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  1. We tried to create a character preset in LE relying on Race Menu, and generating NIF facegen and texture facetint files in our SKSE plugins for chargen. We also altered the resolutions of the DDS files to match those for characters in SE. We next cut and pasted these presets to the Skyrim SE SKSE plugin for chargen, and we noticed that in skyrim SE, the native preset files appear in JSLOT format. (We don't really understand the jslot difference yet.) When we tried to import (F9) the cut and pasted LE preset into our SE game in the Race Menu for SE, we got "torn" eyes, stretched forehead, and a weird head shape! Now, could it be that the weight of our existing character (100) didn't match the weight of the character preset we tried to import (60)? We also tried all this without starting a new game. We used an existing file (Save # 2) from just after the opening sequence in Helgen Keep. We will try starting a new game, after this post, and seeing if we can import the character preset brought over from LE. Any ideas or tips?
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