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  1. I am trying to use the HD textures from the Weapon Retexture Project on the standalone Silenced 10mm Pistol added by Tale of Two Wastelands. As far as I know, simply replacing the original model for the pistol with WRP's model in FNVedit should have worked; the 10mm Pistol with the silencer attachment in New Vegas uses the same model from the original Fallout 3 weapon. However, this doesn't seem to work. Even though the pistol with the mod in New Vegas and Fallout 3's standalone version use the same model, replacing the Silenced 10mm Pistol's model with WRP's version doesn't produce the result I expect. FNVedit: First person in-game: Now, what makes this absolutely bizarre to me is that the weapon renders as I had intended it to, but ONLY if it's on my back via the One Man Army mod. If I try equipping it in my hand, the issue persists. 3rd person, equipped normally: 3rd person, displayed by a cosmetic mod: So, yeah, I'm stumped. By default the game does not accept my changes, but a random mod understands what I'm trying to do. What the heck??
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