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Found 4 results

  1. I plan on using Morrowloot once I get around to modding my game, and I'm just wondering is Apocalypse and DFB - Random Ecounters are compatible with it. Thanks.
  2. Morrowloot - N'wah Edition adds a new feature to the original Morrowloot that let's you craft high-tier equipment only if you have found a piece of it before. I am trying to learn how to simulate this requirement with TES5Edit or the CK, but I'm not sure how to do it. A user has posted on the forums thread saying that he was able to do it by establishing the GetItemCount function as a requirement to be able to craft that equipment, but I believe it'll only work if you currently have the item in question when you are going to craft, which makes the whole thing kind of pointless. So, can you tell me how I can establish as a condition to craft an item having had one of it in your inventory at any given moment in the past?
  3. My question is, are there any player homes that have a very fancy look and have displays for all the relics in the these mods and or expansions for Skyrim? Something like The Legacy of The Dragonborn.
  4. Hi, I'd like to start a new gameplay with Morrowloot 4E and WTF (Encounter zones). Since they're both modifying interior cells and other loot related stuff, I read the best solution would be to merge them. Thing is, I have no idea how. I've read the official Wrye Bash documentation and other tutorials I googled, but couldn't manage to get the information I'm looking for. Would be cool if any of you experienced players/modders could help me out. Thanks in advance!
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