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  1. I need a little help on a project I'm working on in creation kit. I'm rebuilding Helgen with custom voice acting, new NPCs, and a new questline with help from friends and family for voices (If you can voice act for free, please mention it- I could use all the help I can get) and I need a little feedback on how exactly to go about this. So, first off, here's the mod: The slimeball Jarl of Falkreath has made drugs legal in Falkreath hold so a rush of previously illegal drugs like Skooma have emerged in the hands of Falkreath's residents. Helgen has been bought out by an untouchable and dangerous Altmer drug lord who's turned Helgen into a slummy ghetto town full of unsavory folk. This drug lord lives in his manor while the rest of the city is in disarray and disgust. I really am going to make this new version of Helgen as unsavory as possible. I want a true medieval aspect with literal s#*! in the streets and the entire town be filthy and disgusting. The NPCs will not be friendly, but will tell you to f*#@ off and they may even just flat out attack you. A questline (Which would be developed after NPCs and the city itself) will include the player having to stop a convoy of undercover caravans full of drugs heading out to Riften. So, now, here's my issue. I have no idea how to have this new location spring up a certain amount of time after the start of the game. I was thinking maybe an in-game week after Helgen's destruction the location would appear, but all I know how to do is build a new location on top of what's there. Does anyone have any feedback on how exactly to make a location only show up after a certain bit of time?
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