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  1. Hello to any who are interested, I have never modded before I do not know what to expect. My hope is that those with more experience can provide some advice on what is possible/impossible, as well as point me in the direction of what areas would need to be affected to achieve the desired results. As a longtime Halo fan the campaigns of old have grown somewhat stale, well the MCC occasionally adds content I like they maybe don't provide precisely what I want and certainly not reliably enough. So I've reached the realization that the only future for Halo for me is to mod the campaigns to achieve some of what I want to keep it fresh. So below are a list of the mods I want in MCC to make the games the best versions they can be and I'm looking for feedback in how feasible is it, what needs to be edited, and if maybe it's been done. Without further ado: Halo 4: -Music: replace current Halo 4 background music with music from other Halo games (I have heard this one has been quite challenging to accomplish) - Sound FX: Assault Rifle replace with Halo 2 ANV MP Battle Rifle replace with Halo 2 ANV MPDMR replace with ReachSniper Rifle replace with Halo 2 ANV MPShotgun replace with Halo 2 ANV MPMagnum replace with Halo 2 ANV MPRocket Launcher replace sound with Halo 2 ANV MPSAW replace with Halo 2 ANV MP turretNeedler replace with Halo 2 ANV MPCovenant Carbine replace with Halo 2 ANV MPFuel Rod Cannon replace with Halo ReachEnergy Sword replace with Halo ReachGravity Hammer replace with Halo ReachMongoose replace with Halo 2 ANV MPWarthog replace with Halo 2 ANV CampaignScorpion replace with Halo 2 ANV CampaignGhost replace with Halo 2 ANV MPBanshee Replace with Halo 2 ANV MPWraith replace with Halo 2 ANV MP-Weapon Models: Add Halo 2 ANV MP BR to the wreckage of Forward Unto DawnSniper Rifle replace with Halo 2 ANV MPShotgun Replace with Halo 2 ANV MPSticky Detonator replace with Halo Reach Grenade LauncherCovenant Carbine replace with Halo 2 ANV MP-Weapons New Plasma Rifle model and sounds from Halo 2 ANV MPSMG model and sounds Halo 2 ANV MPSMG silenced Variant Halo 2 ANV MPRailgun ACOG Variant with ability to zoom before firingRain of Oblivion variant of Covenant Carbine full auto and gold trimConcussion Cannon, recoloured Fuel Rod that fires larger more damaging concussion rifle projectiles-Allies replace marines with Halo CEA MarinesNew ally replace one marine type with Reach ODST equip with Silenced SMGSpartan IVS replace Gypsy Company with more unique Spartans made from MP customization-Enemies create a new variant of the jackal ranger that makes use of Storm Rifle and maybe Rain of Oblivioncreate a new variant of Grunt Heavy (ref Halo 5 dark green with red eyes) makes use of Plasma Rifle and Concussion Cannoncreate new variant of Elite Commander (Halo 5 Mythic Commander)create new variant of Elite Warrior armour recolour blue does not lead troops used in small squads uses Plasma riflecreate new variant of Hunter, Halo 5 Serpent Hunter ( increased health and damage)Crawler Snipe recolour to silver and red lightsCrawler Alpha recolour to gold and teal lightscreate new variant Legendary Watcher gold and teal lightsKnight Battlewagon recolour to silver with red lightsKnight Comander recolour gold and teal lightscreate new Variant Knight Bannerman (ref Halo 5) red armour with red lights, this rank will replace any knights in campaign that make use of the Binary RifleAs you can see my intent is a vast change but it is to create a Halo 4 that is more consistent with other Halo games. I appreciate your taking the time to read and any input you can provide. I realize some of these may not be feasible but I wanted to get my ideas out there. If you like any of these ideas and can action it yourself feel free to make use of them (though please let me see and use said mods). If this post achieves my desired result of getting useful feedback I may go on to post my thoughts for Reach mods.
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