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  1. Papyrus crash log: [07/01/2016 - 03:10:08PM] Papyrus log opened (PC-64) [07/01/2016 - 03:10:08PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [07/01/2016 - 03:10:08PM] Memory page: 128 (min) 512 (max) 153600 (max total) [07/01/2016 - 03:10:08PM] Maximum stack depth: 100 [07/01/2016 - 03:10:08PM] This is a script log only and does not contain information on any other part of the game, including crashes. [07/01/2016 - 03:10:08PM] Cannot open store for class "Patch_1_6_Script", missing file? [07/01/2016 - 03:10:36PM] error: Property Valuables02 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (27) on quest DLC03DialogueV118 (030316F2) is not the right type [07/01/2016 - 03:10:36PM] error: Property Valuables01 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (25) on quest DLC03DialogueV118 (030316F2) is not the right type [07/01/2016 - 03:10:36PM] error: Property Valuables03 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (28) on quest DLC03DialogueV118 (030316F2) is not the right type [07/01/2016 - 03:10:36PM] warning: Property StartOn on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:10:36PM] warning: Property LinkCustom02 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:10:36PM] warning: Property LinkCustom01 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:10:36PM] error: Property FollowerMoveToDepart on script dlc03:dlc03boatanimscript attached to (030247B7) cannot be bound because <nullptr form> (031259E2) is not the right type [07/01/2016 - 03:10:36PM] warning: Property modName on script FunctionalDisplaysMenuInstallerScript attached to 99_MenuCategoriesInstaller (110008CB) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:10:36PM] VM is freezing... [07/01/2016 - 03:10:36PM] VM is frozen [07/01/2016 - 03:10:36PM] Reverting game... [07/01/2016 - 03:13:09PM] Loading game... [07/01/2016 - 03:13:09PM] warning: Property modName on script FunctionalDisplaysMenuInstallerScript attached to 99_MenuCategoriesInstaller (110008CB) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:13:09PM] warning: Property StartOn on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:13:09PM] warning: Property LinkCustom02 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:13:09PM] warning: Property LinkCustom01 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property [07/01/2016 - 03:13:09PM] error: Property Valuables02 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (27) on quest DLC03DialogueV118 (030316F2) is not the right type [07/01/2016 - 03:13:09PM] error: Property Valuables01 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (25) on quest DLC03DialogueV118 (030316F2) is not the right type [07/01/2016 - 03:13:09PM] error: Property Valuables03 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (28) on quest DLC03DialogueV118 (030316F2) is not the right type [07/01/2016 - 03:13:09PM] error: Property FollowerMoveToDepart on script dlc03:dlc03boatanimscript attached to (030247B7) cannot be bound because <nullptr form> (031259E2) is not the right type [07/01/2016 - 03:13:10PM] warning: Loaded timer offset for [Default2StateActivator < (00022117)>] is too negative for the current time - forcing to 1 second. (Offset: -8, Current: 0) [07/01/2016 - 03:13:12PM] VM is thawing... [07/01/2016 - 03:14:59PM] error: Object reference has no 3D stack: [ (001AB219)].Sound.play() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50 [07/01/2016 - 03:14:59PM] error: Object reference has no 3D stack: [ (001AB219)].Sound.play() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50 [07/01/2016 - 03:14:59PM] error: Object reference has no 3D stack: [ (001AB219)].Sound.play() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50 [07/01/2016 - 03:15:00PM] error: Cannot call PlayIdle() on a None object, aborting function call stack: [AkaSingerQuest (32001734)].akasingerquestscript.actionPlayerLoadedGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestScript.psc" Line 390 [alias player_ref on quest AkaSingerQuest (32001734)].AkaSingerQuestPlayerRefScript.OnPlayerLoadGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestPlayerRefScript.psc" Line 7 [07/01/2016 - 03:15:00PM] warning: Assigning None to a non-object variable named "::temp90" stack: [AkaSingerQuest (32001734)].akasingerquestscript.actionPlayerLoadedGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestScript.psc" Line 390 [alias player_ref on quest AkaSingerQuest (32001734)].AkaSingerQuestPlayerRefScript.OnPlayerLoadGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestPlayerRefScript.psc" Line 7 [07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:00PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:00PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:00PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [07/01/2016 - 03:15:04PM] error: Object reference has no 3D stack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ? [07/01/2016 - 03:15:05PM] error: Unable to call IsPlaying - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (00098103)].Scene.IsPlaying() - "<native>" Line ? [DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 14 [DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26 [07/01/2016 - 03:15:05PM] warning: Assigning None to a non-object variable named "::temp7" stack: [DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 14 [DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26 [07/01/2016 - 03:15:05PM] error: Unable to call Start - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (00098103)].Scene.Start() - "<native>" Line ? [DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 15 [DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26 [07/01/2016 - 03:15:07PM] error: (FF020657): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture". stack: [ (FF020657)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF020657)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF020657)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF020657)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208 [07/01/2016 - 03:15:08PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture". stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208 [07/01/2016 - 03:15:16PM] error: Object reference has no 3D stack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ? [07/01/2016 - 03:15:19PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture". stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208 [07/01/2016 - 03:15:28PM] error: Object reference has no 3D stack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ? [07/01/2016 - 03:15:29PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture". stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208 [07/01/2016 - 03:15:40PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture". stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208 [07/01/2016 - 03:15:40PM] error: Object reference has no 3D stack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ? [07/01/2016 - 03:15:46PM] info: *Achievement 33 awarded - a winnar is you!* It happens after about 1-2 min after i load my save. I also have running construction machines and conveyor belts which are producing 10mm ammo and Instamash. :sad:
  2. I am having a problem with the new Power Armor Displays that came with the Contraptions DLC. When I fast travel to a settlement that has PAs on display, some of the PAs would be misalgined with the display, like slightly out of the display frame. It doesn't happen with all PAs, just in specific locations. Is there anyone else experiencing this? And is can the modders come up with a fix?
  3. Currently the Food Processor from the Contraption DLC creates non-radiated pre-war food only in non-survival mode. In survival mode, it creates radiated post-war food. I tried to look into the CK if I can tweak it to make it produce pre-war food like non-survival mode. but it seems to be more complicated than that. (script based) Anyone know how to do this?
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