Jump to content

Search the Community

Showing results for tags 'launch error'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Site Support
    • Account Support
    • Vortex Support
    • Nexus Mods App
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings and Bans
  • Discussions
  • Vortex
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 2 results

  1. So, I've modded the game, obviously, and recently updated a lot of mods to the newest version so I could play. But, for some reason my game won't launch. I accidentally launched it through Steam earlier today, and it ran fine. Then I quit to go eat and afterwards decided to launch the game again but through vortex so my mods would be enabled. Now, the new saves might become unplayable since I didn't launch from Vortex and missing mods might done something, but I'm fine with that. Anyway, after updating some mods I decided to launch the game but was greeted by an error. "Cyberpunk 2077 encountered and error caused by corrupted or missing archives and will now be forced to close. Please verify integrity of game files for Cyberpunk 2077 before the next launch." And as expected, I did what it asked, I verified the game files with Steam and tried launching through Steam again, to make sure it at least works that way. But alas, it did not. Same error. Any idea what might cause this? EDIT: Also since I can't launch the game how can I find out the game version so I can double check that my mods are compatible with current version of the game? EDIT2: Well, I managed to get the game started by reinstalling. We'll see if it starts with it's issues again.
  2. As it says in the header, I am unable to use ENBoost on Skyrim. After installation (followed all the necessary steps as seen in this video) all I get is a "The application was unable to start correctly (0xc0000005)." error when hitting the launcher (which goes through SKSE). Besides SKSE, I use FNIS Behaviour 6.2 and Wrye Bash in combination with Kapaer's "Safety Load" mod. PC-specs: Intel i7-3770k CPUAsRock Z77 Extreme11 mainboardKingston HyperX Genesis Grey 4x4GB RAM@1600MHzMSI R7970 Lightning (non-GHz edition)Windows 7 64-bits edition OSLaunching the game either through SKSE or NMM always gives the "The application was unable to start correctly (0xc0000005)." Launching through Wrye Bash gives an initiation (a flash of the small black prompt-sized screen follow by a flash of a black full screen) but after that nothing happens and nothing Skyrim related shows in Process Explorer (my Task Manager replacement). Disabling the "Safety Load" mod doesn't change anything. Uninstalling ENBoost brings everything back to 'normal' and lets me start the game without errors and/or glitches. Reason why I tried ENBoost is that, despite Safety Load, my game freezes on occasion, always when I'm on the brink of crossing the 3GB of V-RAM use (GPU has a limit of 3GB; behaviour monitored through MSI-Afterburner on my G19 keyboard's display). I prefer the occasional CTD over a freeze anytime, since, with the latter, I often can't get rid of the game's screen through "ctrl/alt/del" and starting Process Explorer cuz the game's screen persists in hiding the taskbar and stays on top of everything I open... I've added "Safety Load" a couple of days ago when I started to experience loading loops as well as start-up loops where the game kept showing different tips without any progression. I've toned down from 202 to 184 active mods with 149 active PlugIns because of too many random CTD during the game. CTD have diminished, but now I'm getting these freezes and ENBoost refuses to co-operate. Everytime I've added/deleted one or more mods, I run Wrye Bash to get a new bashed patch. Anybody any ideas, or would you like more info?
×
×
  • Create New...
  翻译: