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Showing results for tags 'edits'.
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Hey guys, I've reinstalled Skyrim a few weeks ago because a friend of mine told me that mods make it way more awesome, while that is true, I've been having troubles the past few days, I had over 60+ mods installed, and the game worked just fine, but after installing some more, the game started to crash, so i decided to unistall those mods but the crashes just kept happening, I decided to reinstall the game with the mods that used to work just fine, and then again, game was still crashing, now, I unistalled nearly every single mod and just kept some basics, yet game keeps constantly crashing to desktop in random occassions, so then I started looking for solutions, and in many threads I found about BOSS, while using it, as a result, it says that "update.esm" has dirty edits, now, could those dirty edits be the thing crashing my game? thanks for your time
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I'm working on my first real mod for myself. It started off small, but it kind of took off and I've now built an entire trading village on the outskirts of Whiterun aka Whiterun Trading Village (LOL!). I'm nearly done with the exterior and a bit of the interiors and I just stumbled on a random Creation Kit Tip (while researching an entirely different issue) that states to NEVER right-click an object as that will cause the object to be edited and create a dirty edit. Is this true? In all the tutorials I've watched and forums I've read this was never mentioned as a bad thing. I've seen modders do this very thing to copy an object (like a fence) or to find out what the objects ID is and create a static. If you literally move an object it shows as edited so now I'm confused and concerned. Am I screwed? Do I need to start over? Note* I did not delete anything, I disabled and moved unwanted objects underground. And I have not duplicated anything, just copied. And of course I've looked up IDs to create my own statics. Some screenshots if you're interested:
- 9 replies
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- creationkit
- edits
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Hello, I'm a new PC user looking to learn how to make mods of my own for Battlefront 2. Imaginably tutorials for Frosty editor itself are easy to find but does anyone know of any guides for Battlefront2? Any advice would be massively appreciated
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- battlefront2
- starwars
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Hey! I'm looking for someone to make few changes to the Cultist robes mesh. I've had a lot of trouble with Blender in importing .obj files. I'm tired of it, so I would be glad if someone could do this for me. If you feel like it, you can also edit the textures. What I want is 1) Smooth the chest area, making it more robe alike. Same from the back. 2) Copy the right shoulder armor mesh on the left shoulder as well. 3) Remove pouches: one big from behind and many small ones from the front. 4) Remove the collar thingy. https://ibb.co/mc0kX52 Here's what the robes look like. https://ibb.co/pxCVS6F Here's what I want to remove. I suggest using cultist torso meshes from Unofficial Skyrim Special Edition Patch, because the weight slider is fixed on those.
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X/X-2 HD Remaster Programs for creating mods
AdmiralCain posted a topic in Final Fantasy's Discussion
Hello everybody. I'd like to try my hand at modding Final Fantasy X/X-2. Can anybody suggest what programs I'd need for extracting and editing the meshes/textures of the games? Thanks