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Found 3 results

  1. A radiant yet not so repetitive monster creature with some actual investigation for which monster and where to find that monster. And its located on MannyGTs Notice boards. No more quest markers. I know what youre thinking, its witcher. Thank you modders and fans
  2. Can someone make The Investigation lists more manageable? atm every so often i just need to take 10-20 min to delete a lot of investigations and that is just annoying. increase the cap or having your stacked sorts not reset whenever you delete 1 investigation would already go along way. but something more would be nice,
  3. Introduction: This mod adds a little of immersion by making it possible that your (or NPCs) houses get robbed while you aren't at home. This leads to a investigative quest where the player needs to look for clues inside his house. These clues will take the player to some NPC in the vicinity where he will look for information regarding robbers and his clue. This can lead to another NPC for more information or directly to the culprit and/or his hideout. The longer the player takes to recover his stuff, the less he will recover, because the robbers will have sold a few things already. This mod can be expanded in a way that investigation/recovery of stolen stuff of NPCs can be done by the player, this is a new way to make money and do justice in skyrim and earn some rewards as well. Probability of being robbed: - The longer you stay without visiting your home, higher is the chance of being robbed. - the more famous the player is, higher is the chance of being robbed. - if there is a housecarl or wife staying at the house, the chance is reduced. Well, thats it... a simple mod that can add a little bit of immersion and fun to skyrim ^^
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