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  1. Help! "Someone do something" When I fast travel in falkreath or just manually enter there, my game just crashes immediately and my crash log is not generated! Even on a new savegame! Is there any idea what's causing this. After completing the Thieves Guild Questline, Falkreath hold just starts crashing when you enter manually or fast travel there. Please help someone do something! I don't want to take too long on fixing this! I already have FNIS, and SKSE64 AE installed. Here is my mod order that is organized from the Load Order Optimization Tool.
  2. Okay I'm new to the forums and I've never really used forums anyway so bear with me here if I violate some unspoken protocol accidentally please. Also I apologize for the length but this requires some explanation - tl;dr at the end for people who can't be bothered reading the whole thing. I've come here because I have a very specific problem and I can't find ANYTHING online with someone having the exact same issue. There are similar issues but none match up with what I've been experiencing. Besides, most of the "fixes" for the similar problems are from 2012. I'm going to start from the beginning in case it will help someone potentially figure out what happened. So I was playing the Thieves Guild and Dark Brotherhood questlines simultaneously, and I had just gotten the Thieves Guild quest that requires you to go to Pinewatch. I fast traveled to Falkreath and started walking there, and about halfway there (near the bridge with the bandits and rock trap) my game CTD'd. No biggie, I thought, happens every once in a while, I have a fairly demanding amount of mods anyway (about 170 plugins active). So I reloaded and the game proceeded smoothly from there, I got to Pinewatch, entered, and did the whole quest inside without any trouble. The problem came when I went back to the door and tried to exit outside. Instant CTD on the loading screen. Frustrated, I reloaded and tried to go outside again - same thing. I must have tried about five times, CTD every time. So the next time I stayed inside Pinewatch and just used the console to teleport to Markarth to turn in the quest, then fast traveled to Riften, etc. No problems whatsoever. Eventually I wanted to go back to the Dark Brotherhood sanctuary in Falkreath Hold, so I fast traveled there. It loaded me outside the entrance for a split second, then CTD. I tried again and it loaded correctly, so I sprinted into the sanctuary. I was doing the whole part with Cicero's attack and Shadowmere and going to the Dawnstar sanctuary, and I somehow managed to keep it stable long enough to get Shadowmere and fast travel to Dawnstar. I completed the quest there with no problems. Mounted Shadowmere and tried to fast travel back to the DBS - CTD. This time I tried to use the console to teleport directly into the DBS. It loaded me inside, I took about five steps and CTD. At this point I figured my save game probably got corrupted somehow and I wasn't too upset since I was only level 22 or so, so I quit and decided to start a new character. I have Live Another Life and happened to choose an alternate start that put me in Falkreath - CTD. This is when I began to get an inkling that there was a bigger problem. I started disabling certain mods and choosing the same start in Falkreath to test it - the game CTD'd about 80% of the time. The times when it didn't were as follows - once when I disabled Fire and Ice Overhaul (I kept it disabled but it CTD'd later even without the mod), once when I got rid of a textures folder (I saw this as a possible way of diagnosing the problem online), and then I think once just completely randomly. I tested it again by starting in Dawnstar and then taking a carriage down to Falkreath - CTD. I started in Whiterun and ran south, trying to determine the exact borders of the crash area. With some experimenting (and CTDing) I eventually figured out that the area that would crash is basically the entire hold - everything east of Twilight Sepulchre, to south of Half-Moon Mill, to west of Pinewatch - basically that entire big area will crash immediately upon entering. Helgen doesn't crash, I tried the vanilla start a couple times I think and it worked fine. Basically, I'm COMPLETELY lost. I'm competent at modding but only as far as mod descriptions can guide me, I'm no programmer. I pay close attention to compatibility, and I don't see how it can be a compatibility issue anyway. This thing started completely out of nowhere, I hadn't installed or uninstalled any mods mid-game before this happened, it's like Pinewatch just screwed up my entire game. I usually start having some increased crashing issues around level 20 (that's its own problem and I have a suspicion it's pure coincidence anyway due to the nature of the crashes) but nothing that carried over to a new save game. It's like it's not the save game that's corrupted, it's the ENTIRE game. As I write this I'm uninstalling every mod I have to see if that fixes anything (which is why I haven't included a list of my mods/load order - it changes from playthrough to playthrough anyway). As for mods and commonly suggested solutions for similar problems, by the way, no I don't have Scenic Carriages, no I didn't build the Falkreath homestead, yes I have high-def texture and lighting mods but this problem started before I ever installed those. I tried disabling Skysight and that didn't work. Tried disabling Wet and Cold and that didn't work. And no, I don't have Footprints. I use NMM and I sort it with LOOT, if that helps. If ANYONE has any insight to offer, I would REALLY appreciate it. I just don't know what's causing this and I can't find any information about this situation. --------- tl;dr My game CTDs if I go anywhere in Falkreath Hold, whether on a new or existing save, and I can't figure out the cause.
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