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Showing results for tags 'foggy'.
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I thought for sure I could find a mod to smite all of the green fog of Nuka World's Kiddie Kingdom (just the visuals, I can live with the radiation), but there's absolutely nothing! I did what I could with the Creation Kit, changed the mesh path of what seemed to be the relevant cause of my misery to a safe mesh from a fog removal mod, but the evil things are still there--tormenting me, plummeting my already low FPS and grounding it into mush. :ohdear: Since I can find no mods to help, I was hoping that tips on how to traverse the wretched place could be offered. Helpful landmarks to be on the lookout for, that sort of thing. It must be noted that I am playing with a perpetual night lighting mod (I get an extra 12 FPS if I keep it dark), so here's the scene: It's extremely dark, there is green fog everywhere, the pip-boy is of no help at all (it reflects the fog back into my eyes), and there are feral ghouls on the prowl. Oh, and Oswald the Outrageous is being an annoying prat. How do I get through this place as quickly as possible? Guide me.
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1. I've tried out a bunch of the 'foggy' mods but my game doesn't seem to be as... well, 'silent hill-like' as the screenshots that the modders posted, am I doing something wrong? For reference, I'm using volumetric fog, volumetric mist, always foggy weathers(standalone), fog machine, and I also tried foggy weathers. I've been mix-matching but nothing seems to give me what I'm looking for. 2. Any possible way that anyone can think of to establish a compatibility patch between Warzones and Skyrim At War and maybe add in the creatures from monster mash with a % chance to appear instead?
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I have installed Morrowind overhaul 3.0 on max settings; everything was working well for the few minutes I played with it. I wanted to update some of the mods that it came with so I got the latest Morrowind code patch and some new weapon textures. I later found the latest MGE XE mod and downloaded and installed it manually (v0.9.10). After which, I realized that there was something very wrong with the shading only outside; interiors look great. Issue expressed here: pic1 (Issue) pic2(Issue) With the version that came with the MGSO 3.0 (v0.9.9) it looked, as far I could tell, great: pic1 (Ok) pic2 (Ok) Now I would just stick with v0.9.9 but I realized that v0.9.10 had UI zoom. It was really getting hard to read all that dialogue on my 2560x1440 monitor. I tried bigger fonts but it would just cause issues with the topics section in dialogue menu but only when scrolling. As shown here: pic1 (Issue) I have tried: 1) Completely re-installing morrowind 2) Comparing the settings after installing MGSO with the setting after installing MGE XE 0.9.10 (all the same) 3) Tried turning off each shader setting; SSAO High, Bloom Fine, Depth of Field, Sunshafts, etc. 4) Turning off antialiasing (strangely, I get ~10FPS performance loss when turning it from 4x to off) 5) Running everything as Admin I really don't know what the issue is. The UI scaling ability would be so useful to me right now. Does anyone have any ideas or UI alternatives? System Info: CPU: Xeon E3-1230 V3 GPU: Nvidia 660TI EVGA Superclocked 3GB OS: Windows 8.1 Pro