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  1. Hello! I need help. I also need help with this: I downloaded a Fallout 4 mod that uses a custom body slider (one that affects the whole body when it increases and decreases) and I would like to edit the proportions of the body slider and replace the contents of the downloaded custom body slider with the edits that I have made (so that the slider will not turn my character into a pair of blimps with a person attached to them). I am relatively new to Bodyslide and Outfit studio. Upon asking the modder how I would change the body slider he just told me to "edit it in 'Bodyslide'. " ...Not much for me to go off of. In order for the slider to work in-game, one needs to tick off the morph box and batch build under his group only. Does anyone know how to achieve what I'm attempting (with no clue as to what I'm to do)? Please, a step by step breakdown would be a godsend, for certain. I've been looking through the files: there's a file titled "sliders.json" in Data/F4SE/plugins/F4EE/sliders/CBBE.esp/ In the .json are a many lines like this: }, { "name": "$Muscled", "morph": "Muscled", "minimum": 0.0, "maximum": 1.0, "interval": 0.01, "gender": 1 (There's one for each slider) His mod has a .esp file. Does creation kit come into play at any point in this process?And under the Data/Tools/Bodyslide/SliderGroups/ there is a file: "Muscled.xml", within the SliderSets folder there are many .osp files, and within the ShapeData folder, lots of .osd and .nif files, all associated with outfits that the modder made compatible with his slider group. I don't think that pertains to what I am trying to do, though.I've looked at lots of different tutorials for outfit studio, but there's nothing about creating, importing and customizing body sliders. T'anks 'o ton! If you need any other details, do not hesitate to ask. I am determined to learn how to resolve this.
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