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Showing results for tags 'scripts?'.
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Hello! I was wondering if anyone might be able to advise me on a way to change what the standing stones do. I have modified the stone's abilities and things like spells before but I am much less certain when it comes to scripts... What I would like to do is have the stones confer a small passive benefit which increases in power with each found. Something like each stone, when it is first activated, granting a 1% decrease to mana costs or a point of magic resistance and armour or something like that. If it can be done though I would like to set it up so that these just add one ability to be listed rather than 13 separate bonus of 1%. Also if it is possible I would really like to have a bonus offered for finding all of them? If that cannot be done then maybe there is a way to add a quest or something so that finding each stone on its own does nothing but upon touching each of them an ability is granted? These sorts of things I am not experienced at all with though so I am hoping somebody might be able to give me advice or instructions on how to crate this sort of thing.
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So Im trying to make it so a few recipes I added in my mod will only appear when using a specific campfire, but I cant seem to figure out what function would do that inside the geck. Or would it be easier to make a script that makes them visible only when using the campfire I want to tie them to? I also thought about making a unique campfire with a unique ID and then using GetIsId on Target for the recipes. Havent done that yet, but its the plan for tonight. Any ideas?
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So, this is probably too vague to help me, but I'm having a lot of CTDs at completely random moments. They generally occur when I move from outdoors to indoor (within seconds), indoors to outdoors (usually a couple minutes of play), opening containers (instantaneous), or trying to access magic/inventory menus (instantaneous). I know it's not a memory problem, so I assumed it was scripts, and turned on the papyrus log. That turned out to be monumentally unhelpful. It's a different script each time, all from different mods, so I'm reasonably certain it's not scripts either. Sometimes I can play for hours on end,and other times it will crash within minutes of loading a save. I've run all over Skyrim and done many many things, and I still can't find a reasonable explanation or correlation between what's happening in Skyrim (visibly or in Papyrus) and the crashes. Here's my mod list/load order: