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  1. I’m curious about how organized of a framework we might be able to set up for new outfits in Starfield. It would be ideal if outfit types could be sorted by tags and if npcs could pull random outfits when passing through changing locations such as airlocks, home locations, or bathing areas. Likewise, if modded locations add outfit filters tags by default that will make for more immersive worlds. Follower frameworks or outfit managers in the past have managed this for companions via script, but it would be great to just have more immersive npc behavior across the board by default and established categories for newly made outfit mods to filter into. I guess this would also require an injection script to give x number of random from suitable categories to npcs upon first encounter based on faction categories etc. I guess being able to toggle individual outfit distribution per faction might be useful, too. What Crimson Fleet considers formal attire could be different from corporate formal. Not a feature with much apparent use at first, but maybe once there is a mod where CF possesses a luxury space liner it would be useful for them to seamlessly change into punk formalwear while onboard. Imagine the immersion of a world where people don’t wear the exact same outfit every day? For bathing areas, it might be useful by default to include control mechanisms where player can decide between swimsuits only, swimsuits and bodies, or bodies only. I know some player home mod authors already do versions of this. In any case, hope a good outfit sorting system gets set up early on. I look forward to being surprised at how npcs choose to dress. Okay, I guess the pinnacle of random npc outfits would be the ability to compliment an outfit (combination) to increase the chances of that outfit being rolled more often. Some useful default categories for outfits and/or locations [subcategories]: Spacesuit [environment type] [faction(s)] Work [manual and/or mental] [faction(s)] Formal [faction(s)] Home [faction(s)] Casual [faction(s)] Combat [atk and/or def] [faction(s)] Bathing [swimsuits and/or bodies] [faction(s)] Nightwear [pajamas and/or underwear] [faction(s)]
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