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Showing results for tags 'normalmap'.
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Hi, I have an issue with the body turning shiny upon loading a save, equipping armor, or unequipping armor. I use only UNP for Skyrim SE and normalmaps from Pride of Valhalla SE. I also use UUNP vanilla armors, also for SE. The effect appears in both ENB and non-ENB. Does anyone know where I might start looking for the cause?
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Hey all, Today I've started to do some texture modding for the guns in Fallout, my plan is to make a mod which adds craftable skins to all weapons in the game. So I'm working on the Deliverer now and I'm doing both the textures + normal maps for this one. One thing I noticed is that the colors from the normal map change drastically when I export it. I'm using Photoshop CC with the Nvidia DDS plugin. The settings I use are the following: This is the DDS normal map before (vanilla Fallout but with my changes) and after exporting: As you can see, all the colors are faded out and it's missing a lot of detail. However, the map works just fine, the reflections are different than vanilla but it does work. I still want a fix though because I don't want to do things the wrong way. Here's the gun with the weird color map: Any way of fixing this? I guess I'm doing something wrong with exporting? It's the first day that I'm doing this so tips are welcome!
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Once again there is another post about people having shiny textures I know you will be annoyed but this isn't an average noob trying to figure out something with doing any research and acting like its the end of the world. But trust me I've done my research. I seen multiple posts on this exact topic and even as its helped multiple people no matter what strategy ive used (which is pretty much everything) no works. Ive done stuff with the normal map alpha channel, diffuse map brightness, the transparency of the normal map itself, change the nif properties and so on and so forth. Could someone please help me out here, I will post some screenshots of my situation later on down the track when I get more posts but I would like to see some simpler solution before I start posting stuff. If any interest to you the object im trying to retexture is a 'rockl' or large rock, and would like to make it instead of a grey colour to a whitish/ creamy colour. As the post suggests when I try this the texture is shiny and I have tried alto to stop it which I have been battling with for about a year and made me stop modding multiple times. Please go someone with any knowledge about how to fix this, your help would be much appreciated. Thank Ps: sorry for writing alot