Jump to content

Search the Community

Showing results for tags 'killing'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Site Support
    • Account Support
    • Vortex Support
    • Nexus Mods App
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings and Bans
  • Discussions
  • Vortex
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 12 results

  1. I dont like it when there are residents fighting with monsters and when I help them and the Residents ALSO get KILLED. Any mod to fix that? LIke kill ONLY WHERE MY mouse Pointer is no All around even with Explosions. IT would help me aloot guys!. THANKS.
  2. I recently purchased this Vault tech Workshop Crap expansion, because a few really good mods Needed all DLC's for some stupid reason. Now that i have it i wanted to build something like a Gym in my settlement so my guys can work out on occasion or whatever. but i hear that the exercise bike will kill my settlers if they use them. thats, f*#@'in Stupid, is there a fix for this? And if i HAVE TO do that stupid Vault Quest to even unlock the exercise equipment i hear that whatever you choose the bikes to do (Zap the settler and eventually kill him or release a sweet fragrance or something?) during the quest will be permanent, and you can't change it afterwards. is that true? What do i have to do to make it so the bike doesn't kill my settlers in non vault settlements like Sanctuary?. Can i kill the overseer of that vault? if not is there a mod that allows you to do it? or even can i turn that vault into a tomb? and seal it and never have to open it again? because f*#@ VTW >:/
  3. Hi, guys! I don't like looting dead bodies and dealing with merchants, but I would like to have a reword for each kill. Autoloot mods help, but they have their weaknesses (performance drops, for example). So, the Idea is simple: kill a human - get ... gold kill an animal - get half as much gold and so on. I think, it's not hard to create such a mod (unfortunately, I don't know how to do it), but it would make a difference for those players, who just want to fight, hunt bandits or animals and get instant rewards for that.
  4. I've tried fishing around on the nexus and googling around for a solution but I can't seem to find anyone else with a similar problem, I'm 70% sure it's not a mod, I deactivated all plugins and the problem persisted, I went through a group of fiends fine until one specific fiend then crashed, I did the run again saved right before this one fiend and it's making me crash, I tried it on some other enemies, a super mutant, a ghoul, all made me crash. The fiend I attempted to kill could be killed via console, I then resurrected her and re-killed her and that was fine. Nevermind, I found the culprit.
  5. So I'm currently trying to troubleshoot through trial and error what's causing this crash whenever I kill any enemy around Callville bay. If any of you have advice or know the issue, please give me a hand.
  6. So, I really like the idea of having assassins in the game (The Dark Brotherhood) but I think it would be awesome if things were a little more... lone wolf? You're an assassin on your own, no guild or anything. When you start the game with the mod installed for the first time, you get the option to choose a name (type it in) similar to in Oblivion where you can choose your Grand Champion name. Characters don't say it, but they mention it in notes (explained in further detail later on). You also get a special item that, whenever worn, changes your bounty over from the normal Vanilla bounty to the Assassin bounty (similar to the Vampire Lord bounty). Only way to get contracts is by going in to towns and speaking to people (?), having them walk past you and dropping a note out of their inventory onto the ground for you to pick up (?), or by just getting a note via courier. If you speak to them, they would ask if you were the one for the job and a dialogue option would appear like "Not here, too many people." and when you click that, they follow you (?). When you think it's safe and there aren't any witnesses, you talk to them again and a dialogue option will appear saying something like "Okay, speak." They tell you who they want killed, how much they will pay you, etc. After they're done, you have the option to accept or decline. If you decline, they may become desperate and raise the price that they were going to pay you (i.e. from 100 Gold to 200 Gold). You accept, they pay you, and you kill the person. Contract completed. If they drop a note or you get one from a courier, it will say something similar to; "[Assassin Name Here], I heard that you would be able to assist me in clearing off some loose ends. I need to speak with you, preferably someplace quiet. Meet me at [Place Name (i.e. The Bannered Mare)] and I'll tell you more. Sincerely -[Name of Client]" You go to the location mentioned, look for them, and initiate conversation. They then say "Sorry, I'm just waiting for... a friend." which you can then reply with something like "You probably wouldn't want to be my friend.". From then on it's the same concept as mentioned before. Sometimes you would also be set up. You would get a letter as usual telling you where to meet them, etc etc. When you get there, you start talking to the person like usual, except after a while the person would say "I- I'm so sorry..." after which a few guards come into the place. They will attempt an arrest if you have the assassin-identity item equipped (or you have vanilla bounty). Only way to escape is by going to jail, killing them or fleeing. Instead of paying bounty, however, you could either bribe them (persuade) or intimidate them.
  7. Whenever you enter somebody's house and kill them, items in the house previously marked as theirs (thus considered stealing) should be set to the player instead, so taking them is not stealing. This is a request I've heard from multiple gamers since Skyrim came out. I'm supposing it is harder to make a mod that does this, but I'm just curious if it's possible. On a somewhat related note, I wonder if it's possible to change the location's ownership as well. So if you go into a home, kill everyone who lives there, you could either become the place's owner or the place could come up on the market to purchase (through a mod like Real Estate). This was a feature of the Fable games that I always loved. I ended up owning whole villages this way.
  8. So I enjoy playing a bounty hunter/ gun for hire style character in Fallout. Essentially what i'm requesting is a board you can place at settlement that would fill up every X days/hours with "bounties" or quests that "the settlers or passers by" could post for you. Things like "go here, kill these" or "I'm looking for this item/weapon/armor [that i lost at Y]" or "So and So has been doing X at Y, go put a stop to it". Not looking for anything super fancy or dynamic, just something that pays a few caps and could make it look like you're a known gun for hire and people post notices for you. Even if this had to be something like a console command to spawn the board at your current pos or even just some where in diamond city. I'd very much appreciate this and would be more than willing to help with writing the notes up or what ever if that could reduce some of the work load on whom ever might take this up
  9. Hey everyone, So, ive been looking all over the nexus and I cant really seem to find what im looking for (if it even exists) and id make it myself if I knew how. Anyways, im looking for a mod that adds some assassination contracts to oblivion in a sense, that is implemented as a repeatable quest. For example, I imagine it as an assassination contract I can receive from a dark brotherhood NPC, and when the quest is given, a randomized npc is spawned into one of the major cities (or possibly any Inn) and I simply must kill them to complete the contract (the quest), and I can turn it in for a reward. If anyone knows of anything like this or what i can do to create something like this I would love suggestions. Thank you. PS, ive tried the bounty quests mod, and its close but not what im looking for.
  10. So I have a problem with Oblivion Construction Set. I made Emperor Uriel Septim and I placed him in the Elder council chambers. I double clicked him in the Editor and I removed ALL of the other packages and I putted mine package in his package list. He only has mine package in the list but he still doesn't do anything. He's on the same spot and If i try to move him by force in game he comes back at the same spot. And I noticed that somekind of duplicate of him appeared in the NPC List but I didn't made a duplicate, I only made the original one. So about his package, I clicked on Travel and then I went in Conditions and there I clicked TARGET and I added there The Merchants Inn and I selected GetInCell. His package is that he goes occasionally to Merchant's inn and goes back to Imperial city palace but I didn't even completed the second package that he goes back to palace after he visits merchant's inn. I tried in game to see if he's gonna go in Merchants Inn but he doesn't he just stands there like wooden Marry -.-' Can someone help me with this and the other thing is, how to make everything in one ESP.... When I save I open the ESP that I created and Construction set makes me another esp, it's so annoying...
  11. It'd be awesome if someone could make a mod where you can hire the dark brotherhood to kill someone. Or if you could give some thugs a contract to go beat up someone, and if the thugs die, the person you wanted the thugs to beat up will come after you and try to kill you. This would go very well with the character I'm playing with. Feel free to comment.
  12. Hello, sometimes when i kill a human or any type of npc my Skyrim crashes. Here is my load order (some mods are not activated): Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmApachiiHair.esmEagleEyePerk.esmGeneralStores.esmXFLMain.esmLanterns Of Skyrim - All In One - Main.esmClimatesOfTamriel.esmWWW.espHighResTexturePack01.espHighResTexturePack02.espBrawl Bugs CE.espBetter Dynamic Snow.espPrometheus_BeastSkeletons.espBirdsofskyrim.espImmersiveBountyHunting.espLanterns Of Skyrim - Around Cities_bright.espLanterns Of Skyrim - Bridges x2 - OnOff_bright.espPeople Have Torches.espPopulated Lands Roads Paths.espRedMountainErupts.espShootingStars.espSkyrim Flora Overhaul.espSkyrimCoinReplacer.espTouringCarriages.espDYNAVISION Dynamic Depth of Field.espFootprints.espFootprints - Ash.espIMAGINATOR - Visual Control for Skyrim.espRaceMenu.espRaceMenuPlugin.espPlayer Size Adjuster.espSkyUI.espiHUD.espIMAGINATOR - MCMenu.espCustomizable Camera.espTKDodge.espAkavari Katana Re_borne.espBosmerArmorMATY743.espContractor Armor.espCrossbow_Basic_Collection_LListed_EN.espDarkerThanBlack.espDreamBurrowsRegalHuntsmanArmor.espFaceMasksOfSkyrim.espHighlander Katana.espInigoPerkPointGiver.espInsanity's Dragon Katana.espInsanity's Sorrow.espISDBaniKatanaLIGHT2H.espISDBaniKatanaLIGHT1H.espISDBaniKatanaBLACK2H.espISDBaniKatanaBLACK1H.espKatanaCrafting.espKonahriks Privilege by Edhelsereg.espKTAAncientShroudedArmor.espNightingaleCrossbow.espRitual Armor of Boethiah.espSamuraiArmor.espSilverDragonArmor.espSniSiNordic.espThrowing Knives.espTMasks-JudgmentDay.espwarchiefarmor.espBeautiful Whiterun.espbuildablehouse.espDragon Falls Manor.espflaho_shi_eagles_nest_ENG.espInconsequential NPCs.espMoreBanditCamps.espMy Home Is Your Home.espNS_Crescent.espnTr4nc3 - Whiterun Mansion.espRealisticWhiterun.espSavaGhost's pack o tests.espTheFrontier.espVjarkell Castle.espAddChoices01.espArrowInTheEverywhere_High.espKillable Lootable Children.espProper Aiming.espSkyFalls - Distant Waterfall Overhaul.espSFO - Expanded Diversity.espConvenient Horses.espdD - Enhanced Blood Main.esptorches for realistic lighting.espUnlimited_Rings.espRiverwoodEnhancedPlugin.espSoS - The Wilds.espFootstepsSoundsOverhaul.espELFX - Dawnguard.espELFX - Dragonborn.espClimatesOfTamriel-Nights-Level-3.espJump85.espJump200.espJump150.espJump100.espJump250.espJump125.espJump300.espJump350.espPredator Vision.espWerewolfMastery.espApocalypse - The Spell Package.espspellpack1.espspellpack2.espMasterTheTimeAndSpaceTOGGLE.espPhenderix Tool - Weapon Edit.espskyrimaguas_Reforestation.espReducedShoutTimes.espBFSEffects.espDeadlySpellImpacts.espTeleport.espDragonCombatOverhaulDragonborn.espABT - Merchants Arrows +50%.espABT - Increased Bolts Damage (BS and CCO) +50%.espABT - Increased Progressive Damage (BS and CCO) +50%.espABT - Recover +50% Arrows and Bolts.espSneak Tools.espSneak Tools Vanilla Hoods.espSneak Tools Vanilla Masks.espBeards.espCharacter Presets - MALE IMPERIAL.espInigo.espXFLDialogue.espXFLPlugins.espBlaze Of Eventide.espgarm_companion.espImmersive Followers.espKhajiitChildren.espgetSnowy.espSpells Cast Light.espWATER.espWATER Plants.espWATER DG.espWATER DB Waves.espGreenWaterFix_v2withDawnguard.espDragonPriestMaskQuestMarkers.espEzEWorldMap.espRobeoftheVoice.espDual Sheath Redux Patch.espDual Sheath Redux.espPopulated Skyrim Civil War.espWeaponsOf3E.espAlastherium.espInvisibility Cloak.espSkyTEST-RealisticAnimals&Predators.espSit Anywhere.espJapanLodge.espAK- Placeable Statics.espPrometheus_No_snow_Under_the_roof.espCrimeDecay.espDual Flurry for all.espDual Wield Parrying_SKSE.espLanterns Of Skyrim - All In One - Climates of Tamriel - default.espLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.espLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.espLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.espLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esplanterns.esprealrainCoT.espSplashofRain.espHelmetToggle2.02b.espClumsinessMod.espEternalTorch.espBosmerHuntsman.espGuildStarter.espClimatesOfTamriel-Dragonborn-Patch.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Interiors-Warm.espEnhancedLightsandFX.espELFXEnhancer.espELFX - Exteriors.espdD - Realistic Ragdoll Force - Medium.espDead Body Collision.espThe Dance of Death - Ultimate Edition.espdD-No Spinning Death Animation.esp My pc specs:i3 2120 3,30 GHz8 GB RAMGTX 660 Ti 2gb gddr5If you need more information, tell it to me. And sorry if my english is not perfect.
×
×
  • Create New...
  翻译: