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Showing results for tags 'real flying'.
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The mesh from this download Real Flying - wings Invisible while Folded Hides all lights visible on the player when folded I am hoping someone knows why that is and can maybe fix it, it is treated as an effect but also has a mesh. The main mod works perfectly and the difference between this option file is with this mesh in NIFSKOPE is that it has a NiControllerManager block that I suppose controls the hiding of the effect which lies the problem. It also has a changed corresponding behavior file with the optional download but I am not sure if that is the issue. More Info Looking into the problem "invisible wings when folded option" not producing any light on the character whatsoever. It only produces light when: - weapon is equipped or drawn (including 1h 2h bows crossbows and arrows) - when wings are spread out by jumping - when running or sprinting- When any effect is playing ie (wet and cold breath, get snowy effects, ) Again not expecting an answer but I like this mod and this is the only thing I know how to do.
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Hello, my wish was to make the Succubus Race compatible with Real Flying. I found the script soure "_SLChangeHornsMCM.psc", included SkyUI SDK, Real Flying and Skyrim LE sources. And i found a good Papyrus Compiler. Badly i miss 1 or 2 sources and the compiler gave me some Errors: I don't know why it can't declare the Array (54:15): Art[] Property _ASuccubusWingStyle Auto hiddenand i don't know why it can't set the var (98,13)r: Game.setGameSettingFLoat("fJumpHeightMin", 300.0) especialy one row earlier the compiler say nothing by get the var. And the magical effect property didn't find it, too (271,22): _SuccubusForm.setHitEffectArt(none)The other Errors are the same or consequences of the first problem. All errors are original rows. I added only 3 rows to free rows. Can anybody help or has an idea to clear the errors?
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