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Showing results for tags 'mass effect andromeda'.
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Hey everyone, Years ago I remember a mod for ME3 which was connected to mass effect andromeda, where you would go onto this abandoned station and the power was all off, so you go around turning the power on and learn about the andromeda project and if im not wrong, you even speak to the AI from mass effect andromeda but i believe it wasnt fully functional or something. Anyways, I wondered if anyone else remembered this and if this mod was available for LE3?
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I am trying to Mod Mass Effect Andromeda. The Mod Manager for the game is broken..and fixing it is broken....lol My question is how to get the Mass Effect Games on Vortex? I try to Scan..with no results ...not sure why. So how do I get these games on Vortex?
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So, I have two mods I want to use but the face texture is for complexion 8 while the body-tattoo mod is for complexion 10. I haven't got a single clue how to use Frosty Editor and the youtube vids aren't very uh... clear. Or maybe I'm just stupid and need it broken down step by step or something. But it would be super awesome if someone is willing to help me with this! I would love to use Akamili's face texture with Dem Tats mod =] Or if it's easier, how would I switch over the body tattoos from the mod into complexion 8's texture file? If I need photoshop for this... then I'm screwed...
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- mass effect
- andromeda
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Hello ! As you can see below I am having a problem with launching game with frosty mod manager. And I don't think it's mod fault, cause I was trying to launch MEA without mods. I can't find solution for this, so I am asking you guys for help me, please :sad: ... Maybe some of you had the same problem as me and found a solution. Access to the path 'cas_02.cas' is denied. at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost) at Frosty.ModSupport.FrostyModExecutor.IsSamePatch(String modPath) at Frosty.ModSupport.FrostyModExecutor.DeleteSelectFiles(String modPath) at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0() at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<ThrowAsync>b__3(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
- 14 replies
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- mass effect andromeda
- frosty
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(and 2 more)
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So a weird bug. I'm on EOS and just got into the alien structure. When I first got down there my squad was fine, but when I got to the room where you find the liquid I lost them. They were still there but not moving. So I pressed on thinking that something will kick them into motion and I noticed that enemy AI was just standing there as well. Shooting them had no effect on them. I heard my Ryder and the squad do their usual talking/yelling during battle, but my squad was nowhere near me and the enemy AI just stood there stuck. I tried restarting the game and Origin to no avail. I also tried loading an earlier save when I was outside the structure and as soon as I jumped down the gravity well, my squad and Peebee just stopped.I am running mods through the Frosty Manager here is a screenshot of my Frosty Manager for the mods I am using and their load order. I did add some after starting this game if that makes a difference.
- 6 replies
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- mass effect andromeda
- mea
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So I've been using Frosty Mod Manager to load my mods (I have around 14 or so) and it's been working wonderfully... up until I tried to travel to Havarl or Voled. The game launches completely fine, and lets me click resume, but i get stuck on the loading screen and can't even play the game. It starts to load and gets around 4/5 to the end, but then it just stops. The game doesn't crash or anything, it just stays on the loading screen. It works fine if I launch it without mods, but I really wanted to make my Ryder look awesome :( I've tried checking the DLLs, uninstalling Frosty and reinstalling, starting a completely new save game, loading back to a previous save game, and repairing mass effect on origin. I don't know if its just a certain mod I have or something else. I've yet to uninstall and reinstall Mass Effect itself because i wasn't sure it would help and didn't want to wait for it to download again, but at this point, I'm willing to do pretty much anything just to play with mods.
- 10 replies
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- mass effect andromeda
- help
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(and 4 more)
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I started to find mods I liked for my Mass effect games and when I downloaded them via Vortex I couldn't find ANY of the Mass Effect games available to manage and it told me if I didn't see it the game was "unsupported" although the nexus has many many mods for all four games. Please tell me if I'm doing something wrong or what.
- 1 reply
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- unsupported
- mass effect
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(I've already posted this to the EA forums and was advised to publish it here too.) I've been using Frosty Mod Manager for Mass Effect Andromeda for some time now and had no problem with it until a few days ago. The game will launch from Origin but not from the Mod Manager, literally nothing comes up even though my task bar says the game is running. I've visited every forum I can find on this issue and have tried every solution. This includes: Deleting the bcrypt.dll file and ModData folder in the game directory (when I delete the ModData and try to launch from Frosty, it just tells me there's a new installation detected, regenerates the folder and then doesn't launch.)Deleting the bcrypt.dll file from the FrostyModManager/ThirdParty folder Repairing the game after doing the aboveRunning all programmes as administrator Re-installing the Mod Manager and game (several times)Doing a system reboot of the PC, plus a clean upLaunching without any mods installed (so I know it's not the mods that are the issue.)Just to note, I have Mass Effect Andromeda located in my DATA folder, because my Windows drive it very low on space, but again, this has never been a problem before so I assume that has nothing to do with it. I'm getting pretty frustrated, as these steps have worked for other people but don't seem to work for me. If anyone can help me, it would be appreciated.
- 41 replies
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- frosty
- frosty mod manager
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