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Found 6 results

  1. In Kingdom Hearts 1 after you beat Ansem and win the game, you HAVE to watch the Ending/Credits and Secret Ending, in the other KH games you can Skip Scene to the battle reports, but not in KH1, so I want a mod where we can use Skip Scene on the Ending/Credits/Secret Ending
  2. I want to publish my very first mod on Nexus, but I'm afraid unintended to have parts of other foreign mods in it. Of course, I don't want to injure anything. What shall I do? Do I have to uninstall all foreign mods in my game, before ... - doing what? How could such a procedure influence my mod file? (It's just a translation of a foreign real mod, of course with permission of the original author.)
  3. Hello, I have a really apparently stupid question, but indeed I still need a definitive answer to it. :ermm: I have seen some discussion about it, but I didn't find a clear answer for this case. This is my question. I found a 2012 mod that now is completely abandoned, and it is still incomplete. It's an overhaul of the Tundra region, that transforms it into a forest. The original modder's idea was to create a forest covering the entire area between Whiterun and Rorikstead, and more. To do it, the author changed all the tundra ground with a forest ground, so to make it green. He started to develop the forest from Whiterun, but he stopped a bit over Fort Greymoor, probably because he was not able to fix a bad LOD tree bug (not the "tree wall bug"). This mod is composed by a .esp and a .bsa. Since I liked his idea, I started to develop his work, just for myself. I found a solution for the LOD bug and I kept extending the forest. Now that I have forested all the original tundra region, I'm enjoying it. I have put into the forest also some lost ruins, lost watchtowers and hidden clearings/groves guarded by spriggans and predators. So the journey through my forest can be dangerous, if you decide to leave the road. Since I've seen there are some people that would like to see a forest like this, I would be happy to share my work, giving most of the credits to the original modder. But this is the problem: he is inactive, and it's hard to contact him, since I need his permission before publish my modified .esp + .bsa as a stand-alone mod. So, can I upload my .esp (+ loose LOD tree files) as a sort of "patch" for his mod? My .esp will overwrite his .esp, but my mod will still remain mod-dependant. Thank you for any answer!
  4. Hey guys Yesterday I saw this tutorial on how to add videos or credits to your mods using the creation kit. Following the tutorial I tried to enter the code in the Papyrus Fragments section of the quest stage, which is shown below. However whenever I try to compile the code I keep getting this error. I'm not quite sure why this error shows up but whenever I attempt to add a property to it using the properties tab I keep getting this error: Does anyone know what is causing this or how to fix it? Here's the Papyrus Fragment I used which was shown in the video.
  5. Hello. I'm really excited to upload more files, but I want to use a modders resource and I'm hesitant to do it because the author hasn't read my PMs I sent them... I am new to this process of uploading mods, so I'm not sure what I have permission to do... I'm specifically talking about the mod Helmetless Hazmat Suit by cat_woman1989 ... all I want to use is the "tanks-on-back with straps" armor from this mod - that's it... I already created my mod, I'm just scared to upload it even if I give credit. My mod doesn't require Helmlless Hazmat Suit as a master file, but I do use assets from it. Is this allowed if I give all appropriate credits and such? I don't want to make Helmless Hazmat Suit a required file because it includes items that will essentially break my mod / make it pointless. Can someone please help me clear this up? I PM'ed CatWoman, but she has not read my messages yet and I want to upload this cool mod I worked on. Thanks
  6. I need all your help! I am working on an epic mod, and I need 14 interiors, of differant houses, with diffefent themes. You are welcome to contact me through kik (name: noobnuggets) or through this site in the commentsfield. The house interiors aren't hard to make, and I will credit you when I realise the epic mod!
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