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  1. Recently followed a tutorial by MightyNINE titled "Fallout 4 tutorial building prefab mesh in Nifskope". I followed the tutorial to the letter, and created my own double capsule/bunkhouse thingy. Excellent, thorough tutorial. When I took that knowledge and tried to create another masterpiece, I got an unusable decoration that could be placed using the workshop, but had no other interactions once placed. It had no collision properties, and became a permanent "non-thing" thing. Here's what I've figured out so far - If I use the assets as provided in MightyNINE's download, the object works as advertised. When I use assets I've extracted from my own game, or combine them with the provided ones, I get the aforementioned "non-thing" thing. Are all Fallout 4 games not using the same assets? This is the most unusual conundrum I have encountered yet. Not sure if I can blame Nifskope just yet, as I can create working objects with alternate assets. Any Mighty Modders out there with any insight/suggestions/anecdotes? Edit: I feel like such a newb. Actually, I am, but... I think I solved the mystery - Nifskope and the assets need to be on the SAME drive. Not necessarily in the same folder, but on the same physical drive. I was running Nifskope on one drive with the assets on another. The tutorial worked because I had Nifskope and the provided assets in separate folders on my desktop. D'oh!
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