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Showing results for tags 'assassinate'.
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Currently, the knife sneak kill is a slow thrust downward the collarbone, and the enemy yells out. I would like a mod that: - firstly removes the enemy yell, specifically for a knife stealth kill; the yell defeats the purpose of a silent/stealthy kill - knife kill does not alert nearby enemies - animation altered so that player left hand covers mouth of enemy from behind - animation altered so that right hand knife stabs perpendicular to throat, faster and more forceful; or, increase animation speed for original downward motion (not pull out motion)
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In Skyre, there is a perk "assassinate" at sneak level 130 that says if you're "behind a humanoid target" you can instantly kill it with a dagger. It did not specify the player has to be "undetected" at that time. I am wondering if it's possible to use this perk during combat, such as when the enemy is attacking your follower or companion, and you run behind and stab them to kill them even though you are detected? Or do you have to be hidden the whole time? If you have to be hidden to use assassinate, doesn't it make it a completely useless perk in light of the fact that one can just use lower level perks "knockout" and "last breath" in succession to accomplish the same exact thing?
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- skyre
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Hi, in Skyre, there is a perk "assassinate" at sneak level 130 that says if you're "behind a humanoid target" you can instantly kill it with a dagger. It did not specify the player has to be "undetected" at that time. I am wondering if it's possible to use this perk during combat for example when the enemy is attacking your follower or companion, and you run behind and stab them to kill them even though you are detected? If not, doesn't it make it a completely useless perk in light of the fact that one can just use lower level perks "knockout" and "last breath" in succession to accomplish the same exact thing?
- 1 reply
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- skyre
- assassinate
-
(and 2 more)
Tagged with: