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Showing results for tags 'incinerator'.
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I want a mod that adds the pyro weapons in FNV, Quite simple, but i dont think it wouold be easy, idk i dont make mods FlameThrower: same stats as regular flamer Backburner: Same stats as cleansing flame and same flame Degreaser: same stats as Incinerator Dragon Fury: same stats as Heavy incinerator Add some variants of the different flare guns and make them craftable or findeable Sorry my english is trash
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I was just playing a character with an incinerator earlier, basking in the literal glow of the scattered body parts of my foes, when I had a thought. How much more glorious would this be if flaming body parts caught the grass and wooden buildings on fire? I don't know if this would be even sort of possible, but I just thought it'd be a cool little feature. And have it spread to yourself if you're not careful, of course, say you just run over a burning corpse and that catches you on fire.
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I was trying to increase the range of the flamer to capture a more realistic feel for a flamethrower. While the incinerator has around the range I'd like to hit (perhaps a bit more than needed), I unfortunately can't figure out how to increase the range. I tried just editing the flamer's range to that of the incinerators, but nothing quite seemed to happen. It appeared to me that it was limited by the projectile distance, or something to that effect. I tried hunting for lines of code related to the flamer's projectile, but I could not find any such lines. Is there no way to up the distance? Is the flamer stuck at such a pitiful range? Or did I just overlook something?
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The New vegas Heavy Incinerator is very weak compared to the capital wasteland equivalent, and the regular incinerator is just plain pathetic. Can someone mod the heavy incinerator to gain the very solid Fallout 3 stats and give the regular incinerator the vanilla heavy incinerator stats?
- 4 replies
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- incinerator
- heavy incinerator
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