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Showing results for tags 'main character'.
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The only thing I wish I could do in the game is change the overworld character from the MC. I would love to walk around the world as my fav character instead of Nowa. I completely understand to have him be in the cutscenes and wouldn't want that to change anyway, but I would love to walk around the towns or map as my fav character. I wonder if it would be possible to mod it in as all characters are only sprites. But I don't know if all sprites have walking animations for all the different angles. Even if they didn't and it looks a bit odd when they move I would still download it. Would love to hear peoples thoughts!
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- Eiyuden Chronicle: Hundred Heroes
- cosmetic
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Don't know if it's possible without diving too deep into the game's code ... I'd like to start ALL moves intentionally my character can obviously perform when called for by the engine. That being: KNEEL / CROUCH (happens when e.g. picking something up) LIE DOWN (happens when toppled over by enemy) WIGGLE (when e.g. thrown to the ground by a wolf and then grabbed/bitten or different wiggle when grabbed while standing) and so on ... meaning there's probably more which I can't think of at the moment ... I'd like to start such moves on purpose by hitting just another key. I'm an old fashioned PC-user, you see.
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- moves
- main character
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This is going to sound incredibly stupid (or perverted) but here is goes: I know nothing about creation kit and my attempts to learn it have so far proved futile so I turn to you guys in hopes someone might be able to help me. Request: Medieval underwear. Yes, really. You see it's always bothered me that Skyrim seems to take place in a fantasy medieval setting but the characters all wear modern bras and panties. I don't know, it's kinda silly but with all the other thousands of immersion mods out there it would be nice if someone could 'fix' this.
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For TotalBiscuit; this needs to be a thing.
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- bear
- protagonist
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For TotalBiscuit; this needs to be a thing.
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- bear
- protagonist
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So, the issue comes in when Skjor and Aela have just turned the MC into a werewolf, during the Silver Hand quest. After the werewolf rampage in Whiterun, the naked MC wakes up near Gallows Rock, greeted by Aela. And at this point, my MC has no sound at all, no grunts when swinging weapons or when getting hit, absolutely mute. The shouts still work though. But it kinda kills the immersion when my MC gets massacred by a bunch of the Silver Hand and he just takes it without any reaction. I wanted to put this in the mod troubleshooting section, specifically for Player Voicesets, because that's the only voice mod I use, but I already tried uninstalling that mod before the werewolf part, restoring the vanilla voicesets. But the problem still occurs, so I don't think the issue is caused by this mod at all. I'm not using any other sound modifying mods (as far as I know), so I don't know if this is caused by any other mods that I have used. I tried using showracemenu to see if there were any effects, but there were none. Here is my load order I obtained from the AppData/Local/Skyrim folder (I use BOSS to manage my load order actually): Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espAzarHair.esmXvision Children.esmXvision Children - Complete.espBrawl Bugs CE.espWeapons & Armor Fixes_Remade.espChesko_Frostfall.espAMatterOfTime.espBabettesFeastBalanced.espDragonCrownCraftable.espDual Sheath Redux.espEbonyCrownCraftable.espElvenCrownCraftable.espGlassCrownCraftable.espWetandCold.espSkyUI.espCustomizable Camera.espDaedricCrownCraftable.espDragonPlateCrownCraftable.espHothtrooper44_Armor_Ecksstra.espHothtrooper44_ArmorCompilation.espImmersive Weapons.espMashupUNP.espskyforgedShields.espDeadlyDragons.espSkyRe_Main.espSkyRe_EncounterZones.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espRun For Your Lives.espWhen Vampires Attack.espAchieveThat.espGuard Dialogue Overhaul.espHeadtracking.espProper Aiming.espConvenient Horses.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espskyforgedWeapons.espRealisticRoomRental.espApocalypse - The Spell Package.espFNISspells.espDuel - Combat Realism.espDual Wield Parrying_SKSE.espThe Dance of Death - Ultimate Edition.espPinup Poser.espTheEyesOfBeauty.esp3DNPC.espRealisticNeedsandDiseases.espRND_Dawnguard-Patch.espRND_HearthFires-Patch.espRND_Dragonborn-Patch.espRND_BabettesFeast-Patch.espRND_USKP-Patch.espHothFollower.espInigo.espHothFollower UFO Patch.espReduced Distance NPC Greetings.espBW Iona.espBW Lydia.espMjoll.espEMCompViljaSkyrim.espEMViljaInSolstheimAddOn.espHearthfireMoveKidsfix.espAmazingFollowerTweaks.espCharacterMakingExtender.espdD - Realistic Ragdoll Force - Realistic.espEnhancedCharacterEdit.espethereal_elven_overhaul.espClean Invisibility Effects plus Eyes Fix - Chameleon Version.espAFT_iNPCFix.espXvision Children - 3DNPC.espDual Sheath Redux Patch.espPre ReProccer WAFR IA7 Patch.espReProccer.espRRR_3DNPC-Patch.espPost ReProccer Fixes IA7 Patch.espFCO - Follower Commentary Overhaul.espchfshPlayerVoicesets.esp Can anyone identify the problem here? Is there any specific mod causing this issue? Or do I just have to skip the whole Companions questline entirely (the mute MC really takes me out of the game)? I tried using the setstage quest stuff to skip the Werewolf sequence and the voice was still okay, but the companions questline got screwed up because Skjor didn't die in the cave. If there is no way to fix this issue, is there any workaround so I can just complete the Companions quest without turning into a werewolf? Thanks
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- skyrim
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