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Showing results for tags 'heads'.
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Thank you for taking the time to read this request. Sorry to trouble everyone, but I would like to request more facial options for Gnomes and Goblins ( Whispers of the Fey - Goblins Race ). These cats are my two favorite races and the poor little things barely get any love. Thank you for your consideration and time.
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We need a high-poly head mod for Skyrim SE, similar to CITRUS Heads for Oldrim, but with high-poly male heads as well, and optimized for the special edition.
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We need a high-poly head mod for Skyrim SE, similar to CITRUS Heads for Oldrim, but with high-poly male heads as well, and optimized for the special edition. EDIT - I now realize this is not the Special Edition forum.
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The idea for this mod would be to make soldiers be able to wear alien heads/viscera on their belts/waist as trophies, similar to Geralt in the Witcher Series. If possible, it could function as when you gain an alien corpse you also gain the respective alien customization option, to make it more lore-friendly. The props could be classified as legs to make it logistically easier to add or if possible could just be added to a completely different category.
- 4 replies
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- customization
- trophy
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Hi All!, âI'm working on a mod to ensure that no matter which head replacers you use, the classic/prominent NPCs will retain their original looks. So far I've covered all the "essential" NPCs, NPCs involved in Chargen, some Guild Members and a few others here and there (some based on a Reddit thread "Who is your favorite character in Morrowind and why"). I will do a version that doesn't include any doubles which will require people download various head replacers as well (unless I can get permission to include them of course). My Question is: Who do you think are some important NPCs, characters who stood out to you or people who's faces you thought really matched their personalities in the vanilla game, that you wouldn't want changing? P.S, do you see anyone having a problem with an .esp that links to heads found in their replacers providing I am not including any of their files in my download? Thanks, PoodleSandwich. *EDIT* Mostly looking for those NOT Imperial or Dunmer
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Hey everyone. I've been wanting to make an anime overhaul for NPCs like the anime overhaul mod for LE but one that would include males as well and perhaps down the road creatures and such. I was wondering if there's a way to edit the default race heads then have them use the facegen data you can edit with CK or would i have to model each individual head with nifskope and 3ds max or blender.
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Hello everyone! Just bought Baldur's Gate 3 and wondering if it's possible to make a custom head for me? I'd really love to do it myself, but my computer can't deal with Blender. I don't know why and yet don't know how to fix it. So.. If anyone wants to help me by making my headmorph, I'd be really gratefull. Not for free, if you say so. Please contact me <3
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My idea would be to make a unique HUD for the 4 different power armor helmets in the game. So the X-01's HUD would be wildly different and more high-tech when compared to say the t-45 or t-51. But each helmet would have it's own flavor while you're using it.
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- power armor
- hud
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Please help. I use OCOv2, Seamless OCOv2 by junkacc, all of Seamless's requirements, OCOv2 Seamless Head Replacer by kartoffels, and HGEC body. The seam between head and body is gone from what I can tell, but... her head looks like it was stuck in the sun too long in comparison to the rest of her. The long subject to this post and impromptu screenshot attached to it says it all. How can I fix this weird coloration mistake while also properly blending the seam away? I want character customization setting pointers, mod suggestions, black magic of the most accursed sort (game programming and console commands), anything which can help my desert rose (female Redguard) bloom a more uniform color, like the rest of her (preferably a terra-cotta brown skin tone from top to bottom).