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  1. Okay, so I decided to finally go through and make the massive amount of changes my worldspace required. Since it was suggested by several people on this forum, I was using Mod Organizer to launch the various programs such as GECK Power Up & FNVEdit. So when I'm going to merge the worldspace changes into the patch (I did it in an .esp with the .esm dependency as a safeguard), I suddenly get this GIANT list of References that are being injected into another one of my .esps. References that make no sense...turning cliffsides into terminals...and all sorts of strangeness. I don't even know what I'm reading to be honest. I went again and did the merge and it resulted in the most error-laden monster I've ever seen. I've never seen this type of behavior before when loading a modified .esp and I'm really worried that I'm going to have to redo everything. Please tell me there's an easy fix here. Or failing that, tell me a way I can copy the worldspace changes (and they are only worldspace changes: landscape vertex adjustments, redone textures, replacing various rocks, cliff with items that have LOD, resizing, new trees, etc) into a clean .esp or into the .esm itself? I tried to rename the FormIDs in the .ESP, but I always get this error: Error: Can't remove FormID [03000E47] from file [05] GoE Ponyville - AV Redux VA100 - (Cleaned Copy).esp: FormID not registered - And then I cannot find that FormID in the .ESP for the life of me. Somebody please tell me how to fix this and how I can prevent this from ever happening again. I'm freakin' desperate here. Here's the part of the original list when I load the new .esp with the .esm [00:01] Background Loader: <Note: [REFR:06000E4F] (places CliffVertiA1 [sTAT:00156266] in GRUP Cell Temporary Children of [CELL:040167B0] (in AAAGoEAppleloosaValleyVB300 "Appleloosa Valley" [WRLD:04000B01] at -13,7)) was injected into GoE Ponyville - AV Redux.esp>[00:01] Background Loader: <Note: [REFR:06000E50] (places CliffVertiA1 [sTAT:00156266] in GRUP Cell Temporary Children of [CELL:040167B0] (in AAAGoEAppleloosaValleyVB300 "Appleloosa Valley" [WRLD:04000B01] at -13,7)) was injected into GoE Ponyville - AV Redux.esp>a[00:01] Background Loader: <Note: [REFR:06000E4D] (places CliffVertiD2 [sTAT:0015ECA4] in GRUP Cell Temporary Children of [CELL:040016E9] (in AAAGoEAppleloosaValleyVB300 "Appleloosa Valley" [WRLD:04000B01] at -15,8)) was injected into GoE Ponyville - AV Redux.esp>[00:01] Background Loader: <Note: [REFR:06000E4E] (places CliffVertiD2 [sTAT:0015ECA4] in GRUP Cell Temporary Children of [CELL:040016E9] (in AAAGoEAppleloosaValleyVB300 "Appleloosa Valley" [WRLD:04000B01] at -15,8)) was injected into GoE Ponyville - AV Redux.esp>[00:01] Background Loader: <Note: [REFR:06000E51] (places CliffVertiA1 [sTAT:00156266] in GRUP Cell Temporary Children of [CELL:040016EB] (in AAAGoEAppleloosaValleyVB300 "Appleloosa Valley" [WRLD:04000B01] at -14,8)) was injected into GoE Ponyville - AV Redux.esp> Here's the evil list of everything changed in the merged .esm.
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