Jump to content

Search the Community

Showing results for tags 'scan'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Site Support
    • Account Support
    • Vortex Support
    • Nexus Mods app
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings, Bans and Takedowns
  • Discussions
  • Vortex
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 10 results

  1. Whenever I launch Vortex it apparently does a quick scan for mod folders which is fine and probably necessary, but it ends up popping up several annoying error messages every time. I recently swapped out hard drives so I no longer have my D: drive with the new one being referred to as the F: drive which is necessary for the phasing out period of the old one (I upgraded my secondary HDD to a SSD). Now, Vortex seems to be confused every time I launch it insisting on searching for the old game folders I had in D: drive and I can't figure out how to get it to stop. It's not a serious issue as it still works but it is just a nuisance that I have to close nearly a dozen error messages which also causes Vortex's startup to take a lot longer than it should. How do I get Vortex to stop search for folders on a now non-existent drive?
  2. Virus Scan - Some files not scanned I noticed most mods have the green status "safe to use" while others show "some manually verified files" but many mods have the yellow status "some files not scanned". When this is the case do you expect nexus users to handle this by themselfes? If we download say 20 mods that aren't scanned do you really expect users to manually take action? I mean it's pretty obvious that most people DO NOT do that... i used to upload those mods to virus total and see what happens, but some mods are big (5-8 GB). Takes ages to upload these to virustotal. Anyways my issue here isn't even to take responsibility by myself and scan these mods, my question is why are there SO MANY mods that haven't been scaned?? You do have an AI for the virus scans right? Then what is the issue?
  3. My up to date version of Nexus doesnt scan for Dragon Age Inquisition. I see Dragon Age 1 and 2, but Inquisition isnt listed at all. I'm sorry for the thread, but there wasnt a help forum.
  4. I'd like to make a requst of glasses set with features like advanced recon helmet has (spy style) - like scan and enhanced vision modes. Much pl0x!
  5. Any way to disable the scan lines. im not sure waht hex value or filename to search for
  6. Anyone know how to disable the scan lines filter in blood dragon? i have no clue what hex values or file names to search ofr
  7. As the title says...when i click a full scan i get this error message: "knownGame.requiredFiles is not iterable" Anyone else has this problem?
  8. Hi I was using Nexus Mod Manager some years ago, and used it to mod Skyrim. Havent touched modding sice then. Now I want to use Vortex to mod Cyberpunk but sadly the Program is unable to find my Games. Is Cyberpunk not yet supported? But Rise of the Tomb Raider for example is not found either. I did a full Scan of all my drives but nothing pops up. Also searching directly in my Steam-folder does not help. Like I said im new to Vortex is there anything im missing? Any advice?
  9. Hello! I'm long time user of both NMM and Vortex and I had no problems with both, but recently I've come across an issue that I could not find answer for in the Internet. Is there an option to scan my mods folder for the game to find mods that I downloaded manually and placed there? So I could update them with Vortex. I did it with Stardew Valley so some mods are unofficial updates or code is changed by me, which I understand cannot be found, but some are from Nexus and Vortex sees corect folder with Mods, but doesn't seem to find already installed mods. Can I fix it somehow? Just like Twitch app can scan for WoW mods. Is there such a feature in Vortex? Thanks!
  10. I'm running Vortex version 0.19.1 I'm trying to mod Sims 4 with the latest update and expansion of Island Living. I have around 950 mods give or take a spare file or two of things. I'm on Windows 10 64x with 16Gb of ram. I updated my sims 4 game to the newest edition and after that Vortex says that it cannot find find the .exe file for sims 4 despite my direct guide to the game/bin folder. I have uninstalled Vortex and reinstalled it to the drive my Sims 4 game is on (moved from C: drive to D: drive) and I have attempted many scans and manual sets. Vortex finds Stardew Valley just fine despite being on the other drive and it did find the sims on the other drive easily enough before I updated. Did I mess something up with my update? I feel like this was an easy mistake and I'm just overthinking it. The only error I get is when I try to manually set the location which is: This directory doesn't appear to contain the game. Expected to find these files: game/bin/TS4.exe The scanning perimeters I've given for the full scan are: C:\ D:\ D:\Games\The Sims 4\Game\Bin Any other suggestions?
×
×
  • Create New...
  翻译: