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Found 2 results

  1. Perhaps this cannot be done, but I think there shoul be a way... For my mod, I need to change the angle of a static object with a script. The problem is that 'setangle' commands don't seem to work on static objects. The script fires, but the object doesn't move. Also, other static objects don't if I try with them. I have also tried rotating various objects throughout Skyrim with the console commands. When I try to move things other than misc items, I get the respons: cannot be moved. Can I rotate static objects with a script? This is the script I have: Scriptname RotateObject extends ObjectReference ObjectReference Property MyObject Auto event OnActivate(ObjectReference akActionRef) MyObject.setAngle(180, 180, 180) EndEvent
  2. I have never been a math pro :) Using Papyrus I would like some help on how can I make a door I already have appear in front or in back of the player. I can use moveto and get the door to the player and with a slight offset have it away from the player but I dont know how to make it always be in front of the player or rear. I need both options as the door will lead somewhere and then when the player returns he will be where he left from but he should have the door behind him at that point. Any help ?
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