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Showing results for tags 'patch7'.
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Hello, I might sound really stupid but I'm genuinely so confused about what I'm doing wrong here and don't know if anyone else is having this problem! I've updated all my mods since patch 7, reinstalled BG3MM, and done all the steps necessary for it to work (I think). The modsettings.lsx file within the public folder are showing my mods, but when I go in-game, they're not there. Does anyone know how to fix this, they're not showing as installed on the official Baldurs Gate mod installer-thing. I hope this makes sense, would appreciate any help... As I feel I'm going insane trying to figure it out
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Greetings, So, patch 7 brought its own mod manager, mod toolkit and "in-house" mods. I'm confused about the new mod manager introduced in patch 7. Does this mean we should no longer be using Vortex? Will continuing to use Vortex cause issues? I'm sure many of you are also trying to figure this out. I can't continue my game or start a new one currently. It is highly likely that this is because not all of the mods I use have been updated yet. What is concerning, though, is that when I look in the new built-in mod manager, mods become unchecked even after I've checked them. I'm also faced with "unresolved mod issues detected" but with no option to do anything. Then, there is a list of the same ones with "disable mod" as the option. These are the mods that WERE updated for Patch 7! I tried doing as it asked and disabled those, but I was still unable to continue. How does it even have two versions? I certainly don't have that in Vortex. I assume it is linked to their built-in manager because when I browse that, I see some of mine saying "installed", whilst others do not. So, is there a confusion between the two managers causing this? Could anyone share their experiences or advice? Have you been able to continue your game? I've seen some comments on the mods I use, suggesting that some have managed to do so. Any insights would be greatly appreciated. Cheers. Ian.