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Showing results for tags 'gunmods'.
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Hello forum, currently enjoying a heftily modded playthrough and could honestly say its got almost everything I could want in a single game... almost! Ive had this idea for a while now about the possibility of mods for compressed air/PCP air guns currently available on the market, just like the ones we have for real brand firearms. Some examples include, namely, the big bores like the Seneca Wing Shot, Seneca Dragon Claw, Umarex Hammer, or the AEA Challenger, all firing .357 and .50 cal slugs at 700-1000fps and are used in both hunting and sporting applications. I thought it would be a cool novelty idea all around, kind of want to make an airgun bushcraft-type build Sole Survivor but ive no real know how on mod making myself. Maybe a modder could take this idea and run with it... Fingers crossed Thanks for reading, Cheers. (Pics: Seneca Dragon Claw and Umarex Hammer)
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So I've stayed up to late bashing my head against Nifscope, trying to get it to load a custom mesh for a Shoulder mounted chaingun mod that just refuses to load. The only feedback I get is "Nifscope has stopped working, please wait while windows searches for a solution" and nifscope closes. So I keep going back to blender; making sure every face is the right way, triangulated, kosher, following the tutorial I found to the letter. Then Exporting to an OBJ file to use Outfit studio to morph it into a NIF file so Nifscope can read it. But then Nifscope just crashes when I try to open my Chaingun. =( Nifscope opens regular game meshes just fine but mine just seems to make it "poop it's pants". Looking for some advice, something I might have missed. I really want to get this to work as its my first real attempt to make a mod for Fallout. Thank you for your help!
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Can someone make the Walther PPK(Deliverer)
HighlightReelTre posted a topic in Fallout 3's Mod Ideas
Ive tried making this weapon myself but im not so efficient on modding