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Showing results for tags 'comics'.
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I managed to modify the armor pieces, configure a modification with the need for perks and above all insert "free fall"... I'm literally stuck on **** comic after editing with Photoshop maybe I didn't save it in the right format??? I'll attach it if anyone can edit it. (I attach it to JPG so maybe it's easier to convert it correctly) (I've changed my mind, I'll attach .DDS too) Invincible_d.dds
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I've got a request here that I think a few others might be interested in. Also, despite it being a character request, artistic interpretation is encouraged, so it could be a fun project for any modders who where interested. Basically, I'd really like my characters gear from DCUOnline to be made for Skyrim, but here comes the fun part. While screenshots will be provided, I encourage the modder to use their own imagination to bring this to life, free to tweek it to their own preferences. The basic premise is a character moulding themselves after Slade 'Deathstroke' Wilson, from the DC comics franchise, though the design leans heavily towards his incarnation from the Teen Titans animated series. While that is the basic premise, it's also heavily influenced by a paramilitary/mercenary aesthetic. That's the jist of it, but please feel free to use your own imagination with the design, if you're interested. Thanks!
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I wonder if someone could create the costumes of antagonizer and mechanist of fallout 3 and also include their unique weapons in the game like the knife and laser pistol it would be awesome if the armors had their own stats and ballistic weave plz reply and contact for some ideas i have on them if u want.i would be really pleased if someone could pull this off i enjoyed a lot in fo3 playing with the antagonizer costume and i like this to happen in fo4 also.it would be a nice fit for the game now that we have grognak and silver shroud.
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It really, really bothers me that all we can see of the comic books and magazines is the covers; the backs are even blank. This is very frustrating, and I would like to fix that. Now, I know nothing (Jon Snow) of how to make the magazines open, animate, flip pages, etc, I don't know how to make mod packages or anything like that. I do, however, know how to draw. I think I could create enough art, though if others are willing to help it could be done faster, that we could make perhaps 10 or so pages per comic or magazine. If we can produce the content, we would need someone to make it possible to open and read the magazines in game, and package the files, etc. I know it's a bit of a minor thing in game, but I think it would add a lot of immersion and atmosphere to the game that I feel is lacking. So just to get an accounting of who would be interested in seeing this, or who would be willing to help, please comment if you want to see/can help with this. I can create art, and draft fake articles, though having at least one other person would make that a quicker process. We would then need someone(s) who can animate the pages, put the art onto the pages, and package the mod. I assume this would all be easier when the actual creation kit becomes available, but I don't know if there is another method, or if this is easier than I assume it will be. So please comment with your ideas! :smile:
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Like Institute I-01 Redistributed. I don't like that the Bethesda Comics is on the map and can be fast traveled to from the start. Anything but this, remove that place. To fix this I propose two or three alternative locations; For those who wish to roleplay the two universes are connected, move the basement, power armour, runes on the wall and other accessories to below the Witchcraft Museum. For those who would like to imagine it's a product of Hubris Comics, and perhaps related to the guy from the Skyrim CC content, move the basement below Hubris Comics. Finally for those who have the Captain Cosmos CC and want the origin of TES in Fallout left ambiguous, have it in a storeroom in the TV studio "bought at auction after owner dies mysteriously."