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Showing results for tags 'kingdom come'.
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this goddamn text problem occurred after i installed a couple mods like Unlimited Saving Sectorial Lockpicking Holy Sepulchre Gear (with standalone version) and there is no solution in internet for it! blob:https://pasteboard.co/46170fe6-59e8-4b99-96c9-e7bc804aac9e
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Hey guys, i have a big problem with on of the quest's it called waldenser. I want to do this quest after some ingame days, but now it's faild. I think this quest have a time limit but i didn't know it. I know the main focus in this game is that failure is an option, but i want this quest to complete my achievements. Is there a way to restart/reload quests? I have found in the comands that there are some option like this .. called: wh_quest_debug wh_quest_debugobjectiveid wh_quest_debugobjectibeoffset wh_quest_debugobjectivetimer wh_quest_debugquest wh_quest_debugquestid wh_quest_reload_scripts wh_quest_resetquestonstartgame wh_quest_reset_all_quests But i think i need some quest id's, as it was with skyrim. Did somebody know something? Thanks in advance.
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- kingdom come
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I would think it would be a neat little feature. Kind of silly you have to go to a grind stone to get the blood out of your blade. Why not just simply use one bandage in your inventory to apply it to your blade, maybe even have to use two on armor since there's more wiping to do?
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- kingdom come
- bandages
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**These Notes Based on Testing Done on Version 1.02 of the Game** INTRODUCTION: This is just a small guide for the very beginning of the game. Specifically, this focuses primarily on Henry’s stats when his adventure begins and the benefits for each conversation option. Initially, I believe Henry is level 0 before he speaks with his mom and she asks him what he got up to last night. Answering the first question automatically puts him at level 1, answering the second inquiry with an answer that matches the stat of the first answer will put Henry at level 2. BASE STATS: Carry Weight: 70 Health: 100 Stamina: 107 Energy: 100 Nourishment: 40 Strength: 1 Agility: 1 Vitality: 1 Speech: 1 Charisma: 7 Visibility: 56 Conspicuousness: 50 Noise: 44 Speed: 17 CONVERSATION STAT BONUSES: +1 Speech – We Were Chatting in the Tavern. (adds to nothing else) +1 (+2) Speech – Why Would I Be Interested in Swordfighting? +1 Speech / Total +2 Speech +1 Agility – I Was Dancing. + 1 Speed (17 -> 18 Speed) +1 (+2) Agility – Matthias Was Teaching Me Archery. + 1 Speed / Total +2 Speed (19 Speed) +1 Vitality – I Was with Bianca. +5 Stamina (107 -> 112 Stamina) +1 (+2) Vitality – What Does It Matter? +1 Perk point +4 Stamina (107 -> 116 Stamina) +1 Strength – I Was Working in the Forge. +4 Max Carry Weight (70 -> 74 Stamina) +1 Perk point +1 (+2) Strength – What Does It Matter? +4 Carry Weight / Total +8 Carry Weight (70 -> 78 Stamina) IMPORTANT NOTES: If you double on any stat choice (such as picking the options both conversation options that increase speech), you will become level 2 and gain a perk point immediately after the conversation with your mom. +2 Speech appears to have no affect on the success of haggling (at least not during the introduction it seems). This was tested on the coal merchant several times, selling the red scarf, which has a default sale price of 5.2 which I could only sell at most for 5.8… interesting sidenote about Haggling, staying your ground is an option. I’d pick 5.8 immediately, and the merchant would reject and counter, but I’d keep hitting 5.8 until he agreed to that price. Thing is, you obviously need to be on a price the merchant will be willing to agree to because if you’re not, they will get upset and all it all a waste of time. Kunesh (minor spoilers): Kunesh (minor spoilers): SPECIAL THANKS EddieShoe for Unlimted Saving because this made doing my tests SO much easier.
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- kingdom come
- kingdom come deliverance
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Mostly the title. I know that taking resources from Kingdom Come breaches something, but inspired options would be awesome. The feel of weapon weight, the effectiveness of armor, and the methods of ability to change the type of weapon attack based on mouse positioning are utterly fantastic. I cannot imagine how much work it would take to implement all of this into Skyrim, and would probably be on the level of an overhaul mod, but would add so much playability and difficulty to the game that I think is lacking. I recognize that a couple of mods exist that accomplish aspects of the above, or try to institute realism, but I think the most important thing the Kingdom Come offers is the idea that Armor actually protects its wearer. In my experience, most realism mods focus on a single blow killing someone to emphasize the deadliness of weapons, rather than showing how a person in plate armor is very difficult to take down due to the sturdiness of their defenses. The balance is off. If there are mods that accomplish the above, please feel free to point them out. It is easy to miss them with the mass of mods out there, and I have been away from Skyrim for some time. Regardless, I am fairly certain that no mod exists which might replicate the combat system.
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- kingdom come
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Was thinking earlier it would be cool to have to feed your horse in order to keep its stamina up. Stopping at streams and troughs to let her get a drink or some food would be awesome, as the horse would have a food requirement similar to how Henry has one. Also maybe cleaning the horse which could become dirty over time and impact your charisma?
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So I installed this game about a month ago and found it odd that it wouldn't permit using cheats. Long story short I ended up installing mods so I could carry more which came in handy while hunting (which worked). I also used the easy lockipicking cheat mod and the cheat mod. I've been in holidays for 2 weeks now and now I'm back and tried to start the game, I clicked continue and it stopped loading after a few seconds. It froze and shut the game down. Does anyone know the solution to my problem? I tried moving the mods into the data folder instead of the mod folder, the game started but the mods weren't working. For the easy lockpicking mod it says requires v1.6.2 when I checked my game I saw I'm using v1.6 but Steam doesn't show me any update options... So what should I do? If I use the older version of the mod it doesn't freeze nor does it work.
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I've played Kingdom Come and i enjoyed it but i think there is something missing, Whenever you want you can go hunting but you can't set up a camp or a small tent. I request the Developers to create a mod due to which you are enable to Do so that all. Contact: [email protected]
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- kingdom come
- kingdom come: deliverance
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In patch 1.3, Warhorse seems to have gone slightly against the wish of the Goddess of Immersion. For some odd reason, they have decided to cut the animation that plays when you put your sword back into your sheathe. This to me, and many others I'm sure is quite immersion-breaking and would be great if some intrepid soul restores it. Here's an example of the above issue in action.
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- kingdom come
- kcd
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I cannot manage Kingdom Come: Deliverance, downloaded from Epic Games, using Vortex 1.1.12. I search for the game, click Manage, msg pops up saying "Game Not Discovered" and am prompted to enter the folder containing the executable manually. I navigate to the correct folder (C:/Epic Games/KingdomComeDeliverance/bin/Win64MasterMasterEpicPGO) and msg pops up saying "Expected to find these files: Bin/Win64/KingdomCome.exe" I edit the index.js file in Vortex's game-kingdomcome-deliverance folder to add the correct executable path...and that seems to work to get the game managed by Vortex...but starting Vortex each time results in a msg "Your Vortex installation has been corrupted.", which is annoying.
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I am tired of seeing more reshade and inventory mods. As request I would like to see more horse retexture mods, armor mods, clothing retexture mods and faceswap mods for once and again either reupload a new mod or get a mod updated please? Two mod that needs to be updated or be created is the White Mane on White Horses with optional maneless, and All The Pretty Horses manless.