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Found 7 results

  1. Would it be possible to make a mod, displaying the command user just used and the next possible/recommended command to continue combo attacks? I'm a noob to monster hunter. I played the World a little bit and Rise seems to be more difficult in terms of learning weapons I know that the training filed and the hunter note shows basic command chain(if we can really call it a 'combo'). Yet, newbies like me always have to look up to youtube or other community to properly learn about what one can do with weapons. Capcom sucks at developing tutorials. It would be awesome if, even in the real hunting field we can see the commands that I used and see what the next command I can use.
  2. I believe at some point before the game's launch concept art for the game was shown off. In this concept art was a combination of the Ripper and the Shishkebab weapons, but so far I have been unable to find that so far. Any idea if it is actually in the game?
  3. Looking for an existing combat damage mod for Skyrim that effects you seriously when you get struck by a weapon resulting in ((temporary)) deafness, ringing ears, broken limbs, internal bleeding, concussion, etc... I know it exists or used to exist and possibly mention combos in it's name. I thought it was Zigurds Brutal combat but it wasn't... Help an old nord and tell me what I am looking for cause I don't know the name. X_X
  4. What is the most fun class in skyrim. I am doing a final playthrough of skyrim. I am decided to use 2 characters, male and female, each with a different class. Which class should I use for the male character, and which for the female? Should I use archer, mage, swordsman, or a combo like magic archer or battlemage? I don't care which is better or anything but which 2 classes would be the most fun for my last time playing skyrim. Also I am using lots of mods.
  5. i love playing many styles at once with my skyrim character, and one combo ive always liked is using assasin sneak perks with conjured weapons like bound bow and bound dagger.. one idea ive really liked for a long time is having a bound dagger in one hand and spectral arrow in the other, as it shoots arrows with only the need of one hand, allowing for melee as well, but recently ive discovered that unlike the bound weapons, spectral arrow does not actually benefit from sneak perks... i could go with a full bound bow and get 3x damage every shot, or a bound dagger and get 15x damage, but the spectral arrow allways does that same 30 damage as its not fired from a physical bow. what im requesting is that someone find and create a workaround fix mod, that allows it to benefit from archery sneak attack bonus, without adding super op damage effects... i bring this up because in my search for an already existing mod, i only found one that makes spectral arrow a destruction spell, have 500 damage per shot, and costs nothing to cast... i hate that kind of stuff. if someone can find a way to add the sneak bonus without changing the regular stats of the spell, i would be very greatful.
  6. Do you guys know if there are any mods out there that add to the diversity of sneak-assassinations/ finishing moves? I'm tired of the same "throat-slit"-animation and it would be cool to finish of a an enemy with different killmoves using sneak. thank you for answering! :)
  7. i request chain attacks that are verry common in alot of action rpg games take amular for example e.g 1 click is normal attack 2 click quick enough or at the right time 3clicks ect all adding to a chain of attacks, it would make the combat incredible im not a coder of anykind but it shouldnt be to difficult could it? so many game have this isnt it a trigger mechanism for an animation through a click? i can do animating modeling but scripting isnt my thing at so no clue here but would be an amazing idea anyone up to the challenge? it has to be possible if finis exsists imo.. lol
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