Fix +Reload Fix +3rd Person Behavior Fixes +Long Save Bug Fix +Interior NavCut Fix +Outfit ReDress Fix +Energy Weapon Calculation Fix +Armor Penetration Bug Fix - F4SE +Jet Script Bug Fix +Combat Shutdown Grenade Fixes - F4SE - Garden of Eden SE +Companion Jump Fall Pose Fix - F4SE - Garden of Eden SE +Hostile NPC Respawn Fix - F4SE - Garden of Eden SE +Sprint Stuttering Fix +Buffout 4 +Community Fixes Merged - Weapon Mod Fixes Patch +Weapon Mod Fixes +Misc anim tweaks and fixes +The Midnight Ride - Glitchfinder All-In-One +Community Fixes Merged +Ownership Fixes +Unofficial Fallout 4 Patch - UFO4P +Bug Fixes_separator +Achievements Enabler +Leveled Item Framework (LIF) +HUDFramework +RAW INPUT - The Ultimate Mouse Sensitivity Fix +Garden of Eden Papyrus Script Extender +Lighthouse Papyrus Extender +Random Encounter Framework +Baka MaxPapyrusOps +RobCo Patcher +High FPS Physics Fix +Better Console - F4SE +Console Commands Extender +Address Library for F4SE Plugins +PrivateProfileRedirector F4 - Faster game start (INI file cacher) +Utilities_separator *DLC: Automatron*DLC: Contraptions Workshop *DLC: Far Harbor *DLC: Nuka-World *DLC: Ultra High Resolution Texture Pack *DLC: Vault-Tec Workshop *DLC: Wasteland Workshop
  6. The main problem is that after installing the mods, the tiefling NPC's skin tone became bright orange and glowing. I will be glad if you help me with this.
  7. I just downgraded fallout 4 and having an ALR issue and another issue. I have no idea what the problem is or what it could be causing. Here's the second issue. If anyone else has faced this issue and solved it would be really appreciated to give the information on how you got rid of this error.
  8. Im having an issue with custom cells not showing the Grenade Arc properly. Why? I have no idea. My guess is either its becaues of FIrst, Non-PreCombined and PreVis cells, since im designing interior (new) cells there is no need to use either PC and/or PV. Second, because of a user post i stumbled across speaking about Room Bounds and Portals. Any idea? Thanks in advance.
  9. Any ideas or have someone encountered the same problem? the things i have in mind is, does the SMIM or Texture Meshes mod that cause it? or the npcs/followers can't find the pathfinding to the benches? Navmesh? already downloaded patches for em ,still nothing fixed. when i ordered my follower (Serana) she said "i can't do that" same goes for other follower. The npcs are just standing if there are no empty chairs to sit on ,but benches always empty(They only sits on Chairs) please do give me ur thoughts on this... it's been 5 months on god i've been playing with this problem and frustating , and no answers from other (Reddit r/Skyrim and r/SkyrimMods).. and this forum might be my last resort...
  10. I have an unfixable/fixable bug issue that I need help with. I updated every or not all mods but since files have random and unspecific names to the point I couldn't figure out which mods were causing the bug I labeled, "Black Screen of Death." The only time I fixed the issue was when I reinstalled the game and copy and pasted some mods as a back up. E3 Lighting mod was making every very dark and stuff, I exited the game removed it to see if the problem will occur. And turns out it did. The bug went like this: Launcher start up, Play, "Cyberpunk has flatlined," but it launches the game anyway. I could still move my mouse along with reshade finished tuning or loading up the shaders, but it was all just black screen. Nothing else. If anyone has faced this issue and said how to fix it, it would really be appreciated. (Side note: This was after 2.1 update finished installing. I really wish I could've stopped it if I realized it was releasing sooner or later.) Edit Update: I will now remove my mods and reinstall them. Like restarting from scratch. Continue giving me suggestions on how to fix this so I can avoid this issue in the future.
  11. I had only just started Operation: Anchorage when Defender Sibley approached and said "C'mon I'll show you the command room" but I had too much loot on me so I went home to Megaton and somehow forgot all about the DLC. As I completed the base game quests something odd began to happen, Sibley would start to appear all over the wasteland, no matter where I was just to repeat his dialogue with me before walking away. Vaults, Rivet City, Enclave HQ, you name it, he was like some kind of reoccuring character. Slowly walking up to me somehow dodging all combat. Just wanted to share incase you ever felt lonely in the wasteland, you can have Sibley following you around!
  12. Anyone having a problem with this gig? Everytime I try to steal the data in the terminal it does the animation but it ain't stealing the data. The character is just locked in animation not loading up a "stealing data" download quote or something like that.
×
×
  • Create New...
  翻译: