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hey there, been having problems with using fook pn and mmue at the same time. I'm fairly new so this might be a stupid problem but i'm stumped. My current load order is as follows: FalloutNV.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm DeadMoney.esm HonestHearts,esm OldWorlBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm FOOK - New Vegas.esm FOOK - New Vegas DLCs.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Cyberware.esm Mission Mojave - Ultimate Edition.esp FOOK - New Vegas.esp FOOK - New Vegas DLCs.esp FOOK-PN Convergence.esp MMUE-CP-Convergence.esp MMUE-CP-FOOK.esp MMUE-CP-PNCore.esp MMUE-CP-PNEquipment.esp I've tried playing around with the load order, but I can't seem to figure out. Thanks in advance.
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Hello, I'm having a bit of an Issue with something of the above whether a combination of or one in particular. After installing WMX I noticed that when modding certain weapon mods to certain guns (mostly guns added by PN, but also some vanilla and DLC weapons, mostly GRA Unique weapons as I'm taking my time getting though the game) I would get a missing texture error diamond or a texture that looked wrong or jumbled up. Here's my load order: FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldsBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm IWS-Core.esm Interior Lighting Overhaul - Core.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Extra Options.esm ELECTRO-CITY - CompletedWorkorders.esm ELECTRO-CITY - Highways and Byways.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp Interior Lighting Overhaul - L38PS.esm SomeguySeries.esm Mission Mojave - Ultimate Edition.esp MMUE POP.esp MMUE-CP-Electrocity.esp CASM.esp Project Nevada - Cyberware Addition.esp Project Nevada - Rebalance Complete.esp Project Nevada - All DLC.esp MMUE-CP-PNCore.esp MMUE-CP-PNRebalance.esp MMUE-CP-PNEquipment.esp NewVegasBounties.esp NewVegasBountiesII.esp LegBloatflyPerk.esp IWS-CORE-Patrols.esp IWS-CORE-Guards.esp IWS-CORE-Civilians.esp IWS-DM.esp IWS-HH.esp IWS-OWB.esp IWS-LR.esp EMR-StealthSuitMkII.esp FlashlightNVSE.esp UnlimitedCompanions.esp WMXUE.esp WMXUE-PN.esp EVE FNV - ALL DLC.esp ProjectRealityMkIv5HDR.esp Interior Lighting Overhaul - Ultimate Edition.esp ILO - PipBoy Light.esp CNR_Beta.esp (I don't remember what this is) MaxFollowers12.esp MMUE-CP-ILO.esp CouriersCasheWSE.esp TheInheritance.esp Russell.esp JIP Companions Command & Control.esp WMXUE-CouriersStash.esp WMXUE-EVE.esp MMUE-CP-WMXE-EVE.esp The Weapon Mod Menu.esp (I added this recently to check which weapons were being effected and to remove the weapon mods that were causing issues) Explore Perk Revised - No Locations.esp The Mod Configuration Menu.esp I've never used BOSS or FNV Edit, nor do I know how to make a merged patch. I'm sort of new to modding and not really good at it. If anyone could help that would be amazing.
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Greetings, I decided to give Mission Mojave Ultimate Edition a shot. I have previously used FOOK but wanted to see what MMUE had to offer. While looking over the read me I noticed to detail regarding changing a ini. file prior to playing. I use the NMM to install all of my mods, unless I can find a tutorial that explains how to manually install mods that do not have NMM compatibility. If I use the NMM to install MMUE and MMUE+ will I need to change the ini. as instructed in the read me? I installed DARNUI manually and I had to make changes to the ini., is the ini. that needs to be changed for MMUE located in the same file? Not sure if this is proper etiquette to include two questions in the same post, but here goes. I have BOSS installed and was wondering if when I run BOSS does the program automatically correct my load order through NMM, or is there a log that is generated that requires the user to manually change the load order? I have included my load order. I have not run BOSS or tried to change the load order, I am still going to install Fallout New Vegas Redesigned 2. If any one sees any problems, missing patches, wrong mods installed please let me know. I'm a rookie but have learned a lot reading through this forum and look forward to any input. Thanks FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1Interior Lighting Overhaul - Core.esm=1AWorldOfPain(Preview).esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Extra Options.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1oHUD.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1SomeguySeries.esm=1Mission Mojave - Ultimate Edition.esp=1Mission Mojave - Ultimate Edition Plus.esp=1MMUE POP.esp=1MMUE-CP-Electrocity.esp=1DarNifiedUINV.esp=1Readius_NV.esp=1The Mod Configuration Menu.esp=1GoodspringsPlayerHome.esp=1The New Bison Steve Hotel.esp=1Project Nevada - Dead Money.esp=0Project Nevada - Honest Hearts.esp=0Project Nevada - Old World Blues (No Cyberware).esp=0Project Nevada - Lonesome Road.esp=0Project Nevada - Gun Runners' Arsenal.esp=0Project Nevada - Cyberware Additions.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1MMUE-CP-PNALLDLC.esp=1MMUE-CP-PNCore.esp=1MMUE-CP-PNRebalance.esp=1MMUE-CP-PNEquipment.esp=1BluesRadioNV.esp=1CONELRAD 640-1240.esp=1Machienzo-RadioNewVegasFixv11.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1christinecos.esp=1PimpMyScarf.esp=1PimpMyScarf_v2.esp=1QS_Blackwolf_NV_Backpackmod.esp=1Seeker Armor.esp=1TGsArmorCollectionVegas.esp=1AWOPDeadMoney.esp=1MMUE-CP-AWOP.esp=1ShilohDS-Color Maps and Icons.esp=1EVE FNV - ALL DLC.esp=1Project Nevada - EVE All DLC.esp=1MMUE-CP-EVE.esp=1Vurt's WFO.esp=1Nevada Skies.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1ILO - A World of Pain.esp=1JIP Fast-Travel Anywhere.esp=1AWOPDeadMoneyVendorPatch.esp=1EVE FNV - NO GRA.esp=1EVE FNV - NO DLC.esp=1Project Nevada - EVE No DLC.esp=1Project Nevada - EVE No GRA.esp=1The Torn City.esp=1TheInheritance.esp=1Goodsprings Reborn.esp=1NCRTrooperOverhaul.esp=1Novac Reborn.esp=1Novac Reborn - Electro-City Fix Patch.esp=1Primm Reborn.esp=1Facewrap.esp=1
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can someone please help me with my load order for these mods stated above? I do not know if this is the right load order for pn-mmue-eve and any help would be greatly appriciated. oh and Ive tried loot and that just mixes up the project nevada load order even more. here is my full load order if you need it: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 More Perks.esm 7 7 More Perks for Dead Money.esm 8 8 More Perks for Honest Hearts.esm 9 9 More Perks for Old World Blues.esm10 a More Traits.esm11 b NVInteriors_Core.esm12 c NVInteriors_ComboEdition.esm13 d Project Nevada - Core.esm14 e Project Nevada - Equipment.esm15 f Project Nevada - Extra Options.esm16 10 SomeguySeries.esm17 11 Clean-Deluxe FNV.esm18 12 oHUD.esm19 13 DFB - Random Encounters.esm20 14 Mission Mojave - Ultimate Edition.esp21 15 MMUE-CP-NVInteriors.esp22 16 Readius_NV.esp23 17 The Mod Configuration Menu.esp24 18 Project Nevada - Rebalance.esp25 19 Project Nevada - Cyberware.esp26 1a Project Nevada - Cyberware Additions.esp27 1b Project Nevada - Rebalance Complete.esp28 1c Project Nevada - All DLC.esp29 1d MMUE-CP-PNALLDLC.esp30 1e MMUE-CP-PNCore.esp31 1f MMUE-CP-PNRebalance.esp32 20 MMUE-CP-PNEquipment.esp33 21 More Perks Update.esp34 22 More Perks for Dead Money Update.esp35 23 More Perks for Honest Hearts Update.esp36 24 More Perks for Old World Blues Update.esp37 25 More Traits Update.esp38 26 DFB - Random Encounters - Update - MCM.esp39 27 SignatureWeapons.esp40 28 Dead Money Recipe Box.esp41 29 EMR-StealthSuitMkII.esp42 2a Fiendish Power Armor.esp43 2b Fiendish Power Armor - Project Nevada.esp44 2c Roberts_NewVegas.esp45 2d EVE FNV - ALL DLC.esp46 2e Project Nevada - EVE All DLC.esp47 2f Courier's Radio.esm48 30 TheSkeleton-CorpseFix.esm49 31 AnimationProject.esm50 32 AoT_Masks 5-Years In The Making.esp51 33 LFox Cannibal Perk Improvements.esp52 34 More Ghouls V2.esp53 35 Distributed Necklaces and Chains Neck Seam Concealer.esp54 36 Psycho Gear.esp55 37 BuzzAxe.esp56 38 GhostSuit.esp57 39 MadScience02.esp58 3a Ghost People in BigMT.esp59 3b Assassins v1 The Organ Harvesters.esp60 3c SammyTheGhoul.esp61 3d X-13 PN patch.esp62 3e Cazaclaw Resource.esp63 3f CIB Bighorners Var.esp64 40 psychoelf death claw friend.esp65 41 Zan_AutoPurge_SmartAgro_NV.esp66 42 Plasmids.esp67 43 The 5 Books.esp68 44 Badmothaf*#@a.esp69 45 WereClaw.esp70 46 VulpineRace.esp71 47 MaskRemovalPN.esp72 48 VulpineRace-Companions.esp73 49 VulpineNPCs.esp74 4a merged patch 1.esp and here is my loot sorted load order: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 NVInteriors_Core.esm 7 7 SomeguySeries.esm 8 8 oHUD.esm 9 9 Mission Mojave - Ultimate Edition.esp10 a NVInteriors_ComboEdition.esm11 b TheSkeleton-CorpseFix.esm12 c DFB - Random Encounters.esm13 d More Perks.esm14 e More Perks for Dead Money.esm15 f Readius_NV.esp16 10 The Mod Configuration Menu.esp17 11 More Perks Update.esp18 12 More Perks for Dead Money Update.esp19 13 DFB - Random Encounters - Update - MCM.esp20 14 SignatureWeapons.esp21 15 EMR-StealthSuitMkII.esp22 16 Project Nevada - Core.esm23 17 Project Nevada - Equipment.esm24 18 Fiendish Power Armor.esp25 19 Fiendish Power Armor - Project Nevada.esp26 1a EVE FNV - ALL DLC.esp27 1b Project Nevada - Rebalance.esp28 1c Project Nevada - EVE All DLC.esp29 1d AnimationProject.esm30 1e AoT_Masks 5-Years In The Making.esp31 1f LFox Cannibal Perk Improvements.esp32 20 Psycho Gear.esp33 21 MadScience02.esp34 22 Badmothaf*#@a.esp35 23 Project Nevada - Cyberware.esp36 24 Project Nevada - Extra Options.esm37 25 Project Nevada - Rebalance Complete.esp38 26 Project Nevada - All DLC.esp39 27 More Perks for Honest Hearts.esm40 28 Clean-Deluxe FNV.esm41 29 MMUE-CP-NVInteriors.esp42 2a More Traits.esm43 2b More Perks for Old World Blues.esm44 2c Project Nevada - Cyberware Additions.esp45 2d MMUE-CP-PNALLDLC.esp46 2e MMUE-CP-PNEquipment.esp47 2f MMUE-CP-PNRebalance.esp48 30 More Traits Update.esp49 31 More Perks for Honest Hearts Update.esp50 32 More Perks for Old World Blues Update.esp51 33 SammyTheGhoul.esp52 34 More Ghouls V2.esp53 35 The 5 Books.esp54 36 Cazaclaw Resource.esp55 37 VulpineRace.esp56 38 BuzzAxe.esp57 39 Courier's Radio.esm58 3a Ghost People in BigMT.esp59 3b Assassins v1 The Organ Harvesters.esp60 3c GhostSuit.esp61 3d Dead Money Recipe Box.esp62 3e WereClaw.esp63 3f Distributed Necklaces and Chains Neck Seam Concealer.esp
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Hi ! I want to play with 3 mods, just 3, but how the heck am I supposed to guess the load order ? Here is my load order : GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=0 HonestHearts.esm=0 OldWorldBlues.esm=0 LonesomeRoad.esm=0 GunRunnersArsenal.esm=0 Mission Mojave - Ultimate Edition.esp=1 WeaponModsExpanded.esp=1 WMX-DeadMoney.esp=1 WMX-HonestHearts.esp=1 WMX-OldWorldBlues.esp=1 WMX-LonesomeRoad.esp=1 WMX-GunRunnersArsenal.esp=1 MMUE-CP-EVE.esp=1 EVE FNV - ALL DLC.esp=1 WMX-EVE-AllDLC.esp=1 MMUE-CP-WMX.esp=1 So Mission Mojave Ultimate Edition comes with 2 community patchs, 1 for WMX, 1 for EVE WMX comes with a community patch for EVE. How can I know the right order ? The game run but will it crash ? By the way, I had to overwrite some files in textures/meshes installing the mods, so I suppose there is an order to overwrite this files ? Help me please :/